Player Matchup

Neith
Neith
Alainitu22
Neith
Level 48
God Stats
28W - 33L
1,467 SR
Queue Stats
31W - 36L
1,333 Elo+
Party 2
Tyr
Tyr
cushy-hood4
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ullr
Ullr
erikgc10
Ullr
Level 29
God Stats
13W - 10L
1,542 SR
Queue Stats
30W - 37L
1,333 Elo+
Party 2
Team Averages
Level 27
1,503 SR
1,388 Elo+

VS

Team Averages
Level 26
1,528 SR
1,426 Elo+
Hou Yi
Hou Yi
Blood_Of_Carnage
Hou Yi
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,389 Elo+
Party 1
Ares
Ares
GlockboyTrev
Ares
Level 14
God Stats
2W - 1L
1,585 SR
Queue Stats
2W - 2L
1,389 Elo+
Party 1
Nemesis
Nemesis
SerjicaI
Nemesis
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 17L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
1 / 1 / 2
6,806
619
5,735
7,556
3,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 10 / 1
5,891
536
3,109
14,078
7,116
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ullr
9
0 / 5 / 3
6,427
584
3,080
7,869
2,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 10
8,443
768
12,116
7,467
3,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
7 / 1 / 9
8,633
785
7,668
9,786
9,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
SerjicaI
Nemesis
9
3 / 2 / 4
7,370
670
4,575
6,623
3,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
1
Kills
16
16
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
1
1
2
2
W
6
0
10
11
W
7
1
9
11.5
W
Nemesis
SerjicaI
Nemesis
3
2
4
2.5
L
0
10
1
0.05
L
Ullr
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,924
Damage
24,359
29,503
Taken
23,876
12,865
Mitigated
16,082
2,074
Healing
4,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,735
3,149
306
631
7,556
3,525
0
1,144
6,412
0
24,331
W
12,116
7,629
111
2,349
7,467
3,688
860
0
7,467
0
35,320
W
7,668
601
0
0
9,786
9,308
637
0
9,786
12,853
0
W
Nemesis
SerjicaI
Nemesis
4,575
1,043
0
2,024
6,623
3,086
160
31
6,592
0
27,329
L
3,109
1,049
0
357
14,078
7,116
0
4,760
9,318
0
5,294
L
Ullr
3,080
1,332
306
474
7,869
2,224
93
1,764
6,105
0
10,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,124
Gold Earned
24,446
63
Minions Killed
98
0
Camps Cleared
0
482,067
Distance Traveled
530,989
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,806
619
42
4
0
166,617
0
W
Hou Yi
8,443
768
58
5
0
169,270
0
W
Ares
8,633
785
8
1
0
188,786
0
W
Nemesis
7,370
670
32
3
0
172,933
0
L
Tyr
5,891
536
3
0
0
155,342
0
L
Ullr
6,427
584
18
2
0
160,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role