Player Matchup

Anhur
Anhur
Crude Blu
Anhur
Level 28
God Stats
32W - 41L
1,632 SR
Queue Stats
601W - 620L
1,628 Elo+
Party 1
Izanami
Izanami
DemonzDoIt480
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,354 Elo+
Solo
Anubis
Anubis
DomSoBrazy
Anubis
Level 26
God Stats
5W - 8L
1,500 SR
Queue Stats
118W - 125L
1,430 Elo+
Party 3
Heimdallr
Heimdallr
IcyyWanted
Heimdallr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,134 Elo+
Party 3
Cthulhu
Cthulhu
THE GP HUNTER
Cthulhu
Level 16
God Stats
24W - 16L
1,610 SR
Queue Stats
100W - 95L
1,522 Elo+
Party 1
Team Averages
Level 20
1,549 SR
1,414 Elo+

VS

Team Averages
Level 10
1,457 SR
1,305 Elo+
Artemis
Artemis
ChiEfOkiN
Artemis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
FortnitePro6000
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,218 Elo+
Party 2
Skadi
Skadi
MrRhys1164
Skadi
Level 5
God Stats
2W - 6L
1,287 SR
Queue Stats
7W - 13L
1,166 Elo+
Solo
Anubis
Anubis
ThatTeddyBear12
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,333 Elo+
Solo
Kukulkan
Kukulkan
WintryTulip6068
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Crude Blu
Anhur
19
15 / 2 / 28
12,253
1,361
23,777
7,814
3,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
18
6 / 0 / 25
10,707
1,190
12,968
6,979
2,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
DomSoBrazy
Anubis
18
17 / 0 / 22
12,623
1,403
20,833
12,619
6,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
IcyyWanted
Heimdallr
17
4 / 2 / 26
10,294
1,144
9,804
8,617
3,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
16
6 / 3 / 21
10,251
1,139
6,905
16,219
9,899
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

301

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ChiEfOkiN
Artemis
14
2 / 6 / 2
9,076
1,008
17,687
17,653
5,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 17 / 2
9,355
1,039
8,157
22,954
8,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
15
0 / 9 / 4
8,778
975
9,246
19,442
6,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 1 / 3
9,167
1,019
7,683
6,674
3,070
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
14
1 / 16 / 3
8,525
947
5,121
17,263
5,288

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
21
48
Kills
7
7
Deaths
49
122
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
ChiEfOkiN
Artemis
2
6
2
0.5
W
Anhur
Crude Blu
Anhur
15
2
28
14.5
W
Izanami
6
0
25
18.5
W
Anubis
DomSoBrazy
Anubis
17
0
22
28
L
3
17
2
0.24
W
Heimdallr
IcyyWanted
Heimdallr
4
2
26
8.5
L
Skadi
0
9
4
0.22
W
Cthulhu
6
3
21
5.5
L
1
1
3
2.5
L
Kukulkan
1
16
3
0.16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,287
Damage
47,894
52,248
Taken
83,986
25,807
Mitigated
29,187
13,639
Healing
8,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ChiEfOkiN
Artemis
17,687
11,570
0
3,374
17,653
5,837
0
5,790
11,863
0
31,256
W
Anhur
Crude Blu
Anhur
23,777
18,623
0
3,201
7,814
3,264
0
2,355
5,459
0
40,269
W
Izanami
12,968
8,995
0
3,144
6,979
2,864
0
1,600
5,379
0
42,468
W
Anubis
DomSoBrazy
Anubis
20,833
2,246
0
6,277
12,619
6,287
0
3,585
9,034
33,483
0
L
8,157
5,699
0
1,521
22,954
8,721
0
6,980
15,974
0
16,284
W
Heimdallr
IcyyWanted
Heimdallr
9,804
6,511
0
1,017
8,617
3,493
0
2,301
6,316
0
13,364
L
Skadi
9,246
5,396
0
1,539
19,442
6,271
0
7,938
11,504
0
33,630
W
Cthulhu
6,905
1,556
0
0
16,219
9,899
0
2,963
13,256
13,258
0
L
7,683
950
0
2,106
6,674
3,070
0
1,321
5,353
27,097
0
L
Kukulkan
5,121
1,335
0
0
17,263
5,288
0
5,709
11,554
13,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,128
Gold Earned
44,901
178
Minions Killed
145
2
Camps Cleared
6
773,092
Distance Traveled
785,239
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,076
1,008
30
3
3
173,067
1
W
Anhur
12,253
1,361
41
5
1
156,482
0
W
Izanami
10,707
1,190
72
8
0
157,828
0
W
Anubis
12,623
1,403
33
4
1
161,606
0
L
Nemesis
9,355
1,039
13
1
0
172,817
0
W
Heimdallr
10,294
1,144
16
2
0
147,647
0
L
Skadi
8,778
975
33
4
3
159,995
0
W
Cthulhu
10,251
1,139
16
2
0
149,529
0
L
Anubis
9,167
1,019
56
6
0
148,724
1
L
Kukulkan
8,525
947
13
1
0
130,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role