Player Matchup

Ganesha
Ganesha
Firesong
Ganesha
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,798 Elo+
Solo
Set
Set
JokerThreeSixty
Set
Level 12
God Stats
2W - 3L
1,567 SR
Queue Stats
8W - 8L
1,536 Elo+
Party 1
Tyr
Tyr
ShawnFrost9
Tyr
Level 10
God Stats
1W - 1L
1,760 SR
Queue Stats
26W - 23L
1,701 Elo+
Solo
Artemis
Artemis
TheIndustrious
Artemis
Level 24
God Stats
2W - 1L
1,900 SR
Queue Stats
58W - 74L
1,470 Elo+
Party 1
Vulcan
Vulcan
TommyQueue
Vulcan
Level 27
God Stats
32W - 24L
1,613 SR
Queue Stats
39W - 38L
1,734 Elo+
Solo
Team Averages
Level 21
1,668 SR
1,648 Elo+

VS

Team Averages
Level 21
1,599 SR
1,582 Elo+
Aphrodite
Aphrodite
Dahrling
Aphrodite
Level 21
God Stats
46W - 26L
1,599 SR
Queue Stats
263W - 260L
1,559 Elo+
Solo
Sol
Sol
Presumida
Sol
Level 25
God Stats
66W - 47L
1,803 SR
Queue Stats
190W - 212L
1,727 Elo+
Solo
Artemis
Artemis
Zepherys0
Artemis
Level 28
God Stats
3W - 2L
1,594 SR
Queue Stats
55W - 46L
1,631 Elo+
Solo
Arachne
Arachne
h0llykid
Arachne
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
jakraljica
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 44L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Firesong
Ganesha
5
0 / 0 / 0
5,707
300
1,070
2,671
934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
2 / 11 / 3
8,453
445
12,210
19,578
12,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 5 / 1
8,934
470
12,422
18,842
9,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 9 / 0
8,076
425
6,687
11,149
3,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
TommyQueue
Vulcan
13
1 / 4 / 1
8,017
422
14,425
11,338
4,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dahrling
Aphrodite
17
6 / 0 / 7
11,195
589
10,180
15,887
7,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

19
11 / 4 / 1
12,705
669
17,387
19,023
6,997
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
Zepherys0
Artemis
15
8 / 2 / 8
10,474
551
15,410
14,640
5,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
h0llykid
Arachne
17
2 / 0 / 4
10,668
561
3,490
17,173
6,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 11
10,027
528
4,607
11,462
9,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
7
Kills
29
29
Deaths
7
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Dahrling
Aphrodite
6
0
7
9.5
L
Ganesha
Firesong
Ganesha
0
0
0
0
L
2
11
3
0.32
W
11
4
1
2.88
L
3
5
1
0.7
L
1
9
0
0.11
L
Vulcan
TommyQueue
Vulcan
1
4
1
0.38
W
Artemis
Zepherys0
Artemis
8
2
8
6
W
Arachne
h0llykid
Arachne
2
0
4
4
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,814
Damage
51,074
63,578
Taken
78,185
29,923
Mitigated
37,004
11,370
Healing
48,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Dahrling
Aphrodite
10,180
2,215
10,125
13,934
15,887
7,704
1,827
6,799
8,612
73,888
0
L
Ganesha
Firesong
Ganesha
1,070
433
0
1,273
2,671
934
0
638
2,033
4,863
0
L
12,210
6,100
0
3,842
19,578
12,767
0
15,365
4,213
0
43,798
W
17,387
7,449
0
9,998
19,023
6,997
4,826
494
18,489
100,285
0
L
12,422
1,222
0
5,856
18,842
9,052
0
8,464
10,378
0
51,827
L
6,687
3,371
87
312
11,149
3,160
0
3,328
7,821
0
33,258
L
Vulcan
TommyQueue
Vulcan
14,425
4,229
0
0
11,338
4,010
26
4,379
6,959
50,673
0
W
Artemis
Zepherys0
Artemis
15,410
7,823
0
5,760
14,640
5,979
650
2,958
11,588
0
49,742
W
Arachne
h0llykid
Arachne
3,490
2,768
0
7,570
17,173
6,615
3,782
2,604
14,415
0
69,966
W
4,607
608
0
973
11,462
9,709
1,241
1,794
9,586
18,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,187
Gold Earned
55,069
295
Minions Killed
514
0
Camps Cleared
0
1,371,051
Distance Traveled
1,677,319
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,195
589
156
8
0
343,897
6
L
Ganesha
5,707
300
2
0
0
104,094
1
L
Set
8,453
445
79
4
0
282,170
0
W
Sol
12,705
669
166
9
0
274,637
0
L
Tyr
8,934
470
77
4
0
372,791
2
L
Artemis
8,076
425
67
4
0
292,115
0
L
Vulcan
8,017
422
70
4
0
319,881
1
W
Artemis
10,474
551
43
2
0
328,019
2
W
Arachne
10,668
561
122
6
0
425,330
2
W
Ares
10,027
528
27
1
0
305,436
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role