Player Matchup

Artio
Artio
IRISMOON99
Artio
Level 52
God Stats
5W - 1L
1,965 SR
Queue Stats
29W - 20L
1,569 Elo+
Party 2
Cthulhu
Cthulhu
KraftyBirdman
Cthulhu
Level 15
God Stats
7W - 2L
1,963 SR
Queue Stats
26W - 9L
1,630 Elo+
Party 2
Danzaburou
Danzaburou
L00nyT00ny90
Danzaburou
Level 18
God Stats
11W - 3L
1,712 SR
Queue Stats
27W - 14L
1,648 Elo+
Party 2
Team Averages
Level 28
1,880 SR
1,616 Elo+

VS

Team Averages
Level 78
1,325 SR
1,281 Elo+
Sylvanus
Sylvanus
Jose J5un17
Sylvanus
Level 123
God Stats
1W - 3L
1,336 SR
Queue Stats
93W - 107L
1,442 Elo+
Party 1
Artemis
Artemis
TevonGray
Artemis
Level 8
God Stats
1W - 2L
1,276 SR
Queue Stats
5W - 11L
1,219 Elo+
Party 1
Nu Wa
Nu Wa
woolywun
Nu Wa
Level 102
God Stats
194W - 237L
1,363 SR
Queue Stats
591W - 902L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
0 / 1 / 6
9,672
645
3,568
11,042
6,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
13
2 / 2 / 4
9,244
616
7,145
14,229
12,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
L00nyT00ny90
Danzaburou
15
5 / 0 / 2
10,821
721
16,878
11,874
4,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jose J5un17
Sylvanus
13
1 / 0 / 2
9,438
629
8,983
16,763
16,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
TevonGray
Artemis
11
0 / 5 / 2
8,064
538
4,026
11,990
4,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
woolywun
Nu Wa
9
2 / 2 / 1
8,563
571
6,328
5,429
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
7
Kills
3
3
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artio
0
1
6
3
L
Sylvanus
Jose J5un17
Sylvanus
1
0
2
2
W
Cthulhu
2
2
4
2
W
Danzaburou
L00nyT00ny90
Danzaburou
5
0
2
6
L
Artemis
TevonGray
Artemis
0
5
2
0.2
L
Nu Wa
woolywun
Nu Wa
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,591
Damage
19,337
37,145
Taken
34,182
23,614
Mitigated
22,698
13,762
Healing
13,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
3,568
328
674
3,344
11,042
6,891
628
4,442
6,322
36,733
0
L
Sylvanus
Jose J5un17
Sylvanus
8,983
2,513
3,547
8,262
16,763
16,101
0
6,034
10,404
38,818
0
W
Cthulhu
7,145
251
414
4,683
14,229
12,550
0
5,267
8,620
31,982
0
W
Danzaburou
L00nyT00ny90
Danzaburou
16,878
4,718
1,380
3,267
11,874
4,173
2,142
5,346
6,320
0
85,632
L
Artemis
TevonGray
Artemis
4,026
1,519
0
527
11,990
4,675
0
1,935
9,955
0
18,732
L
Nu Wa
woolywun
Nu Wa
6,328
1,954
294
1,058
5,429
1,922
0
2,269
3,035
23,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,737
Gold Earned
26,065
227
Minions Killed
132
0
Camps Cleared
0
808,966
Distance Traveled
642,455
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,672
645
48
3
0
262,946
1
L
Sylvanus
9,438
629
55
4
0
240,292
3
W
Cthulhu
9,244
616
58
4
0
261,937
3
W
Danzaburou
10,821
721
121
8
0
284,083
2
L
Artemis
8,064
538
38
3
0
222,949
1
L
Nu Wa
8,563
571
39
3
0
179,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role