Player Matchup

Tiamat
Tiamat
BrewisTrinity
Tiamat
Level 56
God Stats
0W - 1L
1,303 SR
Queue Stats
11W - 25L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Dark_Knight_Haze
Danzaburou
Level 109
God Stats
4W - 4L
1,336 SR
Queue Stats
41W - 71L
1,461 Elo+
Party 1
Xing Tian
Xing Tian
FoxTrinity
Xing Tian
Level 42
God Stats
0W - 1L
1,772 SR
Queue Stats
6W - 10L
1,371 Elo+
Party 1
Team Averages
Level 69
1,470 SR
1,444 Elo+

VS

Team Averages
Level 75
1,398 SR
1,486 Elo+
Ne Zha
Ne Zha
BF_one_Love
Ne Zha
Level 102
God Stats
6W - 10L
1,259 SR
Queue Stats
143W - 194L
1,338 Elo+
Solo
Hercules
Hercules
hypeRolzov1C
Hercules
Level 54
God Stats
6W - 9L
1,592 SR
Queue Stats
135W - 170L
1,394 Elo+
Solo
Agni
Agni
znuzony_gruby
Agni
Level 68
God Stats
1W - 0L
1,342 SR
Queue Stats
19W - 10L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
9,998
526
7,615
11,103
6,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Dark_Knight_Haze
Danzaburou
13
0 / 7 / 1
10,450
550
7,887
15,492
5,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
FoxTrinity
Xing Tian
13
1 / 3 / 0
10,100
532
3,562
19,238
25,762
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
5 / 1 / 9
12,773
672
11,615
15,963
8,426
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Hercules
hypeRolzov1C
Hercules
16
6 / 0 / 9
12,340
649
9,303
17,958
20,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 0 / 9
12,508
658
18,220
9,229
3,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
1
Kills
16
16
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
5
1
9
9.5
L
0
6
1
0.08
L
Danzaburou
Dark_Knight_Haze
Danzaburou
0
7
1
0.07
L
Xing Tian
FoxTrinity
Xing Tian
1
3
0
0.33
W
Hercules
hypeRolzov1C
Hercules
6
0
9
10.5
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,064
Damage
39,138
45,833
Taken
43,150
37,120
Mitigated
32,293
7,256
Healing
25,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
11,615
4,173
0
7,920
15,963
8,426
91
2,711
12,960
0
69,981
L
7,615
894
746
1,236
11,103
6,015
0
4,753
6,350
36,347
0
L
Danzaburou
Dark_Knight_Haze
Danzaburou
7,887
1,741
359
3,393
15,492
5,343
0
4,417
11,075
0
54,248
L
Xing Tian
FoxTrinity
Xing Tian
3,562
383
609
913
19,238
25,762
0
9,129
10,109
19,340
0
W
Hercules
hypeRolzov1C
Hercules
9,303
3,012
873
10,364
17,958
20,476
129
6,016
11,481
0
25,865
W
18,220
1,112
0
6,073
9,229
3,391
2,093
2,737
6,308
84,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,548
Gold Earned
37,621
163
Minions Killed
214
0
Camps Cleared
0
947,059
Distance Traveled
1,121,398
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,773
672
77
4
0
402,074
4
L
Tiamat
9,998
526
70
4
0
304,215
0
L
Danzaburou
10,450
550
73
4
0
296,699
5
L
Xing Tian
10,100
532
20
1
0
346,145
3
W
Hercules
12,340
649
38
2
0
356,292
1
W
Agni
12,508
658
99
5
0
363,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role