Player Matchup

Discordia
Discordia
AgentWani
Discordia
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,440 Elo+
Solo
Cthulhu
Cthulhu
Noroic
Cthulhu
Level 18
God Stats
14W - 6L
1,790 SR
Queue Stats
130W - 124L
1,557 Elo+
Party 1
Loki
Loki
Roguedata
Loki
Level 17
God Stats
30W - 31L
1,548 SR
Queue Stats
142W - 134L
1,486 Elo+
Party 1
Artemis
Artemis
TonyRicky
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,203 Elo+
Solo
Kukulkan
Kukulkan
wolfman1998
Kukulkan
Level 21
God Stats
32W - 34L
1,510 SR
Queue Stats
180W - 177L
1,572 Elo+
Party 1
Team Averages
Level 14
1,569 SR
1,452 Elo+

VS

Team Averages
Level 24
1,561 SR
1,475 Elo+
Neith
Neith
Avianka
Neith
Level 30
God Stats
19W - 25L
1,319 SR
Queue Stats
34W - 49L
1,457 Elo+
Solo
Ganesha
Ganesha
Nemaru
Ganesha
Level 28
God Stats
1W - 1L
1,534 SR
Queue Stats
5W - 8L
1,510 Elo+
Solo
Aphrodite
Aphrodite
Orifanne
Aphrodite
Level 18
God Stats
14W - 9L
1,815 SR
Queue Stats
64W - 86L
1,368 Elo+
Party 2
Achilles
Achilles
Savitas
Achilles
Level 14
God Stats
17W - 14L
1,569 SR
Queue Stats
17W - 14L
1,551 Elo+
Party 2
Izanami
Izanami
joji18
Izanami
Level 29
God Stats
22W - 18L
1,566 SR
Queue Stats
49W - 55L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AgentWani
Discordia
20
0 / 9 / 16
12,675
905
16,252
18,000
5,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Noroic
Cthulhu
19
2 / 6 / 14
13,055
933
11,732
24,539
33,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
19
4 / 6 / 10
12,910
922
9,803
15,280
6,086
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
TonyRicky
Artemis
19
2 / 14 / 12
12,259
876
21,003
24,707
9,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
wolfman1998
Kukulkan
20
12 / 8 / 6
15,761
1,126
32,688
18,992
8,067
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Avianka
Neith
20
9 / 3 / 21
14,606
1,043
24,461
17,860
8,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
Nemaru
Ganesha
20
0 / 7 / 31
14,577
1,041
11,099
24,850
41,080
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Aphrodite
Orifanne
Aphrodite
20
3 / 6 / 21
12,883
920
5,455
17,239
10,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
Savitas
Achilles
20
15 / 2 / 16
15,315
1,094
24,952
22,229
26,665
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
joji18
Izanami
20
16 / 2 / 19
16,565
1,183
30,416
16,362
8,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
151
20
Kills
43
43
Deaths
20
58
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Discordia
AgentWani
Discordia
0
9
16
0.89
W
Neith
Avianka
Neith
9
3
21
6.5
W
Ganesha
Nemaru
Ganesha
0
7
31
2.21
L
Cthulhu
Noroic
Cthulhu
2
6
14
1.5
W
Aphrodite
Orifanne
Aphrodite
3
6
21
2.25
L
Loki
4
6
10
1.5
W
Achilles
Savitas
Achilles
15
2
16
11.5
L
Artemis
TonyRicky
Artemis
2
14
12
0.57
W
Izanami
joji18
Izanami
16
2
19
12.75
L
Kukulkan
wolfman1998
Kukulkan
12
8
6
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,478
Damage
96,383
101,518
Taken
98,540
62,436
Mitigated
96,046
5,345
Healing
14,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AgentWani
Discordia
16,252
1,980
0
148
18,000
5,661
0
3,670
14,205
32,262
0
W
Neith
Avianka
Neith
24,461
11,848
0
1,559
17,860
8,902
0
11,232
6,553
0
57,448
W
Ganesha
Nemaru
Ganesha
11,099
1,491
0
1,915
24,850
41,080
0
13,047
11,553
23,244
0
L
Cthulhu
Noroic
Cthulhu
11,732
805
238
932
24,539
33,089
0
4,801
19,513
35,518
0
W
Aphrodite
Orifanne
Aphrodite
5,455
1,577
4,885
4,266
17,239
10,907
0
11,615
5,474
10,579
0
L
Loki
9,803
607
0
753
15,280
6,086
0
1,492
13,763
0
20,254
W
Achilles
Savitas
Achilles
24,952
8,059
0
1,423
22,229
26,665
0
13,522
8,607
299
40,199
L
Artemis
TonyRicky
Artemis
21,003
9,997
0
3,274
24,707
9,533
0
3,941
20,289
0
43,589
W
Izanami
joji18
Izanami
30,416
23,421
0
363
16,362
8,492
0
10,531
5,681
0
79,000
L
Kukulkan
wolfman1998
Kukulkan
32,688
2,658
0
0
18,992
8,067
0
2,949
15,916
81,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,660
Gold Earned
73,946
280
Minions Killed
254
6
Camps Cleared
8
1,137,872
Distance Traveled
1,245,829
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,675
905
39
3
1
245,067
0
W
Neith
14,606
1,043
79
6
4
244,493
1
W
Ganesha
14,577
1,041
1
0
0
255,846
1
L
Cthulhu
13,055
933
73
5
0
221,243
0
W
Aphrodite
12,883
920
17
1
0
222,455
0
L
Loki
12,910
922
21
2
4
227,795
0
W
Achilles
15,315
1,094
46
3
3
289,310
0
L
Artemis
12,259
876
33
2
0
219,013
1
W
Izanami
16,565
1,183
111
8
1
233,725
1
L
Kukulkan
15,761
1,126
114
8
1
224,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role