Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
BlueSnowKing
Chaac
Level 106
God Stats
14W - 2L
1,702 SR
Queue Stats
472W - 491L
1,497 Elo+
Party 1
Thanatos
Thanatos
CreamyRegret117
Thanatos
Level 158
God Stats
3W - 4L
1,310 SR
Queue Stats
396W - 343L
1,649 Elo+
Party 1
Ymir
Ymir
Faze Junior3330
Ymir
Level 26
God Stats
2W - 1L
1,726 SR
Queue Stats
257W - 212L
1,561 Elo+
Party 1
Skadi
Skadi
Terror Akuma
Skadi
Level 48
God Stats
6W - 7L
1,115 SR
Queue Stats
124W - 146L
1,354 Elo+
Party 1
Team Averages
Level 91
1,471 SR
1,512 Elo+

VS

Team Averages
Level 55
1,547 SR
1,444 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Chooper00
Danzaburou
Level 109
God Stats
1W - 4L
1,338 SR
Queue Stats
16W - 25L
1,249 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DragonJuize
Tsukuyomi
Level 44
God Stats
4W - 5L
1,680 SR
Queue Stats
15W - 14L
1,449 Elo+
Party 3
Ymir
Ymir
QRSL_Ausfersehen
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 52L
1,537 Elo+
Party 2
Bellona
Bellona
eVPocket_GiGa_NW
Bellona
Level 63
God Stats
1W - 1L
1,717 SR
Queue Stats
88W - 103L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
4 / 0 / 5
6,401
640
3,746
5,230
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 0 / 1
6,064
606
3,783
8,154
5,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
10
10 / 0 / 4
6,802
680
7,903
5,642
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 5
5,558
556
2,174
5,991
2,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 3 / 3
4,728
473
2,847
4,379
849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 4 / 1
4,804
480
3,220
4,940
1,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Chooper00
Danzaburou
8
3 / 4 / 0
5,288
529
5,088
7,268
1,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
DragonJuize
Tsukuyomi
7
1 / 4 / 0
4,793
479
2,879
6,843
1,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 2 / 3
4,279
428
1,957
5,145
3,004
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 3 / 0
4,685
469
3,722
7,154
4,716
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
17
Kills
4
4
Deaths
17
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
0
5
6.5
L
Nu Wa
 
Nu Wa
0
4
1
0.13
W
2
0
1
2.5
L
Danzaburou
Chooper00
Danzaburou
3
4
0
0.75
W
Thanatos
10
0
4
12
L
Tsukuyomi
DragonJuize
Tsukuyomi
1
4
0
0.25
W
1
1
5
3.5
L
0
2
3
0.75
W
0
3
3
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,453
Damage
16,866
29,396
Taken
31,350
12,378
Mitigated
12,368
16,875
Healing
9,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,746
536
0
2,873
5,230
1,931
550
2,012
3,218
28,083
0
L
Nu Wa
 
Nu Wa
3,220
610
0
894
4,940
1,212
0
1,771
2,975
19,002
0
W
3,783
1,048
0
5,855
8,154
5,089
417
284
7,495
0
31,088
L
Danzaburou
Chooper00
Danzaburou
5,088
2,131
0
1,901
7,268
1,717
0
719
6,549
0
25,398
W
Thanatos
7,903
2,118
0
6,483
5,642
1,914
0
930
4,687
0
27,219
L
Tsukuyomi
DragonJuize
Tsukuyomi
2,879
605
0
2,515
6,843
1,719
0
1,105
5,632
0
22,191
W
2,174
170
0
504
5,991
2,595
0
1,517
4,474
17,938
0
L
1,957
174
76
1,752
5,145
3,004
72
1,991
3,120
9,116
0
W
2,847
1,132
0
1,160
4,379
849
714
434
3,945
0
19,435
L
3,722
988
0
2,424
7,154
4,716
0
0
7,154
0
19,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,553
Gold Earned
23,849
244
Minions Killed
196
0
Camps Cleared
0
945,398
Distance Traveled
809,739
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,401
640
59
6
0
187,725
4
L
Nu Wa
4,804
480
48
5
0
160,538
1
W
Chaac
6,064
606
69
7
0
173,718
0
L
Danzaburou
5,288
529
52
5
0
150,220
3
W
Thanatos
6,802
680
49
5
0
229,754
0
L
Tsukuyomi
4,793
479
49
5
0
166,149
0
W
Ymir
5,558
556
39
4
0
163,055
0
L
Ymir
4,279
428
7
1
0
171,063
1
W
Skadi
4,728
473
28
3
0
191,146
2
L
Bellona
4,685
469
40
4
0
161,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role