Player Matchup

Freya
Freya
 
Freya
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Gwasball191
Ullr
Level 132
God Stats
3W - 3L
1,815 SR
Queue Stats
73W - 74L
1,587 Elo+
Solo
Amaterasu
Amaterasu
I000B1rds
Amaterasu
Level 71
God Stats
2W - 3L
1,696 SR
Queue Stats
281W - 224L
1,683 Elo+
Solo
Geb
Geb
JustBlossom
Geb
Level 125
God Stats
0W - 1L
1,728 SR
Queue Stats
25W - 28L
1,578 Elo+
Party 2
Sun Wukong
Sun Wukong
ToM-_987
Sun Wukong
Level 149
God Stats
5W - 5L
1,716 SR
Queue Stats
490W - 431L
1,596 Elo+
Party 2
Team Averages
Level 125
1,691 SR
1,589 Elo+

VS

Team Averages
Level 123
1,495 SR
1,574 Elo+
Chang'e
Chang'e
 
Chang'e
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
BloodyCutie713
Tyr
Level 156
God Stats
3W - 1L
1,285 SR
Queue Stats
639W - 524L
1,603 Elo+
Party 1
Ao Kuang
Ao Kuang
DrZugriff
Ao Kuang
Level 123
God Stats
18W - 14L
1,523 SR
Queue Stats
302W - 188L
1,611 Elo+
Solo
Osiris
Osiris
Forsstrommen
Osiris
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,480 Elo+
Solo
Danzaburou
Danzaburou
ShadowWolf-N
Danzaburou
Level 140
God Stats
19W - 6L
1,667 SR
Queue Stats
525W - 457L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
1 / 6 / 1
8,231
484
6,728
12,411
4,501
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
2 / 3 / 2
8,220
484
10,721
10,135
4,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
I000B1rds
Amaterasu
17
2 / 1 / 2
9,979
587
9,885
19,322
11,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 4 / 2
6,753
397
5,102
13,932
7,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
ToM-_987
Sun Wukong
12
3 / 3 / 2
8,004
471
6,123
12,396
5,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
0 / 3 / 7
8,218
483
7,877
12,825
4,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 1 / 7
8,242
485
7,293
14,029
7,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ao Kuang
DrZugriff
Ao Kuang
16
6 / 0 / 1
9,313
548
11,595
12,479
4,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Osiris
14
0 / 3 / 2
8,564
504
9,305
14,377
10,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
ShadowWolf-N
Danzaburou
16
10 / 1 / 2
10,799
635
13,493
10,466
4,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
8
Kills
17
17
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
6
1
0.25
W
Chang'e
 
Chang'e
0
3
7
1.17
W
1
1
7
4.5
W
Ao Kuang
DrZugriff
Ao Kuang
6
0
1
6.5
W
Osiris
0
3
2
0.33
L
2
3
2
1
L
Amaterasu
I000B1rds
Amaterasu
2
1
2
3
L
0
4
2
0.25
W
Danzaburou
ShadowWolf-N
Danzaburou
10
1
2
11
L
Sun Wukong
ToM-_987
Sun Wukong
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,559
Damage
49,563
68,196
Taken
64,176
33,795
Mitigated
32,054
16,770
Healing
31,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
6,728
2,486
0
4,162
12,411
4,501
0
993
11,404
50,271
0
W
Chang'e
 
Chang'e
7,877
116
4,018
5,558
12,825
4,483
0
2,090
10,735
64,375
0
W
7,293
762
0
5,560
14,029
7,899
0
4,221
9,808
0
19,755
W
Ao Kuang
DrZugriff
Ao Kuang
11,595
1,586
0
6,692
12,479
4,977
0
1,593
10,886
73,746
0
W
Osiris
9,305
3,696
0
6,872
14,377
10,579
852
780
13,597
0
56,939
L
10,721
3,091
0
1,583
10,135
4,468
0
3,127
6,894
0
61,698
L
Amaterasu
I000B1rds
Amaterasu
9,885
3,622
0
7,974
19,322
11,717
0
3,217
16,022
0
72,761
L
5,102
602
0
2,481
13,932
7,700
0
6,913
6,889
12,669
0
W
Danzaburou
ShadowWolf-N
Danzaburou
13,493
4,183
0
2,893
10,466
4,116
16
3,146
7,320
0
71,764
L
Sun Wukong
ToM-_987
Sun Wukong
6,123
690
0
570
12,396
5,409
0
4,723
7,515
0
46,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,187
Gold Earned
45,136
468
Minions Killed
514
0
Camps Cleared
0
1,627,604
Distance Traveled
1,709,285
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,231
484
85
5
0
291,583
4
W
Chang'e
8,218
483
119
7
0
334,201
1
W
Tyr
8,242
485
38
2
0
395,177
4
W
Ao Kuang
9,313
548
110
6
0
366,015
5
W
Osiris
8,564
504
123
7
0
284,559
4
L
Ullr
8,220
484
127
7
0
307,001
7
L
Amaterasu
9,979
587
154
9
0
348,203
4
L
Geb
6,753
397
15
1
0
326,631
6
W
Danzaburou
10,799
635
124
7
0
329,333
2
L
Sun Wukong
8,004
471
87
5
0
354,186
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role