Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Hoot1e
Ymir
Level 38
God Stats
3W - 6L
1,500 SR
Queue Stats
310W - 419L
1,281 Elo+
Solo
Skadi
Skadi
Lord_Raiveden
Skadi
Level 64
God Stats
6W - 16L
1,343 SR
Queue Stats
50W - 69L
1,202 Elo+
Party 1
Scylla
Scylla
Numite
Scylla
Level 26
God Stats
0W - 2L
1,190 SR
Queue Stats
28W - 24L
1,456 Elo+
Party 3
Bakasura
Bakasura
OneColdBrotha_
Bakasura
Level 13
God Stats
0W - 2L
1,045 SR
Queue Stats
0W - 11L
1,202 Elo+
Party 1
Team Averages
Level 53
1,316 SR
1,328 Elo+

VS

Team Averages
Level 67
1,493 SR
1,371 Elo+
Tiamat
Tiamat
 
Tiamat
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
CFE3375CCG
Cthulhu
Level 28
God Stats
8W - 6L
1,550 SR
Queue Stats
31W - 43L
1,400 Elo+
Party 2
Odin
Odin
King_of_thy_n00b
Odin
Level 109
God Stats
17W - 12L
1,675 SR
Queue Stats
74W - 89L
1,441 Elo+
Party 2
Artemis
Artemis
Zyphyra
Artemis
Level 46
God Stats
23W - 26L
1,432 SR
Queue Stats
36W - 54L
1,359 Elo+
Solo
Loki
Loki
am2hip
Loki
Level 44
God Stats
21W - 25L
1,307 SR
Queue Stats
519W - 585L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
2 / 4 / 0
6,532
467
3,391
6,806
2,042
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
Hoot1e
Ymir
8
0 / 4 / 1
5,791
414
1,514
8,782
2,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 5 / 0
5,762
412
1,503
8,219
2,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Numite
Scylla
7
0 / 6 / 0
4,820
344
1,088
5,957
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
9
0 / 6 / 0
5,804
415
1,993
9,780
3,129
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
6 / 0 / 4
8,823
630
7,812
5,299
5,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
CFE3375CCG
Cthulhu
13
3 / 0 / 3
7,484
535
3,140
3,380
1,909
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
7 / 2 / 9
8,241
589
6,536
8,511
4,351
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Zyphyra
Artemis
14
9 / 0 / 2
8,929
638
6,668
4,302
1,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
am2hip
Loki
12
0 / 0 / 4
7,158
511
2,413
6,821
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
2
Kills
25
25
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
4
0
0.5
W
Tiamat
 
Tiamat
6
0
4
8
W
Cthulhu
CFE3375CCG
Cthulhu
3
0
3
4.5
L
Ymir
Hoot1e
Ymir
0
4
1
0.13
W
7
2
9
5.75
L
0
5
0
0
L
Scylla
Numite
Scylla
0
6
0
0
L
Bakasura
0
6
0
0
W
Artemis
Zyphyra
Artemis
9
0
2
10
W
Loki
am2hip
Loki
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,489
Damage
26,569
39,544
Taken
28,313
11,877
Mitigated
14,918
6,293
Healing
12,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,391
1,378
171
1,917
6,806
2,042
0
1,735
5,071
0
27,411
W
Tiamat
 
Tiamat
7,812
1,831
606
2,440
5,299
5,203
2,895
1,087
4,182
54,240
0
W
Cthulhu
CFE3375CCG
Cthulhu
3,140
248
78
1,226
3,380
1,909
300
0
3,228
34,106
0
L
Ymir
Hoot1e
Ymir
1,514
561
0
1,140
8,782
2,778
30
2,749
6,033
11,169
0
W
6,536
1,747
381
1,637
8,511
4,351
75
833
7,390
0
32,478
L
1,503
965
40
540
8,219
2,456
1,601
1,790
6,379
0
24,056
L
Scylla
Numite
Scylla
1,088
257
0
570
5,957
1,472
33
2,346
3,611
11,953
0
L
Bakasura
1,993
1,166
0
1,915
9,780
3,129
742
2,132
7,498
0
18,534
W
Artemis
Zyphyra
Artemis
6,668
3,105
0
1,884
4,302
1,305
2,104
344
3,958
0
44,513
W
Loki
am2hip
Loki
2,413
876
0
3,904
6,821
2,150
0
338
6,483
0
42,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,709
Gold Earned
40,635
189
Minions Killed
382
0
Camps Cleared
0
974,147
Distance Traveled
1,290,626
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,532
467
58
4
0
179,947
4
W
Tiamat
8,823
630
102
7
0
275,014
0
W
Cthulhu
7,484
535
74
5
0
221,565
1
L
Ymir
5,791
414
19
1
0
183,211
0
W
Odin
8,241
589
41
3
0
273,921
2
L
Skadi
5,762
412
51
4
0
202,600
0
L
Scylla
4,820
344
13
1
0
183,284
0
L
Bakasura
5,804
415
48
3
0
225,105
1
W
Artemis
8,929
638
90
6
0
223,107
1
W
Loki
7,158
511
75
5
0
297,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role