Player Matchup

Tiamat
Tiamat
Auscarsy117
Tiamat
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 6L
1,419 Elo+
Solo
Arachne
Arachne
DemonicAngel2400
Arachne
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 25L
1,081 Elo+
Party 1
Cthulhu
Cthulhu
KingRS24
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,144 Elo+
Party 1
Ganesha
Ganesha
savage_fluffee
Ganesha
Level 26
God Stats
2W - 1L
1,414 SR
Queue Stats
59W - 64L
1,194 Elo+
Solo
Nemesis
Nemesis
thefallenone1717
Nemesis
Level 7
God Stats
6W - 8L
1,171 SR
Queue Stats
8W - 11L
1,110 Elo+
Party 1
Team Averages
Level 15
1,417 SR
1,189 Elo+

VS

Team Averages
Level 13
1,348 SR
1,150 Elo+
Tiamat
Tiamat
BloodedRavenking
Tiamat
Level 26
God Stats
2W - 4L
1,349 SR
Queue Stats
11W - 16L
1,194 Elo+
Solo
Loki
Loki
HugoLopBar12
Loki
Level 3
God Stats
3W - 8L
1,244 SR
Queue Stats
31W - 31L
1,032 Elo+
Party 2
Artemis
Artemis
HunterPyro
Artemis
Level 18
God Stats
35W - 31L
1,365 SR
Queue Stats
135W - 147L
1,293 Elo+
Solo
Fenrir
Fenrir
ULTRA FURCIO43
Fenrir
Level 6
God Stats
5W - 8L
1,244 SR
Queue Stats
81W - 75L
1,032 Elo+
Party 2
Hades
Hades
knotty_tanker
Hades
Level 13
God Stats
2W - 3L
1,538 SR
Queue Stats
7W - 18L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
13 / 1 / 20
12,232
1,359
16,123
7,373
6,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
12 / 1 / 16
11,218
1,246
13,541
10,942
4,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
KingRS24
Cthulhu
17
6 / 1 / 23
10,189
1,132
9,507
8,340
5,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
1 / 0 / 24
9,619
1,069
9,627
6,065
2,947
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

17
14 / 6 / 14
12,049
1,339
16,165
14,701
5,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

335

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 2
8,606
956
7,728
14,544
6,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 10 / 1
8,129
903
5,894
13,997
4,019
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
HunterPyro
Artemis
15
3 / 7 / 3
9,611
1,068
12,030
11,341
3,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 12 / 5
9,221
1,025
9,482
19,712
8,882
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 8 / 6
8,459
940
5,273
13,302
5,539

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
25
46
Kills
8
9
Deaths
47
97
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tiamat
13
1
20
23
L
2
10
2
0.3
W
12
1
16
20
L
1
10
1
0.15
L
Artemis
HunterPyro
Artemis
3
7
3
0.64
W
Cthulhu
KingRS24
Cthulhu
6
1
23
17.5
L
2
12
5
0.38
L
0
8
6
0.38
W
1
0
24
13
W
14
6
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,963
Damage
40,407
47,421
Taken
72,896
25,616
Mitigated
28,394
12,699
Healing
3,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
16,123
2,440
0
2,401
7,373
6,340
0
2,729
4,519
27,575
0
L
7,728
539
0
1,507
14,544
6,056
0
8,762
5,732
16,050
0
W
13,541
10,403
0
3,557
10,942
4,540
0
3,053
7,699
0
24,872
L
5,894
2,227
0
0
13,997
4,019
0
6,477
7,520
68
14,912
L
Artemis
HunterPyro
Artemis
12,030
7,431
0
0
11,341
3,898
0
3,940
7,326
0
27,937
W
Cthulhu
KingRS24
Cthulhu
9,507
377
196
1,489
8,340
5,899
0
1,690
6,593
19,859
0
L
9,482
3,340
0
1,675
19,712
8,882
0
8,491
11,093
301
21,330
L
5,273
940
225
233
13,302
5,539
0
7,284
5,968
10,863
0
W
9,627
464
0
1,814
6,065
2,947
0
1,784
4,219
15,702
0
W
16,165
11,189
0
3,242
14,701
5,890
0
3,487
11,024
0
36,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,307
Gold Earned
44,026
161
Minions Killed
113
4
Camps Cleared
4
825,594
Distance Traveled
651,128
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,232
1,359
39
4
0
178,959
0
L
Tiamat
8,606
956
31
3
0
104,229
0
W
Arachne
11,218
1,246
38
4
2
187,193
0
L
Loki
8,129
903
12
1
0
146,702
0
L
Artemis
9,611
1,068
29
3
4
120,690
3
W
Cthulhu
10,189
1,132
36
4
1
158,558
0
L
Fenrir
9,221
1,025
31
3
0
139,332
2
L
Hades
8,459
940
10
1
0
140,175
0
W
Ganesha
9,619
1,069
1
0
0
137,755
2
W
Nemesis
12,049
1,339
47
5
1
163,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role