Player Matchup

Mercury
Mercury
Cherry05
Mercury
Level 14
God Stats
1W - 2L
1,318 SR
Queue Stats
25W - 32L
1,365 Elo+
Party 2
Khepri
Khepri
Fahkriin
Khepri
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
251W - 224L
1,460 Elo+
Party 2
Artemis
Artemis
Zephyrr0
Artemis
Level 2
God Stats
2W - 0L
1,685 SR
Queue Stats
4W - 1L
1,642 Elo+
Party 2
Cupid
Cupid
maxzmemez
Cupid
Level 3
God Stats
2W - 1L
1,467 SR
Queue Stats
2W - 1L
1,411 Elo+
Party 2
Ne Zha
Ne Zha
祈愿故人归
Ne Zha
Level 29
God Stats
10W - 12L
1,301 SR
Queue Stats
85W - 80L
1,421 Elo+
Solo
Team Averages
Level 11
1,454 SR
1,460 Elo+

VS

Team Averages
Level 16
1,490 SR
1,331 Elo+
Ymir
Ymir
CrimsonBoar
Ymir
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 20L
1,191 Elo+
Party 1
Artemis
Artemis
RaZe8511
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,140 Elo+
Party 1
Ra
Ra
Ykiiam
Ra
Level 29
God Stats
2W - 4L
1,223 SR
Queue Stats
36W - 50L
1,418 Elo+
Solo
Apollo
Apollo
Zro2Hero
Apollo
Level 25
God Stats
5W - 4L
1,728 SR
Queue Stats
88W - 100L
1,408 Elo+
Solo
Susano
Susano
new-36653249
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cherry05
Mercury
15
4 / 5 / 9
9,511
528
7,196
13,636
5,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
Fahkriin
Khepri
12
1 / 1 / 12
8,735
485
5,253
7,517
6,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Zephyrr0
Artemis
14
5 / 2 / 7
8,939
497
10,201
8,811
3,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cupid
maxzmemez
Cupid
17
14 / 2 / 4
10,749
597
21,507
13,889
5,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 2 / 2
10,131
563
7,539
12,633
5,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 3
7,081
393
4,758
19,501
15,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
RaZe8511
Artemis
12
1 / 7 / 3
7,195
400
5,441
10,631
3,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Ra
12
3 / 4 / 3
7,949
442
5,629
6,785
5,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
Zro2Hero
Apollo
14
3 / 6 / 2
8,615
479
7,916
15,686
6,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
13
4 / 6 / 4
8,934
496
5,844
14,863
5,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
30
Kills
11
12
Deaths
30
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
Cherry05
Mercury
4
5
9
1.7
L
0
7
3
0.21
W
Khepri
Fahkriin
Khepri
1
1
12
7
L
Artemis
RaZe8511
Artemis
1
7
3
0.36
L
Ra
3
4
3
1.13
W
Artemis
Zephyrr0
Artemis
5
2
7
4.25
L
Apollo
Zro2Hero
Apollo
3
6
2
0.67
W
Cupid
maxzmemez
Cupid
14
2
4
8
L
Susano
4
6
4
1
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,696
Damage
29,588
56,486
Taken
67,466
26,527
Mitigated
36,883
20,226
Healing
12,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Cherry05
Mercury
7,196
4,759
0
2,917
13,636
5,610
1,098
1,649
11,891
0
59,445
L
4,758
732
0
1,485
19,501
15,679
0
1,286
18,215
14,421
0
W
Khepri
Fahkriin
Khepri
5,253
915
0
568
7,517
6,138
570
2,847
4,486
24,093
0
L
Artemis
RaZe8511
Artemis
5,441
1,713
0
0
10,631
3,998
0
1,145
9,486
0
27,014
L
Ra
5,629
514
37
1,520
6,785
5,191
536
1,452
5,333
31,876
0
W
Artemis
Zephyrr0
Artemis
10,201
6,100
0
4,630
8,811
3,414
3,404
2,119
6,608
0
32,094
L
Apollo
Zro2Hero
Apollo
7,916
5,814
0
5,286
15,686
6,727
50
724
14,962
0
39,583
W
Cupid
maxzmemez
Cupid
21,507
11,769
325
8,667
13,889
5,919
2,689
2,057
11,792
0
53,694
L
Susano
5,844
1,785
0
3,926
14,863
5,288
0
646
14,217
0
37,888
W
7,539
1,989
0
3,119
12,633
5,446
516
1,248
11,322
0
61,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,065
Gold Earned
39,774
373
Minions Killed
270
0
Camps Cleared
0
1,547,783
Distance Traveled
1,280,685
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,511
528
94
5
0
346,174
0
L
Ymir
7,081
393
20
1
0
279,367
0
W
Khepri
8,735
485
49
3
0
344,634
2
L
Artemis
7,195
400
50
3
0
231,948
1
L
Ra
7,949
442
60
3
0
215,611
0
W
Artemis
8,939
497
45
3
0
296,505
2
L
Apollo
8,615
479
62
3
0
271,697
3
W
Cupid
10,749
597
82
5
0
267,152
1
L
Susano
8,934
496
78
4
0
282,062
1
W
Ne Zha
10,131
563
103
6
0
293,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role