Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BlueSnowKing
Neith
Level 106
God Stats
10W - 7L
1,703 SR
Queue Stats
472W - 491L
1,489 Elo+
Party 2
Ravana
Ravana
CreamyRegret117
Ravana
Level 158
God Stats
6W - 2L
1,494 SR
Queue Stats
396W - 343L
1,644 Elo+
Party 2
Ymir
Ymir
Faze Junior3330
Ymir
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
257W - 212L
1,554 Elo+
Party 2
Tyr
Tyr
Terror Akuma
Tyr
Level 48
God Stats
7W - 2L
1,528 SR
Queue Stats
124W - 146L
1,339 Elo+
Party 2
Team Averages
Level 91
1,545 SR
1,505 Elo+

VS

Team Averages
Level 82
1,518 SR
1,504 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DeviousSnowFox
Pele
Level 98
God Stats
5W - 5L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
EbolaBoi
Cu Chulainn
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Neith
Neith
FatDino908
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
I AM Khepri8070
Cthulhu
Level 137
God Stats
8W - 6L
1,592 SR
Queue Stats
158W - 152L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
9 / 0 / 6
9,795
653
12,248
6,345
5,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 5
8,568
571
6,628
6,741
2,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
8 / 0 / 6
9,485
632
10,785
9,083
4,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
0 / 2 / 2
7,023
468
1,462
10,050
6,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 1 / 0
8,318
555
4,164
10,455
9,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 7 / 1
6,319
421
5,968
11,164
3,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 5 / 0
6,622
441
2,806
10,243
2,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
EbolaBoi
Cu Chulainn
14
1 / 1 / 0
8,029
535
6,709
8,135
5,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
10
0 / 5 / 0
6,149
410
3,094
7,874
2,195
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 3 / 1
6,823
455
8,133
12,485
6,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
21
Kills
4
4
Deaths
21
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
9
0
6
12
L
Nu Wa
 
Nu Wa
0
7
1
0.07
W
3
1
5
5.5
W
8
0
6
11
L
1
5
0
0.2
L
Cu Chulainn
EbolaBoi
Cu Chulainn
1
1
0
1
L
Neith
0
5
0
0
W
0
2
2
0.5
L
2
3
1
0.83
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,287
Damage
26,710
42,674
Taken
49,901
27,465
Mitigated
21,098
13,814
Healing
9,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
12,248
1,697
0
3,508
6,345
5,422
937
2,594
3,751
59,795
0
L
Nu Wa
 
Nu Wa
5,968
1,174
0
683
11,164
3,036
0
3,940
6,947
32,938
0
W
6,628
1,688
0
2,084
6,741
2,380
3,871
3,239
3,502
0
54,543
W
10,785
2,804
0
4,602
9,083
4,467
0
2,709
6,374
0
67,515
L
2,806
1,062
0
665
10,243
2,975
0
2,198
7,937
0
39,888
L
Cu Chulainn
EbolaBoi
Cu Chulainn
6,709
1,307
0
3,619
8,135
5,975
26
0
7,817
0
48,217
L
Neith
3,094
1,347
0
1,436
7,874
2,195
0
2,761
5,031
0
23,710
W
1,462
267
0
684
10,050
6,054
239
5,098
4,952
20,873
0
L
8,133
506
0
2,765
12,485
6,917
0
4,204
8,141
33,592
0
W
4,164
488
0
2,936
10,455
9,142
145
461
9,369
0
41,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,189
Gold Earned
33,942
468
Minions Killed
348
0
Camps Cleared
0
1,421,894
Distance Traveled
1,281,965
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,795
653
117
8
0
297,123
4
L
Nu Wa
6,319
421
72
5
0
234,763
4
W
Neith
8,568
571
107
7
0
236,605
1
W
Ravana
9,485
632
117
8
0
333,284
3
L
Pele
6,622
441
77
5
0
305,561
1
L
Cu Chulainn
8,029
535
103
7
0
264,915
0
L
Neith
6,149
410
51
3
0
193,052
1
W
Ymir
7,023
468
35
2
0
265,943
0
L
Cthulhu
6,823
455
45
3
0
283,674
1
W
Tyr
8,318
555
92
6
0
288,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role