Player Matchup

Khepri
Khepri
Garsion
Khepri
Level 27
God Stats
2W - 2L
1,301 SR
Queue Stats
89W - 80L
1,452 Elo+
Party 1
Fenrir
Fenrir
Inuk0r0
Fenrir
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
139W - 123L
1,555 Elo+
Party 1
Camazotz
Camazotz
Ivybug2010
Camazotz
Level 12
God Stats
10W - 13L
1,663 SR
Queue Stats
158W - 224L
1,358 Elo+
Solo
Geb
Geb
Obaketears
Geb
Level 24
God Stats
6W - 3L
1,501 SR
Queue Stats
84W - 55L
1,583 Elo+
Solo
Olorun
Olorun
Schatteninseln
Olorun
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 23
1,493 SR
1,490 Elo+

VS

Team Averages
Level 15
1,505 SR
1,440 Elo+
Aphrodite
Aphrodite
DukeBradley
Aphrodite
Level 33
God Stats
7W - 8L
1,603 SR
Queue Stats
8W - 11L
1,495 Elo+
Party 2
Olorun
Olorun
KingOfArnavia
Olorun
Level 17
God Stats
2W - 4L
1,409 SR
Queue Stats
4W - 7L
1,442 Elo+
Party 2
Yemoja
Yemoja
SlimThicc1
Yemoja
Level 6
God Stats
3W - 4L
1,510 SR
Queue Stats
6W - 6L
1,578 Elo+
Party 2
Izanami
Izanami
pacpac2
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,183 Elo+
Party 3
Bakasura
Bakasura
pacpac452
Bakasura
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Garsion
Khepri
13
5 / 0 / 4
8,322
555
5,789
7,447
4,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
Inuk0r0
Fenrir
15
8 / 3 / 5
9,219
615
10,419
12,942
5,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Camazotz
Ivybug2010
Camazotz
12
5 / 3 / 5
7,907
527
3,601
13,109
4,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 2 / 5
7,701
513
7,689
10,150
5,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

11
3 / 5 / 6
7,554
504
8,314
9,215
4,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DukeBradley
Aphrodite
12
4 / 6 / 2
7,625
508
10,666
13,890
5,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 6 / 2
5,819
388
3,413
8,264
2,452
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
SlimThicc1
Yemoja
4
0 / 2 / 0
5,030
335
511
3,002
921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

Izanami
pacpac2
Izanami
8
2 / 7 / 3
6,410
427
5,572
8,576
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
pacpac452
Bakasura
12
5 / 5 / 3
7,663
511
11,199
14,050
4,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
26
Kills
11
13
Deaths
26
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
DukeBradley
Aphrodite
4
6
2
0.83
W
Khepri
Garsion
Khepri
5
0
4
7
W
Fenrir
Inuk0r0
Fenrir
8
3
5
3.5
W
Camazotz
Ivybug2010
Camazotz
5
3
5
2.5
L
0
6
2
0.17
W
5
2
5
3.75
W
3
5
6
1.2
L
Yemoja
SlimThicc1
Yemoja
0
2
0
0
L
Izanami
pacpac2
Izanami
2
7
3
0.5
L
Bakasura
pacpac452
Bakasura
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,812
Damage
31,361
52,863
Taken
47,782
23,866
Mitigated
15,998
16,230
Healing
14,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
DukeBradley
Aphrodite
10,666
1,613
770
6,652
13,890
5,472
0
8,341
5,549
41,221
0
W
Khepri
Garsion
Khepri
5,789
772
0
1,255
7,447
4,637
508
2,635
4,532
31,361
0
W
Fenrir
Inuk0r0
Fenrir
10,419
4,240
0
4,120
12,942
5,129
1,164
1,339
11,032
0
57,539
W
Camazotz
Ivybug2010
Camazotz
3,601
998
0
7,181
13,109
4,305
742
2,201
10,564
0
36,993
L
3,413
1,550
528
1,395
8,264
2,452
0
3,428
4,836
19,594
0
W
7,689
763
0
624
10,150
5,429
270
1,798
8,010
35,177
0
W
8,314
4,180
669
2,381
9,215
4,366
892
6,617
2,531
23,153
1,657
L
Yemoja
SlimThicc1
Yemoja
511
336
268
674
3,002
921
20
806
2,196
3,176
0
L
Izanami
pacpac2
Izanami
5,572
2,915
0
1,565
8,576
2,436
207
3,001
5,575
0
20,060
L
Bakasura
pacpac452
Bakasura
11,199
7,723
0
2,424
14,050
4,717
947
5,640
8,410
0
29,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,703
Gold Earned
32,547
313
Minions Killed
209
0
Camps Cleared
0
1,376,249
Distance Traveled
1,129,657
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,625
508
79
5
0
257,024
4
W
Khepri
8,322
555
59
4
0
287,758
3
W
Fenrir
9,219
615
96
6
0
271,402
5
W
Camazotz
7,907
527
64
4
0
276,932
3
L
Olorun
5,819
388
24
2
0
250,889
0
W
Geb
7,701
513
45
3
0
281,425
2
W
Olorun
7,554
504
49
3
0
258,732
2
L
Yemoja
5,030
335
8
1
0
102,828
1
L
Izanami
6,410
427
34
2
0
223,680
2
L
Bakasura
7,663
511
64
4
0
295,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role