Player Matchup

Discordia
Discordia
Capt_Taicho
Discordia
Level 18
God Stats
2W - 3L
1,322 SR
Queue Stats
9W - 14L
1,209 Elo+
Solo
Nemesis
Nemesis
ThatTeddyBear12
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
XxSpiderxX1986
Tiamat
Level 7
God Stats
54W - 58L
1,164 SR
Queue Stats
940W - 1,008L
1,172 Elo+
Solo
Thoth
Thoth
medical-trophy2
Thoth
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,067 Elo+
Solo
Hades
Hades
あっぷるきのこ
Hades
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 25L
1,254 Elo+
Solo
Team Averages
Level 10
1,397 SR
1,240 Elo+

VS

Team Averages
Level 19
1,477 SR
1,414 Elo+
Cupid
Cupid
Bartinor55
Cupid
Level 26
God Stats
32W - 21L
1,721 SR
Queue Stats
362W - 382L
1,271 Elo+
Solo
Ao Kuang
Ao Kuang
EazymoneyJake
Ao Kuang
Level 24
God Stats
10W - 9L
1,494 SR
Queue Stats
35W - 44L
1,343 Elo+
Solo
Tiamat
Tiamat
ParallelCape931
Tiamat
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 9L
1,594 Elo+
Solo
Ares
Ares
Rip_Skippens
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,548 Elo+
Solo
King Arthur
King Arthur
U-TizianO9
King Arthur
Level 17
God Stats
1W - 6L
1,172 SR
Queue Stats
129W - 142L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Capt_Taicho
Discordia
11
5 / 7 / 0
7,726
407
10,424
10,201
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 6 / 0
7,629
402
5,270
13,820
5,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 9 / 0
7,851
413
5,953
12,619
10,358
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
0 / 13 / 1
6,129
323
585
12,106
3,375
11
0 / 4 / 1
6,620
348
7,147
16,471
13,566
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
10 / 1 / 4
11,126
586
12,591
12,563
5,395
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ao Kuang
EazymoneyJake
Ao Kuang
16
12 / 3 / 4
10,795
568
12,709
17,085
8,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
3 / 1 / 7
10,790
568
6,124
8,118
6,448
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
5 / 3 / 10
9,998
526
8,530
14,105
13,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
U-TizianO9
King Arthur
16
9 / 0 / 4
10,321
543
6,956
14,521
6,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
68
8
Kills
39
39
Deaths
8
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cupid
10
1
4
12
L
Discordia
Capt_Taicho
Discordia
5
7
0
0.71
W
Ao Kuang
EazymoneyJake
Ao Kuang
12
3
4
4.67
W
3
1
7
6.5
W
5
3
10
3.33
L
2
6
0
0.33
W
King Arthur
U-TizianO9
King Arthur
9
0
4
11
L
1
9
0
0.11
L
0
13
1
0.04
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,379
Damage
46,910
65,217
Taken
66,392
35,789
Mitigated
40,005
7,183
Healing
26,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
12,591
5,740
0
6,620
12,563
5,395
6,815
5,605
6,958
0
61,627
L
Discordia
Capt_Taicho
Discordia
10,424
2,119
0
1,100
10,201
3,377
100
6,553
3,648
40,126
0
W
Ao Kuang
EazymoneyJake
Ao Kuang
12,709
3,194
400
7,441
17,085
8,009
3,132
6,192
10,893
46,226
0
W
6,124
1,440
720
5,152
8,118
6,448
2,497
2,857
5,261
46,462
0
W
8,530
813
0
1,561
14,105
13,170
626
4,552
9,203
20,672
0
L
5,270
1,740
0
2,994
13,820
5,113
0
2,673
11,147
0
37,779
W
King Arthur
U-TizianO9
King Arthur
6,956
801
4
4,626
14,521
6,983
608
4,903
9,618
0
46,853
L
5,953
1,339
0
1,148
12,619
10,358
0
4,917
7,702
31,254
0
L
585
288
0
0
12,106
3,375
20
5,498
6,608
9,146
0
L
7,147
670
128
1,813
16,471
13,566
0
7,722
8,581
30,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,955
Gold Earned
53,030
221
Minions Killed
357
0
Camps Cleared
0
1,492,773
Distance Traveled
1,608,195
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,126
586
112
6
0
275,871
0
L
Discordia
7,726
407
53
3
0
288,963
0
W
Ao Kuang
10,795
568
63
3
0
363,342
2
W
Tiamat
10,790
568
89
5
0
278,249
0
W
Ares
9,998
526
25
1
0
338,506
6
L
Nemesis
7,629
402
53
3
0
370,469
2
W
King Arthur
10,321
543
68
4
0
352,227
3
L
Tiamat
7,851
413
44
2
0
265,523
0
L
Thoth
6,129
323
23
1
0
242,775
0
L
Hades
6,620
348
48
3
0
325,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role