Player Matchup

Fenrir
Fenrir
Flubbertron
Fenrir
Level 32
God Stats
5W - 3L
1,512 SR
Queue Stats
156W - 119L
1,654 Elo+
Party 3
Cu Chulainn
Cu Chulainn
MohrAthletic
Cu Chulainn
Level 147
God Stats
9W - 14L
1,914 SR
Queue Stats
247W - 224L
1,591 Elo+
Party 3
Merlin
Merlin
Scavyy
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
Yurochii
Tiamat
Level 145
God Stats
9W - 6L
1,500 SR
Queue Stats
200W - 156L
1,572 Elo+
Party 3
Heimdallr
Heimdallr
birdpcjj98
Heimdallr
Level 127
God Stats
12W - 9L
1,722 SR
Queue Stats
111W - 107L
1,508 Elo+
Party 3
Team Averages
Level 120
1,629 SR
1,565 Elo+

VS

Team Averages
Level 80
1,614 SR
1,562 Elo+
Nike
Nike
Dior SB
Nike
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 27L
1,595 Elo+
Party 2
Kuzenbo
Kuzenbo
SignOfInsanity
Kuzenbo
Level 28
God Stats
1W - 3L
1,700 SR
Queue Stats
77W - 87L
1,440 Elo+
Party 1
The Morrigan
The Morrigan
SteelPanda
The Morrigan
Level 43
God Stats
1W - 2L
1,598 SR
Queue Stats
73W - 81L
1,437 Elo+
Party 1
Danzaburou
Danzaburou
Zookstorm
Danzaburou
Level 155
God Stats
9W - 12L
1,772 SR
Queue Stats
375W - 332L
1,665 Elo+
Party 2
Set
Set
whalebert
Set
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
306W - 269L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
7 / 3 / 3
10,939
547
5,611
13,393
5,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
MohrAthletic
Cu Chulainn
20
8 / 0 / 4
14,374
719
17,993
12,136
7,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Scavyy
Merlin
15
2 / 3 / 11
9,712
486
7,698
7,135
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Yurochii
Tiamat
18
9 / 1 / 7
11,976
599
17,787
10,555
7,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
birdpcjj98
Heimdallr
16
1 / 7 / 4
9,848
492
6,146
16,407
6,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Dior SB
Nike
13
0 / 5 / 0
8,396
420
2,958
14,784
11,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
3 / 5 / 4
8,758
438
5,689
17,071
13,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
SteelPanda
The Morrigan
14
1 / 10 / 2
9,286
464
4,074
10,004
3,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Zookstorm
Danzaburou
17
5 / 4 / 5
11,271
564
9,923
19,430
7,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 3 / 5
11,062
553
10,674
14,873
9,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
27
Kills
13
14
Deaths
27
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nike
Dior SB
Nike
0
5
0
0
W
Fenrir
7
3
3
2.83
W
Cu Chulainn
MohrAthletic
Cu Chulainn
8
0
4
10
W
Merlin
Scavyy
Merlin
2
3
11
2.5
L
3
5
4
1
L
The Morrigan
SteelPanda
The Morrigan
1
10
2
0.2
W
Tiamat
Yurochii
Tiamat
9
1
7
12.5
L
Danzaburou
Zookstorm
Danzaburou
5
4
5
1.88
W
Heimdallr
birdpcjj98
Heimdallr
1
7
4
0.43
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,235
Damage
33,318
59,626
Taken
76,162
29,774
Mitigated
46,018
22,177
Healing
19,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Dior SB
Nike
2,958
168
0
745
14,784
11,301
175
1,613
13,069
2,889
36,877
W
Fenrir
5,611
472
0
3,051
13,393
5,378
0
1,221
12,144
0
52,286
W
Cu Chulainn
MohrAthletic
Cu Chulainn
17,993
6,015
0
7,852
12,136
7,748
1,414
1,394
10,373
0
129,893
W
Merlin
Scavyy
Merlin
7,698
238
0
864
7,135
2,568
918
1,502
5,575
47,930
0
L
5,689
2,106
0
3,773
17,071
13,982
0
9,288
7,176
12,608
0
L
The Morrigan
SteelPanda
The Morrigan
4,074
406
0
130
10,004
3,360
0
4,742
4,734
45,845
1,455
W
Tiamat
Yurochii
Tiamat
17,787
1,569
0
4,586
10,555
7,761
1,305
1,679
8,729
74,555
0
L
Danzaburou
Zookstorm
Danzaburou
9,923
3,221
0
8,626
19,430
7,900
2,603
3,835
15,165
0
79,386
W
Heimdallr
birdpcjj98
Heimdallr
6,146
2,769
0
5,824
16,407
6,319
2,828
2,797
13,585
0
61,532
L
10,674
4,351
0
6,084
14,873
9,475
145
4,232
10,417
0
77,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,849
Gold Earned
48,773
640
Minions Killed
474
0
Camps Cleared
0
1,952,271
Distance Traveled
1,831,342
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,396
420
76
4
0
343,637
2
W
Fenrir
10,939
547
91
5
0
419,435
4
W
Cu Chulainn
14,374
719
234
12
0
445,431
3
W
Merlin
9,712
486
89
4
0
354,554
2
L
Kuzenbo
8,758
438
18
1
0
372,921
5
L
The Morrigan
9,286
464
118
6
0
310,703
2
W
Tiamat
11,976
599
129
6
0
410,941
5
L
Danzaburou
11,271
564
139
7
0
377,930
5
W
Heimdallr
9,848
492
97
5
0
321,910
1
L
Set
11,062
553
123
6
0
426,151
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role