Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Mess3rSchmitt
Ah Muzen Cab
Level 135
God Stats
8W - 9L
1,318 SR
Queue Stats
134W - 142L
1,558 Elo+
Party 1
Chronos
Chronos
Rez0rcyn
Chronos
Level 122
God Stats
5W - 3L
1,500 SR
Queue Stats
85W - 102L
1,650 Elo+
Solo
Cthulhu
Cthulhu
archinach352
Cthulhu
Level 111
God Stats
14W - 7L
1,713 SR
Queue Stats
82W - 98L
1,558 Elo+
Party 1
Team Averages
Level 123
1,510 SR
1,589 Elo+

VS

Team Averages
Level 73
1,430 SR
1,470 Elo+
Tyr
Tyr
CubeDefender
Tyr
Level 105
God Stats
0W - 1L
1,288 SR
Queue Stats
178W - 163L
1,572 Elo+
Party 2
Ra
Ra
GlLEZ
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,287 Elo+
Solo
Heimdallr
Heimdallr
juansacul
Heimdallr
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
101W - 106L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Mess3rSchmitt
Ah Muzen Cab
14
6 / 2 / 5
9,672
744
11,504
9,685
3,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Rez0rcyn
Chronos
12
4 / 3 / 5
8,959
689
9,829
9,298
3,311
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
archinach352
Cthulhu
12
3 / 3 / 10
9,039
695
8,864
9,782
9,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
8,759
674
6,493
14,894
13,642
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
10
1 / 7 / 4
8,007
616
4,137
8,546
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
juansacul
Heimdallr
13
3 / 5 / 5
9,563
736
8,678
11,403
4,655
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
13
Kills
7
8
Deaths
13
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
1
2
4
L
Ra
1
7
4
0.43
W
Ah Muzen Cab
Mess3rSchmitt
Ah Muzen Cab
6
2
5
4.25
W
Chronos
Rez0rcyn
Chronos
4
3
5
2.17
W
Cthulhu
archinach352
Cthulhu
3
3
10
2.67
L
Heimdallr
juansacul
Heimdallr
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,197
Damage
19,308
28,765
Taken
34,843
16,996
Mitigated
21,163
8,105
Healing
6,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,493
554
0
3,975
14,894
13,642
192
7,119
7,775
0
21,265
L
Ra
4,137
484
1,585
1,025
8,546
2,866
68
4,250
4,296
25,528
0
W
Ah Muzen Cab
Mess3rSchmitt
Ah Muzen Cab
11,504
5,349
0
4,867
9,685
3,881
1,621
1,009
8,570
0
58,590
W
Chronos
Rez0rcyn
Chronos
9,829
2,301
0
1,943
9,298
3,311
1,446
1,297
7,898
36,398
0
W
Cthulhu
archinach352
Cthulhu
8,864
248
268
1,027
9,782
9,804
54
1,572
8,028
23,446
0
L
Heimdallr
juansacul
Heimdallr
8,678
4,272
0
331
11,403
4,655
534
7,408
3,995
0
35,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,670
Gold Earned
26,329
169
Minions Killed
148
0
Camps Cleared
0
785,583
Distance Traveled
708,632
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,759
674
31
2
0
283,169
0
L
Ra
8,007
616
57
4
0
201,852
1
W
Ah Muzen Cab
9,672
744
82
6
0
259,926
0
W
Chronos
8,959
689
51
4
0
220,037
3
W
Cthulhu
9,039
695
36
3
0
305,620
0
L
Heimdallr
9,563
736
60
5
0
223,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role