Player Matchup

Ganesha
Ganesha
AlexRewyre
Ganesha
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 51L
1,518 Elo+
Party 1
Loki
Loki
Ddraig Y Goch
Loki
Level 86
God Stats
2W - 6L
1,339 SR
Queue Stats
131W - 182L
1,518 Elo+
Party 1
Ne Zha
Ne Zha
EzraYrin
Ne Zha
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 76L
1,197 Elo+
Party 1
Bellona
Bellona
F-9olX
Bellona
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
482W - 421L
1,352 Elo+
Party 2
Baron Samedi
Baron Samedi
trex_ksa2012
Baron Samedi
Level 49
God Stats
20W - 11L
1,449 SR
Queue Stats
297W - 268L
1,437 Elo+
Party 2
Team Averages
Level 49
1,458 SR
1,404 Elo+

VS

Team Averages
Level 45
1,506 SR
1,422 Elo+
Raijin
Raijin
BRANDINO66
Raijin
Level 45
God Stats
8W - 7L
1,736 SR
Queue Stats
149W - 160L
1,436 Elo+
Solo
Nemesis
Nemesis
Pysee
Nemesis
Level 38
God Stats
2W - 6L
1,350 SR
Queue Stats
100W - 116L
1,482 Elo+
Solo
Bellona
Bellona
Rahmieer
Bellona
Level 6
God Stats
2W - 1L
1,233 SR
Queue Stats
5W - 5L
1,417 Elo+
Party 3
Chaac
Chaac
RasenGlock
Chaac
Level 76
God Stats
2W - 1L
1,712 SR
Queue Stats
27W - 32L
1,405 Elo+
Party 3
Anubis
Anubis
SexyGirl1298
Anubis
Level 59
God Stats
4W - 1L
1,498 SR
Queue Stats
86W - 92L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AlexRewyre
Ganesha
16
0 / 6 / 5
10,250
410
6,780
25,696
31,492
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
4 / 12 / 1
10,299
412
15,355
17,033
6,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
EzraYrin
Ne Zha
13
0 / 6 / 2
8,619
345
3,353
16,570
5,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
F-9olX
Bellona
19
10 / 6 / 2
12,966
519
20,378
29,588
31,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
trex_ksa2012
Baron Samedi
18
3 / 10 / 4
10,986
439
12,532
24,280
11,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BRANDINO66
Raijin
19
5 / 5 / 6
12,683
507
14,150
12,966
5,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Pysee
Nemesis
20
6 / 3 / 7
13,259
530
12,639
19,829
9,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
Rahmieer
Bellona
19
3 / 8 / 0
12,571
503
9,203
22,997
23,669
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
20
16 / 0 / 11
14,070
563
24,199
29,918
23,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
20
10 / 2 / 8
13,306
532
19,296
22,076
11,272
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
72
17
Kills
40
40
Deaths
18
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AlexRewyre
Ganesha
0
6
5
0.42
W
Raijin
BRANDINO66
Raijin
5
5
6
1.6
L
4
12
1
0.38
L
Ne Zha
EzraYrin
Ne Zha
0
6
2
0.17
L
Bellona
F-9olX
Bellona
10
6
2
1.83
W
Nemesis
Pysee
Nemesis
6
3
7
3.17
W
Bellona
Rahmieer
Bellona
3
8
0
0.38
W
Chaac
16
0
11
21.5
W
Anubis
10
2
8
7
L
Baron Samedi
trex_ksa2012
Baron Samedi
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,398
Damage
79,487
113,167
Taken
107,786
86,506
Mitigated
73,012
22,237
Healing
49,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AlexRewyre
Ganesha
6,780
1,065
333
2,274
25,696
31,492
1,132
8,351
17,155
45,462
0
W
Raijin
BRANDINO66
Raijin
14,150
1,685
0
2,703
12,966
5,382
572
4,816
7,786
62,000
0
L
15,355
2,294
0
0
17,033
6,102
0
6,293
10,694
0
55,021
L
Ne Zha
EzraYrin
Ne Zha
3,353
507
0
3,344
16,570
5,636
0
2,260
14,310
0
42,775
L
Bellona
F-9olX
Bellona
20,378
3,799
0
7,280
29,588
31,915
690
3,887
25,563
13,351
62,403
W
Nemesis
Pysee
Nemesis
12,639
6,494
0
7,236
19,829
9,051
1,140
4,532
14,863
0
99,499
W
Bellona
Rahmieer
Bellona
9,203
2,992
0
1,140
22,997
23,669
1,288
2,917
19,414
0
78,588
W
Chaac
24,199
6,783
0
21,444
29,918
23,638
3,276
6,317
23,152
302
75,968
W
Anubis
19,296
1,026
1,023
15,714
22,076
11,272
2,549
4,279
17,622
105,009
0
L
Baron Samedi
trex_ksa2012
Baron Samedi
12,532
736
1,904
7,102
24,280
11,361
54
12,073
11,563
61,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,120
Gold Earned
65,889
407
Minions Killed
569
0
Camps Cleared
0
1,970,941
Distance Traveled
2,244,500
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,250
410
32
1
0
436,120
2
W
Raijin
12,683
507
95
4
0
423,246
2
L
Loki
10,299
412
92
4
0
428,007
0
L
Ne Zha
8,619
345
71
3
0
417,872
0
L
Bellona
12,966
519
110
4
0
394,054
1
W
Nemesis
13,259
530
149
6
0
531,768
3
W
Bellona
12,571
503
114
5
0
403,141
0
W
Chaac
14,070
563
93
4
0
490,634
4
W
Anubis
13,306
532
118
5
0
395,711
4
L
Baron Samedi
10,986
439
102
4
0
294,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role