Player Matchup

Jormungandr
Jormungandr
Artensca
Jormungandr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 121L
1,329 Elo+
Party 2
Chaac
Chaac
Boost46nubz
Chaac
Level 6
God Stats
5W - 3L
1,658 SR
Queue Stats
5W - 3L
1,669 Elo+
Solo
Chiron
Chiron
ExistedDoughnut
Chiron
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
20W - 21L
1,505 Elo+
Solo
Kukulkan
Kukulkan
Scrondolium
Kukulkan
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
42W - 55L
1,397 Elo+
Party 2
Skadi
Skadi
kevinarleth96
Skadi
Level 7
God Stats
5W - 6L
1,290 SR
Queue Stats
27W - 38L
1,368 Elo+
Solo
Team Averages
Level 10
1,490 SR
1,454 Elo+

VS

Team Averages
Level 20
1,387 SR
1,386 Elo+
Jing Wei
Jing Wei
AWSoMHEvY-D
Jing Wei
Level 29
God Stats
86W - 93L
1,590 SR
Queue Stats
450W - 602L
1,513 Elo+
Party 1
He Bo
He Bo
Detarame_
He Bo
Level 29
God Stats
7W - 10L
1,320 SR
Queue Stats
700W - 916L
1,467 Elo+
Party 1
Nemesis
Nemesis
Galus
Nemesis
Level 14
God Stats
0W - 3L
1,346 SR
Queue Stats
0W - 3L
1,287 Elo+
Solo
Ymir
Ymir
QuickSilverZA13
Ymir
Level 7
God Stats
0W - 1L
1,180 SR
Queue Stats
0W - 3L
1,265 Elo+
Solo
Bellona
Bellona
the_mystery96
Bellona
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Artensca
Jormungandr
9
2 / 1 / 10
6,589
599
3,813
4,179
2,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 0 / 1
8,073
734
6,592
8,887
4,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
8 / 2 / 5
7,422
675
8,605
9,099
2,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Scrondolium
Kukulkan
11
4 / 1 / 2
6,855
623
5,489
2,192
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 1 / 7
5,902
537
2,459
3,340
741
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AWSoMHEvY-D
Jing Wei
10
3 / 3 / 2
6,075
552
1,988
5,896
1,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

He Bo
Detarame_
He Bo
8
0 / 6 / 3
4,854
441
3,375
6,807
1,988
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Galus
Nemesis
6
0 / 6 / 3
4,525
411
2,995
9,010
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 4 / 1
5,019
456
616
8,396
3,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
6
0 / 3 / 0
4,315
392
1,692
6,310
3,433
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
22
Kills
4
5
Deaths
22
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AWSoMHEvY-D
Jing Wei
3
3
2
1.33
W
Jormungandr
Artensca
Jormungandr
2
1
10
7
W
6
0
1
6.5
L
He Bo
Detarame_
He Bo
0
6
3
0.25
W
8
2
5
5.25
L
Nemesis
Galus
Nemesis
0
6
3
0.25
L
1
4
1
0.38
W
Kukulkan
Scrondolium
Kukulkan
4
1
2
5
W
2
1
7
5.5
L
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,958
Damage
10,666
27,697
Taken
36,419
10,778
Mitigated
12,130
10,157
Healing
5,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AWSoMHEvY-D
Jing Wei
1,988
1,670
0
1,722
5,896
1,282
0
1,373
4,523
0
21,674
W
Jormungandr
Artensca
Jormungandr
3,813
1,172
0
423
4,179
2,156
175
851
3,328
20,100
0
W
6,592
1,241
0
4,717
8,887
4,445
1,386
637
8,250
0
53,452
L
He Bo
Detarame_
He Bo
3,375
344
0
1,511
6,807
1,988
189
4,040
2,767
15,880
0
W
8,605
4,709
118
4,899
9,099
2,635
1,343
1,100
7,999
0
35,090
L
Nemesis
Galus
Nemesis
2,995
437
0
2,103
9,010
2,199
0
1,262
7,748
0
12,819
L
616
212
0
175
8,396
3,228
0
1,840
6,556
10,695
0
W
Kukulkan
Scrondolium
Kukulkan
5,489
337
0
0
2,192
801
942
1,403
789
30,693
0
W
2,459
516
0
0
3,340
741
446
0
3,340
0
18,076
L
Bellona
1,692
930
0
255
6,310
3,433
0
787
5,523
0
9,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,841
Gold Earned
24,788
293
Minions Killed
130
0
Camps Cleared
0
1,109,404
Distance Traveled
977,087
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,075
552
40
4
0
214,501
0
W
Jormungandr
6,589
599
29
3
0
239,134
1
W
Chaac
8,073
734
107
10
0
233,566
1
L
He Bo
4,854
441
32
3
0
159,655
0
W
Chiron
7,422
675
69
6
0
200,414
3
L
Nemesis
4,525
411
24
2
0
215,251
4
L
Ymir
5,019
456
11
1
0
183,185
0
W
Kukulkan
6,855
623
59
5
0
231,267
0
W
Skadi
5,902
537
29
3
0
205,023
0
L
Bellona
4,315
392
23
2
0
204,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role