Player Matchup

Agni
Agni
Canneman1234
Agni
Level 28
God Stats
1W - 9L
1,411 SR
Queue Stats
278W - 323L
1,456 Elo+
Solo
Tiamat
Tiamat
OUTKLASSED
Tiamat
Level 15
God Stats
0W - 2L
1,715 SR
Queue Stats
11W - 11L
1,825 Elo+
Solo
Bellona
Bellona
Quaglio02
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,635 Elo+
Solo
Serqet
Serqet
Velli65
Serqet
Level 29
God Stats
4W - 12L
1,283 SR
Queue Stats
404W - 418L
1,479 Elo+
Solo
Sobek
Sobek
lorenzosnuf
Sobek
Level 29
God Stats
20W - 14L
1,704 SR
Queue Stats
69W - 59L
1,655 Elo+
Solo
Team Averages
Level 20
1,523 SR
1,610 Elo+

VS

Team Averages
Level 28
1,517 SR
1,583 Elo+
Anhur
Anhur
Cafeini
Anhur
Level 17
God Stats
45W - 39L
1,495 SR
Queue Stats
93W - 71L
1,556 Elo+
Solo
Danzaburou
Danzaburou
Valkorionn_
Danzaburou
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
124W - 143L
1,704 Elo+
Solo
Tiamat
Tiamat
anisaysf
Tiamat
Level 5
God Stats
17W - 9L
1,705 SR
Queue Stats
25W - 14L
1,714 Elo+
Party 1
Anubis
Anubis
mehrshad_nrz
Anubis
Level 87
God Stats
5W - 6L
1,483 SR
Queue Stats
139W - 151L
1,458 Elo+
Party 1
Pele
Pele
melman131
Pele
Level 28
God Stats
6W - 8L
1,401 SR
Queue Stats
159W - 146L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
5,004
556
2,555
4,293
750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
OUTKLASSED
Tiamat
3
0 / 5 / 0
3,355
373
1,139
3,124
681
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Quaglio02
Bellona
5
0 / 4 / 0
3,693
410
835
4,636
2,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Serqet
Velli65
Serqet
9
3 / 0 / 1
5,466
607
3,407
3,449
855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 3 / 0
3,887
432
1,439
5,995
2,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cafeini
Anhur
10
6 / 2 / 4
6,133
681
5,935
5,957
1,543
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Valkorionn_
Danzaburou
10
0 / 0 / 0
5,435
604
322
2,022
438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
anisaysf
Tiamat
8
4 / 0 / 7
5,874
653
3,044
2,290
1,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
9
2 / 3 / 0
5,196
577
2,425
3,652
1,027
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
8
2 / 0 / 4
5,036
560
3,649
5,886
1,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
14
14
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anhur
Cafeini
Anhur
6
2
4
4
L
2
2
2
1.5
L
Tiamat
OUTKLASSED
Tiamat
0
5
0
0
L
Bellona
Quaglio02
Bellona
0
4
0
0
W
Danzaburou
Valkorionn_
Danzaburou
0
0
0
0
L
Serqet
Velli65
Serqet
3
0
1
3.5
W
Tiamat
anisaysf
Tiamat
4
0
7
7.5
L
0
3
0
0
W
Anubis
2
3
0
0.67
W
Pele
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,375
Damage
15,375
21,497
Taken
19,807
6,769
Mitigated
6,234
4,344
Healing
7,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Cafeini
Anhur
5,935
3,707
0
1,376
5,957
1,543
1,092
1,611
4,028
0
30,367
L
2,555
49
0
960
4,293
750
0
1,621
2,672
15,980
0
L
Tiamat
OUTKLASSED
Tiamat
1,139
554
0
212
3,124
681
0
912
2,212
5,337
0
L
Bellona
Quaglio02
Bellona
835
305
0
552
4,636
2,402
0
1,789
2,847
0
8,707
W
Danzaburou
Valkorionn_
Danzaburou
322
256
0
1,629
2,022
438
1,577
10
1,792
0
24,084
L
Serqet
Velli65
Serqet
3,407
908
147
530
3,449
855
0
72
3,377
0
27,341
W
Tiamat
anisaysf
Tiamat
3,044
358
0
1,203
2,290
1,659
0
730
1,522
14,948
0
L
1,439
204
0
1,943
5,995
2,081
0
1,075
4,920
8,314
0
W
Anubis
2,425
120
0
947
3,652
1,027
148
1,093
2,244
19,965
0
W
Pele
3,649
722
0
2,251
5,886
1,567
188
1,218
4,632
0
23,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,405
Gold Earned
27,674
127
Minions Killed
220
0
Camps Cleared
0
730,860
Distance Traveled
823,606
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,133
681
59
7
0
154,549
1
L
Agni
5,004
556
33
4
0
155,824
0
L
Tiamat
3,355
373
5
1
0
94,260
0
L
Bellona
3,693
410
19
2
0
122,884
0
W
Danzaburou
5,435
604
56
6
0
140,920
0
L
Serqet
5,466
607
56
6
0
177,607
0
W
Tiamat
5,874
653
20
2
0
170,087
0
L
Sobek
3,887
432
14
2
0
180,285
2
W
Anubis
5,196
577
39
4
0
154,546
1
W
Pele
5,036
560
46
5
0
203,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role