Player Matchup

Ullr
Ullr
Aiace47
Ullr
Level 29
God Stats
3W - 7L
1,322 SR
Queue Stats
231W - 278L
1,325 Elo+
Solo
Kuzenbo
Kuzenbo
Baderq80
Kuzenbo
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 219L
1,423 Elo+
Solo
Janus
Janus
Kanoshem
Janus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,489 Elo+
Solo
Hel
Hel
volhs
Hel
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,231 Elo+
Solo
Olorun
Olorun
自在ing
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,127 Elo+
Solo
Team Averages
Level 20
1,464 SR
1,319 Elo+

VS

Team Averages
Level 27
1,385 SR
1,426 Elo+
King Arthur
King Arthur
Jackzerz
King Arthur
Level 24
God Stats
2W - 4L
1,434 SR
Queue Stats
299W - 305L
1,358 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kymimaro91
Cu Chulainn
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 106L
1,364 Elo+
Solo
Vulcan
Vulcan
LancerM
Vulcan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 77L
1,643 Elo+
Solo
Tsukuyomi
Tsukuyomi
SchmideBros
Tsukuyomi
Level 27
God Stats
8W - 10L
1,296 SR
Queue Stats
27W - 38L
1,337 Elo+
Solo
Skadi
Skadi
jukita007
Skadi
Level 25
God Stats
2W - 1L
1,192 SR
Queue Stats
44W - 41L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Aiace47
Ullr
10
2 / 3 / 0
5,899
492
4,206
8,278
2,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
Baderq80
Kuzenbo
10
1 / 1 / 2
6,362
530
3,258
7,161
4,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Kanoshem
Janus
9
0 / 6 / 1
5,620
468
3,005
6,486
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hel
volhs
Hel
4
0 / 2 / 0
4,373
364
1,398
1,826
328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

Olorun
自在ing
Olorun
5
0 / 3 / 0
4,427
369
348
3,367
964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jackzerz
King Arthur
11
2 / 1 / 2
6,472
539
1,664
7,296
4,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
Kymimaro91
Cu Chulainn
9
1 / 0 / 1
5,734
478
1,709
2,427
918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
LancerM
Vulcan
15
8 / 0 / 1
9,305
775
8,554
4,998
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
SchmideBros
Tsukuyomi
10
3 / 0 / 1
6,525
544
1,742
5,241
1,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
jukita007
Skadi
11
1 / 2 / 3
6,531
544
3,876
7,542
2,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
15
15
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ullr
Aiace47
Ullr
2
3
0
0.67
L
Kuzenbo
Baderq80
Kuzenbo
1
1
2
2
W
King Arthur
Jackzerz
King Arthur
2
1
2
3
L
Janus
Kanoshem
Janus
0
6
1
0.08
W
Cu Chulainn
Kymimaro91
Cu Chulainn
1
0
1
1.5
W
Vulcan
LancerM
Vulcan
8
0
1
8.5
W
Tsukuyomi
SchmideBros
Tsukuyomi
3
0
1
3.5
W
Skadi
jukita007
Skadi
1
2
3
1.25
L
Hel
volhs
Hel
0
2
0
0
L
Olorun
自在ing
Olorun
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,215
Damage
17,545
27,118
Taken
27,504
9,525
Mitigated
11,083
4,667
Healing
9,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Aiace47
Ullr
4,206
1,927
0
2,594
8,278
2,718
0
593
7,645
0
31,657
L
Kuzenbo
Baderq80
Kuzenbo
3,258
1,187
0
828
7,161
4,013
0
2,858
4,188
20,438
0
W
King Arthur
Jackzerz
King Arthur
1,664
96
0
2,040
7,296
4,512
752
1,824
5,472
0
27,706
L
Janus
Kanoshem
Janus
3,005
518
0
0
6,486
1,502
1,083
2,596
3,790
26,268
0
W
Cu Chulainn
Kymimaro91
Cu Chulainn
1,709
483
0
635
2,427
918
68
543
1,884
0
3,915
W
Vulcan
LancerM
Vulcan
8,554
1,607
0
1,950
4,998
2,054
1,181
2,902
2,096
68,579
0
W
Tsukuyomi
SchmideBros
Tsukuyomi
1,742
734
0
2,702
5,241
1,591
6
1,505
3,736
0
30,372
W
Skadi
jukita007
Skadi
3,876
1,814
0
2,490
7,542
2,008
1,912
1,235
6,307
0
37,337
L
Hel
volhs
Hel
1,398
362
18
442
1,826
328
0
0
1,826
6,372
0
L
Olorun
自在ing
Olorun
348
106
0
785
3,367
964
0
2,178
1,115
8,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,681
Gold Earned
34,567
178
Minions Killed
334
0
Camps Cleared
0
807,389
Distance Traveled
1,160,815
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,899
492
62
5
0
191,119
0
L
Kuzenbo
6,362
530
31
3
0
223,890
2
W
King Arthur
6,472
539
53
4
0
243,773
0
L
Janus
5,620
468
57
5
0
216,554
4
W
Cu Chulainn
5,734
478
6
1
0
235,034
1
W
Vulcan
9,305
775
145
12
0
246,276
2
W
Tsukuyomi
6,525
544
59
5
0
253,435
2
W
Skadi
6,531
544
71
6
0
182,297
0
L
Hel
4,373
364
12
1
0
72,458
0
L
Olorun
4,427
369
16
1
0
103,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role