Player Matchup

Vulcan
Vulcan
Cj472463
Vulcan
Level 30
God Stats
11W - 13L
1,509 SR
Queue Stats
306W - 324L
1,389 Elo+
Party 2
Cerberus
Cerberus
ColdCloud557
Cerberus
Level 28
God Stats
13W - 16L
1,272 SR
Queue Stats
156W - 180L
1,388 Elo+
Party 2
Danzaburou
Danzaburou
Jojira
Danzaburou
Level 15
God Stats
6W - 7L
1,816 SR
Queue Stats
91W - 75L
1,765 Elo+
Solo
Bakasura
Bakasura
SheepZyy
Bakasura
Level 25
God Stats
6W - 7L
1,850 SR
Queue Stats
72W - 88L
1,658 Elo+
Solo
Mulan
Mulan
imJxrdy
Mulan
Level 8
God Stats
2W - 1L
1,733 SR
Queue Stats
2W - 1L
1,800 Elo+
Solo
Team Averages
Level 21
1,636 SR
1,600 Elo+

VS

Team Averages
Level 37
1,574 SR
1,575 Elo+
Thanatos
Thanatos
Rest Bright
Thanatos
Level 8
God Stats
7W - 6L
1,278 SR
Queue Stats
55W - 59L
1,577 Elo+
Solo
Scylla
Scylla
SCHAWN21
Scylla
Level 7
God Stats
9W - 3L
1,444 SR
Queue Stats
33W - 24L
1,607 Elo+
Party 1
Fenrir
Fenrir
XhabirZy
Fenrir
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Anhur
Anhur
bFc209
Anhur
Level 145
God Stats
14W - 13L
1,917 SR
Queue Stats
480W - 461L
1,607 Elo+
Party 1
Cthulhu
Cthulhu
vezuma
Cthulhu
Level 24
God Stats
1W - 1L
1,729 SR
Queue Stats
16W - 13L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cj472463
Vulcan
7
0 / 6 / 0
4,486
449
1,484
4,956
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
ColdCloud557
Cerberus
7
0 / 5 / 1
4,647
465
2,421
7,447
3,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Jojira
Danzaburou
8
1 / 3 / 0
5,025
503
2,968
6,863
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
SheepZyy
Bakasura
8
2 / 4 / 0
5,277
528
1,873
6,288
1,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
imJxrdy
Mulan
12
7 / 1 / 0
6,860
686
4,725
7,322
5,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Rest Bright
Thanatos
12
9 / 0 / 4
7,021
702
6,165
6,254
1,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
SCHAWN21
Scylla
11
8 / 1 / 5
7,078
708
7,871
3,686
954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
XhabirZy
Fenrir
8
0 / 7 / 1
4,889
489
2,523
7,222
3,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
bFc209
Anhur
2
0 / 1 / 0
3,536
354
0
561
97
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
vezuma
Cthulhu
10
2 / 1 / 2
5,805
581
3,029
5,722
2,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
10
Kills
19
19
Deaths
10
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Cj472463
Vulcan
0
6
0
0
L
Cerberus
ColdCloud557
Cerberus
0
5
1
0.1
L
Danzaburou
Jojira
Danzaburou
1
3
0
0.33
W
Thanatos
Rest Bright
Thanatos
9
0
4
11
W
Scylla
SCHAWN21
Scylla
8
1
5
10.5
L
Bakasura
SheepZyy
Bakasura
2
4
0
0.5
W
Fenrir
XhabirZy
Fenrir
0
7
1
0.07
W
Anhur
bFc209
Anhur
0
1
0
0
L
Mulan
imJxrdy
Mulan
7
1
0
7
W
Cthulhu
vezuma
Cthulhu
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,471
Damage
19,588
32,876
Taken
23,445
14,289
Mitigated
8,894
8,629
Healing
9,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Cj472463
Vulcan
1,484
290
0
0
4,956
1,325
560
1,925
2,923
18,920
0
L
Cerberus
ColdCloud557
Cerberus
2,421
488
0
1,477
7,447
3,556
134
2,852
4,497
14,463
0
L
Danzaburou
Jojira
Danzaburou
2,968
1,338
0
3,063
6,863
1,945
0
3,138
3,701
0
22,756
W
Thanatos
Rest Bright
Thanatos
6,165
2,432
0
7,434
6,254
1,809
431
1,597
4,554
0
31,363
W
Scylla
SCHAWN21
Scylla
7,871
1,237
0
764
3,686
954
675
1,606
1,930
36,383
0
L
Bakasura
SheepZyy
Bakasura
1,873
1,265
0
1,833
6,288
1,778
0
2,623
3,533
0
14,015
W
Fenrir
XhabirZy
Fenrir
2,523
322
0
125
7,222
3,139
95
0
6,972
0
16,880
W
Anhur
bFc209
Anhur
0
0
0
0
561
97
0
324
237
0
527
L
Mulan
imJxrdy
Mulan
4,725
982
0
2,256
7,322
5,685
886
0
7,322
0
32,533
W
Cthulhu
vezuma
Cthulhu
3,029
432
75
1,035
5,722
2,895
136
190
5,504
25,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,295
Gold Earned
28,329
240
Minions Killed
225
0
Camps Cleared
0
906,243
Distance Traveled
806,037
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,486
449
30
3
0
179,842
0
L
Cerberus
4,647
465
52
5
0
197,486
3
L
Danzaburou
5,025
503
46
5
0
148,508
2
W
Thanatos
7,021
702
64
6
0
193,396
3
W
Scylla
7,078
708
76
8
0
204,963
1
L
Bakasura
5,277
528
44
4
0
210,610
0
W
Fenrir
4,889
489
35
4
0
205,796
2
W
Anhur
3,536
354
2
0
0
14,587
0
L
Mulan
6,860
686
68
7
0
169,797
3
W
Cthulhu
5,805
581
48
5
0
187,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role