Player Matchup

Anubis
Anubis
 
Anubis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Jaykayzack
Sun Wukong
Level 47
God Stats
25W - 51L
1,332 SR
Queue Stats
588W - 729L
1,334 Elo+
Solo
Arachne
Arachne
Kinky Frex
Arachne
Level 107
God Stats
8W - 11L
1,500 SR
Queue Stats
335W - 552L
1,247 Elo+
Party 1
Ymir
Ymir
TenuousSkill
Ymir
Level 29
God Stats
2W - 6L
1,500 SR
Queue Stats
185W - 343L
1,185 Elo+
Party 1
Team Averages
Level 89
1,466 SR
1,353 Elo+

VS

Team Averages
Level 48
1,449 SR
1,350 Elo+
Raijin
Raijin
Brxyzii
Raijin
Level 44
God Stats
1W - 2L
1,492 SR
Queue Stats
23W - 20L
1,471 Elo+
Party 2
Medusa
Medusa
Dont4GetMe22
Medusa
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,239 Elo+
Solo
Bakasura
Bakasura
EazyTiger206
Bakasura
Level 65
God Stats
5W - 5L
1,500 SR
Queue Stats
236W - 242L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
Jacimpy
Cthulhu
Level 43
God Stats
2W - 3L
1,163 SR
Queue Stats
46W - 77L
1,306 Elo+
Solo
Bellona
Bellona
Laced GFuel
Bellona
Level 48
God Stats
15W - 9L
1,590 SR
Queue Stats
29W - 50L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 6 / 0
5,704
439
3,852
7,387
2,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
 
Danzaburou
10
2 / 1 / 0
5,653
435
5,018
5,939
1,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Jaykayzack
Sun Wukong
12
1 / 0 / 0
6,368
490
2,944
7,907
4,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
Kinky Frex
Arachne
8
1 / 3 / 0
5,485
422
2,078
8,377
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 5 / 2
5,393
415
3,615
10,565
6,139
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Brxyzii
Raijin
13
7 / 1 / 5
7,743
596
7,304
6,618
1,883
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
10
2 / 2 / 6
6,248
481
4,863
8,328
2,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
EazyTiger206
Bakasura
11
4 / 1 / 7
7,057
543
5,137
7,098
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Jacimpy
Cthulhu
11
2 / 0 / 6
6,442
496
5,372
5,830
3,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Laced GFuel
Bellona
13
0 / 1 / 2
7,431
572
5,109
7,473
6,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
5
Kills
15
15
Deaths
5
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
6
0
0.17
L
Danzaburou
 
Danzaburou
2
1
0
2
W
Raijin
Brxyzii
Raijin
7
1
5
9.5
W
Medusa
2
2
6
2.5
W
Bakasura
EazyTiger206
Bakasura
4
1
7
7.5
W
Cthulhu
Jacimpy
Cthulhu
2
0
6
5
L
Sun Wukong
Jaykayzack
Sun Wukong
1
0
0
1
L
Arachne
Kinky Frex
Arachne
1
3
0
0.33
W
Bellona
Laced GFuel
Bellona
0
1
2
1
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,507
Damage
27,785
40,175
Taken
35,347
18,178
Mitigated
16,141
13,623
Healing
15,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,852
425
0
1,506
7,387
2,838
742
2,870
4,118
25,554
0
L
Danzaburou
 
Danzaburou
5,018
1,061
0
1,936
5,939
1,786
0
2,144
3,645
0
24,719
W
Raijin
Brxyzii
Raijin
7,304
714
366
2,893
6,618
1,883
2,001
2,194
4,424
40,645
0
W
Medusa
4,863
2,068
0
3,358
8,328
2,026
800
1,226
7,102
0
28,434
W
Bakasura
EazyTiger206
Bakasura
5,137
2,787
0
3,956
7,098
2,119
5
1,497
5,601
0
27,056
W
Cthulhu
Jacimpy
Cthulhu
5,372
130
0
2,252
5,830
3,906
0
2,279
3,551
21,719
0
L
Sun Wukong
Jaykayzack
Sun Wukong
2,944
724
0
5,107
7,907
4,947
0
0
7,864
267
31,862
L
Arachne
Kinky Frex
Arachne
2,078
1,535
0
2,865
8,377
2,468
0
2,997
5,270
0
16,960
W
Bellona
Laced GFuel
Bellona
5,109
1,911
0
2,393
7,473
6,207
0
337
6,850
0
48,970
L
3,615
106
628
1,581
10,565
6,139
29
4,206
6,125
21,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,603
Gold Earned
34,921
228
Minions Killed
337
0
Camps Cleared
0
1,132,224
Distance Traveled
1,251,057
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,704
439
51
4
0
212,059
2
L
Danzaburou
5,653
435
45
3
0
207,426
4
W
Raijin
7,743
596
68
5
0
235,499
4
W
Medusa
6,248
481
53
4
0
221,172
2
W
Bakasura
7,057
543
62
5
0
280,446
3
W
Cthulhu
6,442
496
47
4
0
247,377
1
L
Sun Wukong
6,368
490
61
5
0
243,649
5
L
Arachne
5,485
422
37
3
0
265,282
2
W
Bellona
7,431
572
107
8
0
266,563
5
L
Ymir
5,393
415
34
3
0
203,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role