Player Matchup

Nemesis
Nemesis
Herzios
Nemesis
Level 19
God Stats
19W - 14L
1,500 SR
Queue Stats
165W - 197L
1,341 Elo+
Solo
Ao Kuang
Ao Kuang
Kibergor
Ao Kuang
Level 31
God Stats
6W - 7L
1,177 SR
Queue Stats
55W - 57L
1,270 Elo+
Solo
Artemis
Artemis
V1ct0Rx1
Artemis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 21L
1,469 Elo+
Solo
Ares
Ares
bcsy
Ares
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,360 Elo+
Solo
Hercules
Hercules
gienek1256
Hercules
Level 22
God Stats
3W - 2L
1,408 SR
Queue Stats
134W - 143L
1,288 Elo+
Solo
Team Averages
Level 19
1,417 SR
1,345 Elo+

VS

Team Averages
Level 19
1,576 SR
1,469 Elo+
Artemis
Artemis
Bounty446
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,496 Elo+
Solo
Hera
Hera
Brenno6991
Hera
Level 26
God Stats
3W - 4L
1,744 SR
Queue Stats
68W - 54L
1,501 Elo+
Solo
Bellona
Bellona
EskiŞehirLi
Bellona
Level 14
God Stats
2W - 3L
1,638 SR
Queue Stats
5W - 8L
1,463 Elo+
Solo
Yemoja
Yemoja
LordEcio
Yemoja
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
lltrixbll
Tsukuyomi
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 168L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Herzios
Nemesis
12
1 / 2 / 4
7,558
504
3,777
9,764
3,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
Kibergor
Ao Kuang
14
4 / 2 / 1
8,000
533
4,085
10,128
3,916
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
V1ct0Rx1
Artemis
12
7 / 4 / 5
8,059
537
10,567
11,999
4,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
bcsy
Ares
11
4 / 0 / 5
7,589
506
3,371
9,765
9,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
gienek1256
Hercules
13
1 / 1 / 0
6,859
457
4,982
10,418
8,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bounty446
Artemis
10
0 / 7 / 0
5,826
388
3,840
10,264
2,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
5 / 2 / 2
8,057
537
13,659
7,781
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
EskiŞehirLi
Bellona
12
1 / 1 / 1
7,027
468
3,927
9,111
7,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
LordEcio
Yemoja
11
3 / 2 / 2
7,233
482
4,172
9,264
4,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
lltrixbll
Tsukuyomi
10
0 / 5 / 2
6,367
424
3,613
9,702
3,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
17
Kills
9
9
Deaths
17
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bounty446
Artemis
0
7
0
0
L
5
2
2
3
L
Bellona
EskiŞehirLi
Bellona
1
1
1
1.5
W
Nemesis
Herzios
Nemesis
1
2
4
1.5
W
Ao Kuang
Kibergor
Ao Kuang
4
2
1
2.25
L
Yemoja
LordEcio
Yemoja
3
2
2
2
W
Artemis
V1ct0Rx1
Artemis
7
4
5
2.38
W
Ares
bcsy
Ares
4
0
5
6.5
W
Hercules
gienek1256
Hercules
1
1
0
1
L
Tsukuyomi
lltrixbll
Tsukuyomi
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,782
Damage
29,211
52,074
Taken
46,122
29,970
Mitigated
20,773
21,823
Healing
9,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bounty446
Artemis
3,840
1,546
0
2,432
10,264
2,819
0
3,369
6,895
0
23,361
L
13,659
3,657
0
500
7,781
2,478
468
2,082
5,699
48,350
0
L
Bellona
EskiŞehirLi
Bellona
3,927
1,265
0
1,106
9,111
7,346
380
0
8,761
2,525
29,255
W
Nemesis
Herzios
Nemesis
3,777
1,834
0
3,704
9,764
3,836
0
2,546
7,193
0
41,652
W
Ao Kuang
Kibergor
Ao Kuang
4,085
953
0
4,897
10,128
3,916
593
3,661
6,467
37,216
0
L
Yemoja
LordEcio
Yemoja
4,172
1,768
1,672
2,256
9,264
4,903
556
742
8,447
18,032
0
W
Artemis
V1ct0Rx1
Artemis
10,567
5,625
0
6,089
11,999
4,840
1,689
5,490
6,509
0
42,034
W
Ares
bcsy
Ares
3,371
187
0
1,893
9,765
9,063
755
4,713
5,052
13,814
0
W
Hercules
gienek1256
Hercules
4,982
1,541
0
5,240
10,418
8,315
153
1,421
8,647
0
27,078
L
Tsukuyomi
lltrixbll
Tsukuyomi
3,613
727
0
1,244
9,702
3,227
0
1,263
8,439
0
36,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,065
Gold Earned
34,510
291
Minions Killed
272
0
Camps Cleared
0
1,286,271
Distance Traveled
1,253,428
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,826
388
38
3
0
214,272
2
L
Hera
8,057
537
77
5
0
274,380
5
L
Bellona
7,027
468
60
4
0
213,753
0
W
Nemesis
7,558
504
88
6
0
313,824
0
W
Ao Kuang
8,000
533
82
5
0
273,702
2
L
Yemoja
7,233
482
26
2
0
261,573
5
W
Artemis
8,059
537
71
5
0
219,574
2
W
Ares
7,589
506
13
1
0
253,175
0
W
Hercules
6,859
457
37
2
0
225,996
2
L
Tsukuyomi
6,367
424
71
5
0
289,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role