Player Matchup

Bellona
Bellona
Gold III
 
Bellona
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Gold II
ELECTRICxT1
Ravana
Gold II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Gold I
JossV
Thoth
Gold I
Level 134
God Stats
29W - 28L
1,618 SR
Queue Stats
525W - 514L
1,659 MMR
Solo
Hachiman
Hachiman
Gold I
MrVexOffender
Hachiman
Gold I
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,750 MMR
Party 2
Geb
Geb
Gold III
Quetzalcoatl_FGO
Geb
Gold III
Level 156
God Stats
1W - 1L
1,795 SR
Queue Stats
203W - 197L
1,544 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,583 SR
1,591 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 120
1,566 SR
1,622 MMR
Sobek
Sobek
Gold I
 
Sobek
Gold I
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Gold I
DeceitfulDucky
Set
Gold I
Level 125
God Stats
5W - 3L
1,660 SR
Queue Stats
253W - 249L
1,651 MMR
Solo
Anubis
Anubis
Platinum V
Hamlin033
Anubis
Platinum V
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 82L
1,636 MMR
Solo
Medusa
Medusa
Gold II
LiMiT Fears
Medusa
Gold II
Level 137
God Stats
37W - 39L
1,672 SR
Queue Stats
203W - 193L
1,659 MMR
Solo
Chaac
Chaac
Gold II
eyonumero1
Chaac
Gold II
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 59L
1,662 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
0 / 3 / 0
8,762
515
11,532
19,929
15,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
15
5 / 7 / 0
9,150
538
6,828
12,985
4,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
JossV
Thoth
14
0 / 2 / 0
7,967
469
5,794
7,758
2,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
MrVexOffender
Hachiman
15
2 / 5 / 1
8,657
509
7,211
9,145
4,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 4
7,620
448
3,408
13,130
5,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
CthulhuTsukuyomiDanzaburouScyllaCu Chulainn

VS

Bans
PersephoneKumbhakarnaJanusBakasuraMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
3 / 1 / 10
9,129
537
4,305
12,641
9,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
10 / 1 / 5
10,761
633
11,199
14,611
6,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Hamlin033
Anubis
16
1 / 1 / 7
9,879
581
7,385
11,628
6,618
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
4 / 2 / 6
10,323
607
8,959
9,188
3,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
17
3 / 2 / 3
10,120
595
13,806
20,925
15,227
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
7
Kills
21
21
Deaths
7
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
3
0
0
W
Sobek
 
Sobek
3
1
10
8
W
10
1
5
12.5
L
Ravana
5
7
0
0.71
W
Anubis
Hamlin033
Anubis
1
1
7
4.5
L
Thoth
JossV
Thoth
0
2
0
0
W
Medusa
4
2
6
3.5
L
Hachiman
MrVexOffender
Hachiman
2
5
1
0.5
L
0
4
4
0.5
W
Chaac
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,773
Damage
45,654
62,947
Taken
68,993
31,431
Mitigated
40,653
18,686
Healing
34,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
11,532
4,449
0
9,293
19,929
15,578
0
416
19,513
7,954
58,476
W
Sobek
 
Sobek
4,305
415
0
4,103
12,641
9,311
38
1,942
10,515
20,507
0
W
11,199
4,816
0
7,453
14,611
6,285
0
2,207
12,298
0
76,054
L
Ravana
6,828
2,096
0
3,268
12,985
4,493
249
3,013
9,972
0
54,963
W
Anubis
Hamlin033
Anubis
7,385
352
0
7,028
11,628
6,618
189
3,429
7,835
80,671
0
L
Thoth
JossV
Thoth
5,794
59
0
1,408
7,758
2,007
0
2,159
5,599
62,412
0
W
Medusa
8,959
2,859
0
4,414
9,188
3,212
1,141
912
8,276
0
85,089
L
Hachiman
MrVexOffender
Hachiman
7,211
3,269
0
317
9,145
4,104
1,408
1,650
7,495
0
68,495
L
3,408
257
0
4,400
13,130
5,249
0
4,676
8,454
13,238
0
W
Chaac
13,806
4,439
0
11,298
20,925
15,227
0
3,718
17,199
0
67,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,156
Gold Earned
50,212
524
Minions Killed
544
0
Camps Cleared
0
1,587,613
Distance Traveled
1,677,474
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,762
515
155
9
0
335,027
7
W
Sobek
9,129
537
19
1
0
352,018
10
W
Set
10,761
633
101
6
0
368,351
8
L
Ravana
9,150
538
115
7
0
309,852
3
W
Anubis
9,879
581
147
9
0
304,626
3
L
Thoth
7,967
469
130
8
0
322,323
6
W
Medusa
10,323
607
143
8
0
304,893
3
L
Hachiman
8,657
509
110
6
0
275,214
2
L
Geb
7,620
448
14
1
0
345,197
7
W
Chaac
10,120
595
134
8
0
347,586
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role