Player Matchup

Anubis
Anubis
CAMERONISM
Anubis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 169L
1,592 Elo+
Party 1
Discordia
Discordia
Logicies
Discordia
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 25L
1,498 Elo+
Party 2
Cthulhu
Cthulhu
Provocativv
Cthulhu
Level 16
God Stats
6W - 5L
1,552 SR
Queue Stats
59W - 52L
1,397 Elo+
Party 2
Ullr
Ullr
freepoetry
Ullr
Level 17
God Stats
9W - 9L
1,604 SR
Queue Stats
166W - 144L
1,613 Elo+
Party 1
Horus
Horus
wyyyyyyyyyyy
Horus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,503 Elo+
Solo
Team Averages
Level 17
1,531 SR
1,521 Elo+

VS

Team Averages
Level 17
1,628 SR
1,490 Elo+
King Arthur
King Arthur
Clarvoyance
King Arthur
Level 27
God Stats
3W - 1L
1,742 SR
Queue Stats
8W - 5L
1,238 Elo+
Solo
Mercury
Mercury
LKJSAEFO
Mercury
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
People9054
Izanami
Level 16
God Stats
53W - 53L
1,402 SR
Queue Stats
60W - 61L
1,300 Elo+
Solo
Cthulhu
Cthulhu
SCP1782
Cthulhu
Level 8
God Stats
13W - 5L
1,701 SR
Queue Stats
225W - 115L
1,760 Elo+
Party 3
Tiamat
Tiamat
XuJoo
Tiamat
Level 28
God Stats
21W - 6L
1,794 SR
Queue Stats
47W - 25L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CAMERONISM
Anubis
18
2 / 11 / 6
12,043
860
16,267
18,944
9,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Logicies
Discordia
18
1 / 8 / 7
11,660
833
19,118
17,306
8,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Provocativv
Cthulhu
18
0 / 5 / 7
11,412
815
20,246
31,496
41,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
3 / 5 / 5
12,524
895
13,873
19,130
9,280
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
2 / 9 / 5
11,690
835
7,794
34,325
45,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Clarvoyance
King Arthur
20
2 / 4 / 20
12,854
918
15,509
19,653
17,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
LKJSAEFO
Mercury
20
15 / 0 / 13
15,829
1,131
27,300
16,726
8,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
People9054
Izanami
20
14 / 1 / 8
14,746
1,053
31,343
16,093
6,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SCP1782
Cthulhu
20
4 / 0 / 31
14,139
1,010
25,254
20,283
25,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tiamat
XuJoo
Tiamat
19
3 / 3 / 15
13,020
930
14,691
10,657
9,739
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
125
8
Kills
38
38
Deaths
8
30
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Anubis
CAMERONISM
Anubis
2
11
6
0.45
W
King Arthur
Clarvoyance
King Arthur
2
4
20
3
W
Mercury
LKJSAEFO
Mercury
15
0
13
21.5
L
Discordia
Logicies
Discordia
1
8
7
0.56
W
Izanami
People9054
Izanami
14
1
8
18
L
Cthulhu
Provocativv
Cthulhu
0
5
7
0.7
W
Cthulhu
SCP1782
Cthulhu
4
0
31
19.5
W
Tiamat
XuJoo
Tiamat
3
3
15
3.5
L
3
5
5
1.1
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,298
Damage
114,097
121,201
Taken
83,412
113,546
Mitigated
67,573
18,747
Healing
9,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
CAMERONISM
Anubis
16,267
3,151
0
3,271
18,944
9,265
0
6,442
12,327
35,362
0
W
King Arthur
Clarvoyance
King Arthur
15,509
2,300
0
1,760
19,653
17,317
0
12,848
6,241
466
26,147
W
Mercury
LKJSAEFO
Mercury
27,300
18,406
0
0
16,726
8,504
0
10,285
5,945
169
51,836
L
Discordia
Logicies
Discordia
19,118
929
0
248
17,306
8,107
0
6,824
10,207
42,537
0
W
Izanami
People9054
Izanami
31,343
25,725
0
3,995
16,093
6,487
0
11,224
4,404
0
64,953
L
Cthulhu
Provocativv
Cthulhu
20,246
2,009
416
1,021
31,496
41,598
0
8,430
22,546
44,796
0
W
Cthulhu
SCP1782
Cthulhu
25,254
407
1,478
834
20,283
25,526
0
12,505
6,754
34,180
0
W
Tiamat
XuJoo
Tiamat
14,691
1,748
0
1,930
10,657
9,739
0
6,621
3,802
47,461
0
L
13,873
7,835
0
103
19,130
9,280
0
7,225
11,642
0
51,140
L
7,794
4,650
5,945
7,743
34,325
45,296
0
10,475
23,375
0
17,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,329
Gold Earned
70,588
284
Minions Killed
291
4
Camps Cleared
14
1,147,767
Distance Traveled
1,467,653
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,043
860
63
5
0
181,545
0
W
King Arthur
12,854
918
29
2
1
251,353
0
W
Mercury
15,829
1,131
34
2
7
350,876
1
L
Discordia
11,660
833
45
3
0
250,688
0
W
Izanami
14,746
1,053
103
7
1
248,282
0
L
Cthulhu
11,412
815
48
3
1
256,392
2
W
Cthulhu
14,139
1,010
47
3
0
345,687
1
W
Tiamat
13,020
930
78
6
5
271,455
1
L
Ullr
12,524
895
103
7
1
225,922
1
L
Horus
11,690
835
25
2
2
233,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role