Player Matchup

Hun Batz
Hun Batz
AdrianOrangeTree
Hun Batz
Level 78
God Stats
3W - 7L
1,219 SR
Queue Stats
617W - 648L
1,352 Elo+
Party 2
Ao Kuang
Ao Kuang
IlSilentRagell
Ao Kuang
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 180L
1,262 Elo+
Party 3
Danzaburou
Danzaburou
PunchedThread09
Danzaburou
Level 29
God Stats
10W - 25L
1,383 SR
Queue Stats
99W - 155L
1,206 Elo+
Party 3
Mulan
Mulan
erikugh
Mulan
Level 47
God Stats
28W - 26L
1,373 SR
Queue Stats
543W - 593L
1,350 Elo+
Party 2
Serqet
Serqet
princepexch
Serqet
Level 37
God Stats
50W - 33L
1,277 SR
Queue Stats
431W - 431L
1,407 Elo+
Party 2
Team Averages
Level 47
1,350 SR
1,316 Elo+

VS

Team Averages
Level 43
1,308 SR
1,217 Elo+
Guan Yu
Guan Yu
DreamyReamyYT
Guan Yu
Level 48
God Stats
4W - 2L
1,225 SR
Queue Stats
66W - 98L
1,305 Elo+
Solo
Scylla
Scylla
MARCELXRD
Scylla
Level 45
God Stats
6W - 17L
1,265 SR
Queue Stats
207W - 264L
1,227 Elo+
Party 1
Nemesis
Nemesis
NS BATE15HON
Nemesis
Level 66
God Stats
19W - 22L
1,249 SR
Queue Stats
220W - 235L
1,200 Elo+
Party 1
Neith
Neith
YeomanShip
Neith
Level 28
God Stats
18W - 29L
1,314 SR
Queue Stats
68W - 111L
1,192 Elo+
Party 1
Cerberus
Cerberus
eljulytac
Cerberus
Level 28
God Stats
5W - 4L
1,490 SR
Queue Stats
51W - 85L
1,162 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,617
523
304
1,438
262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ao Kuang
3
0 / 3 / 0
2,697
539
858
2,024
491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
PunchedThread09
Danzaburou
4
0 / 2 / 0
2,934
587
339
2,085
405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
erikugh
Mulan
5
0 / 1 / 0
3,219
644
1,296
2,866
1,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Serqet
5
2 / 0 / 0
3,342
668
1,131
2,120
605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
6
1 / 0 / 2
3,500
700
902
1,928
788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Scylla
MARCELXRD
Scylla
6
3 / 0 / 1
3,967
793
1,213
1,723
473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
NS BATE15HON
Nemesis
6
3 / 0 / 1
3,964
793
3,181
3,231
650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
4
0 / 0 / 0
3,038
608
551
1,640
283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
eljulytac
Cerberus
5
0 / 2 / 0
3,320
664
353
2,480
784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
2
Kills
7
7
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Guan Yu
1
0
2
2
L
Ao Kuang
0
3
0
0
W
Scylla
MARCELXRD
Scylla
3
0
1
3.5
W
Nemesis
NS BATE15HON
Nemesis
3
0
1
3.5
L
Danzaburou
PunchedThread09
Danzaburou
0
2
0
0
W
Neith
0
0
0
0
W
Cerberus
eljulytac
Cerberus
0
2
0
0
L
Mulan
erikugh
Mulan
0
1
0
0
L
Serqet
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,928
Damage
6,200
10,533
Taken
11,002
2,840
Mitigated
2,978
3,328
Healing
3,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
304
157
0
220
1,438
262
0
103
1,303
0
2,161
W
Guan Yu
902
95
214
1,378
1,928
788
0
0
1,803
0
5,556
L
Ao Kuang
858
330
0
149
2,024
491
0
989
946
2,748
0
W
Scylla
MARCELXRD
Scylla
1,213
382
0
386
1,723
473
157
858
865
11,881
0
W
Nemesis
NS BATE15HON
Nemesis
3,181
2,223
0
250
3,231
650
0
0
3,081
0
12,916
L
Danzaburou
PunchedThread09
Danzaburou
339
214
0
435
2,085
405
208
0
2,060
0
6,124
W
Neith
551
244
0
714
1,640
283
24
0
1,640
0
7,465
W
Cerberus
eljulytac
Cerberus
353
97
0
560
2,480
784
0
0
2,480
7,348
0
L
Mulan
erikugh
Mulan
1,296
210
0
1,245
2,866
1,077
186
0
2,766
0
10,584
L
Serqet
1,131
315
0
1,279
2,120
605
0
353
1,767
0
5,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,809
Gold Earned
17,789
63
Minions Killed
95
0
Camps Cleared
0
425,862
Distance Traveled
559,549
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
2,617
523
4
1
0
54,907
0
W
Guan Yu
3,500
700
16
3
0
103,540
0
L
Ao Kuang
2,697
539
2
0
0
73,936
0
W
Scylla
3,967
793
13
3
0
106,448
2
W
Nemesis
3,964
793
27
5
0
129,271
0
L
Danzaburou
2,934
587
14
3
0
93,658
0
W
Neith
3,038
608
14
3
0
103,001
0
W
Cerberus
3,320
664
25
5
0
117,289
0
L
Mulan
3,219
644
31
6
0
92,991
0
L
Serqet
3,342
668
12
2
0
110,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role