Player Matchup

Neith
Neith
TeaBon3
Neith
Level 34
God Stats
12W - 13L
1,565 SR
Queue Stats
18W - 25L
1,377 Elo+
Solo
Set
Set
TheWolffe
Set
Level 69
God Stats
10W - 5L
1,640 SR
Queue Stats
93W - 72L
1,628 Elo+
Party 1
Scylla
Scylla
Zelacian
Scylla
Level 74
God Stats
20W - 13L
1,614 SR
Queue Stats
441W - 325L
1,539 Elo+
Party 1
Ao Kuang
Ao Kuang
qwoah
Ao Kuang
Level 47
God Stats
48W - 25L
1,622 SR
Queue Stats
327W - 234L
1,597 Elo+
Party 1
Yemoja
Yemoja
sooky-sooky
Yemoja
Level 144
God Stats
5W - 3L
1,571 SR
Queue Stats
821W - 739L
1,520 Elo+
Party 1
Team Averages
Level 74
1,602 SR
1,532 Elo+

VS

Team Averages
Level 70
1,404 SR
1,464 Elo+
Freya
Freya
AetherWitch
Freya
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Stinboy
Thor
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
307W - 230L
1,649 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheGrimhowl
Ah Muzen Cab
Level 4
God Stats
0W - 4L
1,201 SR
Queue Stats
0W - 7L
1,113 Elo+
Party 2
Ymir
Ymir
Unholy93p
Ymir
Level 46
God Stats
2W - 5L
1,317 SR
Queue Stats
49W - 48L
1,596 Elo+
Party 2
Fenrir
Fenrir
quietpro143
Fenrir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
TeaBon3
Neith
5
0 / 0 / 1
3,163
633
647
1,876
355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 0 / 2
3,476
695
437
2,254
586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
Zelacian
Scylla
6
2 / 0 / 0
3,874
775
591
2,110
429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
qwoah
Ao Kuang
7
0 / 0 / 0
3,922
784
0
1,612
403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
5
0 / 0 / 1
3,407
681
715
1,717
539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,409
482
0
0
0
Thor
Stinboy
Thor
4
0 / 0 / 0
2,923
585
631
2,414
488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ah Muzen Cab
TheGrimhowl
Ah Muzen Cab
4
0 / 1 / 0
2,812
562
899
1,562
314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
5
0 / 1 / 0
3,054
611
52
2,367
706
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
2
0 / 0 / 0
2,559
512
0
601
106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
2
Kills
0
0
Deaths
2
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Thor
Stinboy
Thor
0
0
0
0
W
Neith
TeaBon3
Neith
0
0
1
0.5
L
Ah Muzen Cab
TheGrimhowl
Ah Muzen Cab
0
1
0
0
W
0
0
2
1
L
Ymir
0
1
0
0
W
Scylla
Zelacian
Scylla
2
0
0
2
L
Fenrir
0
0
0
0
W
Ao Kuang
qwoah
Ao Kuang
0
0
0
0
W
Yemoja
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,390
Damage
1,582
9,569
Taken
6,944
2,312
Mitigated
1,614
5,582
Healing
2,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Thor
Stinboy
Thor
631
0
0
1,187
2,414
488
0
28
2,386
0
7,981
W
Neith
TeaBon3
Neith
647
480
0
1,167
1,876
355
483
0
1,876
0
11,143
L
Ah Muzen Cab
TheGrimhowl
Ah Muzen Cab
899
359
0
686
1,562
314
0
588
974
0
6,363
W
437
171
0
1,647
2,254
586
0
0
2,254
0
11,375
L
Ymir
52
0
6
96
2,367
706
0
641
1,677
10,441
0
W
Scylla
Zelacian
Scylla
591
35
0
488
2,110
429
0
52
2,058
12,008
0
L
Fenrir
0
0
0
250
601
106
0
0
601
0
2,080
W
Ao Kuang
qwoah
Ao Kuang
0
0
0
1,096
1,612
403
138
0
1,612
16,765
0
W
Yemoja
715
315
241
943
1,717
539
481
0
1,717
7,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,842
Gold Earned
13,757
145
Minions Killed
58
0
Camps Cleared
0
434,025
Distance Traveled
316,756
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
2,409
482
0
0
0
0
0
L
Thor
2,923
585
22
4
0
99,725
0
W
Neith
3,163
633
26
5
0
70,233
2
L
Ah Muzen Cab
2,812
562
7
1
0
87,971
0
W
Set
3,476
695
28
6
0
107,365
1
L
Ymir
3,054
611
26
5
0
94,856
0
W
Scylla
3,874
775
28
6
0
94,033
1
L
Fenrir
2,559
512
3
1
0
34,204
1
W
Ao Kuang
3,922
784
42
8
0
88,901
0
W
Yemoja
3,407
681
21
4
0
73,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role