Player Matchup

Sobek
Sobek
 
Sobek
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
NoCluee
Izanami
Level 28
God Stats
8W - 5L
1,650 SR
Queue Stats
53W - 48L
1,627 Elo+
Party 3
Mulan
Mulan
PsychoPrincess69
Mulan
Level 160
God Stats
3W - 5L
1,561 SR
Queue Stats
261W - 291L
1,380 Elo+
Solo
Arachne
Arachne
Rocketman_35
Arachne
Level 89
God Stats
5W - 4L
1,301 SR
Queue Stats
148W - 106L
1,639 Elo+
Party 3
Tiamat
Tiamat
tete011
Tiamat
Level 145
God Stats
20W - 14L
1,704 SR
Queue Stats
211W - 152L
1,676 Elo+
Party 3
Team Averages
Level 98
1,543 SR
1,565 Elo+

VS

Team Averages
Level 98
1,588 SR
1,571 Elo+
Horus
Horus
BarcoB4sureroUnU
Horus
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
470W - 482L
1,493 Elo+
Solo
Sol
Sol
ExAnimoLover
Sol
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Rhytmic
Cernunnos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Ybarro9
Nox
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 9L
1,688 Elo+
Party 2
Ne Zha
Ne Zha
dRMPinnacle
Ne Zha
Level 39
God Stats
4W - 0L
1,938 SR
Queue Stats
18W - 9L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
0 / 6 / 5
7,211
601
4,407
17,387
13,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Izanami
NoCluee
Izanami
14
0 / 4 / 1
7,384
615
8,332
12,031
5,042
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 6 / 3
7,495
625
2,504
13,324
6,402
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Rocketman_35
Arachne
15
2 / 3 / 4
8,899
742
9,010
14,658
7,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
tete011
Tiamat
15
3 / 5 / 1
8,364
697
13,994
13,351
11,394
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 9
9,782
815
7,219
14,203
11,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
1 / 2 / 13
8,717
726
6,219
8,329
2,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Rhytmic
Cernunnos
19
13 / 2 / 10
12,243
1,020
27,477
13,427
6,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
16
0 / 1 / 17
8,787
732
10,042
4,577
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
17
5 / 1 / 14
10,085
840
11,197
8,679
3,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
87
6
Kills
24
24
Deaths
6
14
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
6
5
0.42
W
5
0
9
9.5
W
1
2
13
3.75
L
Izanami
NoCluee
Izanami
0
4
1
0.13
L
1
6
3
0.42
W
Cernunnos
Rhytmic
Cernunnos
13
2
10
9
L
Arachne
Rocketman_35
Arachne
2
3
4
1.33
W
Nox
0
1
17
8.5
W
Ne Zha
5
1
14
12
L
Tiamat
tete011
Tiamat
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,247
Damage
62,154
70,751
Taken
49,215
43,126
Mitigated
26,573
13,328
Healing
16,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,407
133
0
2,586
17,387
13,263
0
3,113
13,871
12,819
0
W
7,219
3,279
1,370
4,131
14,203
11,909
95
4,568
9,385
0
20,677
W
6,219
1,666
0
3,909
8,329
2,680
2,090
3,403
4,926
26,029
0
L
Izanami
NoCluee
Izanami
8,332
4,490
0
2,328
12,031
5,042
0
2,846
9,099
0
33,470
L
2,504
259
0
1,196
13,324
6,402
0
4,837
8,175
0
18,884
W
Cernunnos
Rhytmic
Cernunnos
27,477
16,356
0
5,052
13,427
6,688
1,969
5,384
7,993
0
63,199
L
Arachne
Rocketman_35
Arachne
9,010
5,525
0
3,369
14,658
7,025
0
3,117
11,407
0
23,759
W
Nox
10,042
537
0
370
4,577
2,003
435
1,677
2,875
27,049
0
W
Ne Zha
11,197
3,714
0
1,225
8,679
3,293
1,543
3,328
5,251
0
37,363
L
Tiamat
tete011
Tiamat
13,994
783
120
3,729
13,351
11,394
1
2,290
10,837
37,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,353
Gold Earned
49,614
242
Minions Killed
331
7
Camps Cleared
9
1,013,425
Distance Traveled
1,149,807
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,211
601
23
2
0
215,459
1
W
Horus
9,782
815
42
4
0
243,979
2
W
Sol
8,717
726
66
6
0
212,014
1
L
Izanami
7,384
615
71
6
0
178,072
0
L
Mulan
7,495
625
37
3
3
178,342
3
W
Cernunnos
12,243
1,020
93
8
5
204,153
1
L
Arachne
8,899
742
38
3
3
228,954
2
W
Nox
8,787
732
55
5
0
235,662
3
W
Ne Zha
10,085
840
75
6
4
253,999
1
L
Tiamat
8,364
697
73
6
1
212,598
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role