Player Matchup

Bellona
Bellona
A BubbleBath326
Bellona
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
198W - 257L
1,584 Elo+
Solo
Agni
Agni
Cute_ankles32
Agni
Level 29
God Stats
2W - 1L
1,698 SR
Queue Stats
35W - 43L
1,560 Elo+
Solo
Danzaburou
Danzaburou
Jaxel07
Danzaburou
Level 28
God Stats
6W - 9L
1,319 SR
Queue Stats
144W - 162L
1,527 Elo+
Party 2
Baron Samedi
Baron Samedi
ToreNeighDough
Baron Samedi
Level 20
God Stats
11W - 8L
1,559 SR
Queue Stats
13W - 14L
1,525 Elo+
Solo
Nike
Nike
XxjUliio09x
Nike
Level 29
God Stats
7W - 1L
1,726 SR
Queue Stats
178W - 209L
1,532 Elo+
Party 2
Team Averages
Level 27
1,560 SR
1,546 Elo+

VS

Team Averages
Level 18
1,538 SR
1,623 Elo+
King Arthur
King Arthur
ElijahTR3
King Arthur
Level 22
God Stats
10W - 6L
1,662 SR
Queue Stats
59W - 51L
1,542 Elo+
Party 1
Arachne
Arachne
ICEx60rollxn
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,890 Elo+
Solo
Cerberus
Cerberus
Mauby_Leaves
Cerberus
Level 17
God Stats
6W - 4L
1,500 SR
Queue Stats
86W - 75L
1,500 Elo+
Solo
Danzaburou
Danzaburou
REEEEEEEEE77
Danzaburou
Level 27
God Stats
32W - 12L
1,497 SR
Queue Stats
237W - 194L
1,582 Elo+
Party 1
Hun Batz
Hun Batz
l37ixGodl
Hun Batz
Level 21
God Stats
3W - 3L
1,533 SR
Queue Stats
32W - 27L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 10
16,381
546
21,845
37,105
36,081
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 6 / 12
15,412
514
23,969
22,949
10,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Jaxel07
Danzaburou
20
8 / 6 / 11
15,873
529
21,441
20,490
9,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
ToreNeighDough
Baron Samedi
20
10 / 6 / 19
15,325
511
28,573
25,282
24,397
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 2 / 22
15,636
521
23,789
25,817
38,457
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElijahTR3
King Arthur
17
2 / 8 / 6
11,971
399
10,769
38,311
34,237
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
ICEx60rollxn
Arachne
16
0 / 11 / 6
11,386
380
7,846
26,014
10,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Mauby_Leaves
Cerberus
16
2 / 7 / 6
12,294
410
11,497
32,399
41,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
REEEEEEEEE77
Danzaburou
19
3 / 10 / 6
14,529
484
22,760
28,844
13,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
l37ixGodl
Hun Batz
20
18 / 8 / 3
17,999
600
36,108
33,131
31,293
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
52
44
Kills
25
25
Deaths
44
74
Assists
27
Player
Kills
Deaths
Assists
KDA
W
7
5
10
2.4
W
7
6
12
2.17
L
King Arthur
ElijahTR3
King Arthur
2
8
6
0.63
L
Arachne
ICEx60rollxn
Arachne
0
11
6
0.27
W
Danzaburou
Jaxel07
Danzaburou
8
6
11
2.25
L
Cerberus
Mauby_Leaves
Cerberus
2
7
6
0.71
L
Danzaburou
REEEEEEEEE77
Danzaburou
3
10
6
0.6
W
Baron Samedi
ToreNeighDough
Baron Samedi
10
6
19
3.25
W
12
2
22
11.5
L
Hun Batz
l37ixGodl
Hun Batz
18
8
3
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,617
Damage
88,980
131,643
Taken
158,699
119,252
Mitigated
130,738
45,768
Healing
31,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,845
8,824
0
12,065
37,105
36,081
3,305
4,074
33,031
0
197,473
W
23,969
1,539
887
7,273
22,949
10,400
1,313
386
22,563
88,034
0
L
King Arthur
ElijahTR3
King Arthur
10,769
877
0
11,275
38,311
34,237
448
13,415
24,215
0
54,906
L
Arachne
ICEx60rollxn
Arachne
7,846
5,055
0
2,681
26,014
10,637
2,566
7,974
17,715
0
35,064
W
Danzaburou
Jaxel07
Danzaburou
21,441
9,733
0
6,318
20,490
9,917
5,758
2,599
17,891
0
70,271
L
Cerberus
Mauby_Leaves
Cerberus
11,497
1,174
0
6,591
32,399
41,359
778
11,144
20,513
42,068
0
L
Danzaburou
REEEEEEEEE77
Danzaburou
22,760
11,751
255
5,576
28,844
13,212
603
10,493
17,462
0
102,538
W
Baron Samedi
ToreNeighDough
Baron Samedi
28,573
1,595
4,554
9,122
25,282
24,397
206
2,896
22,386
58,767
0
W
23,789
2,423
0
5,549
25,817
38,457
545
3,445
22,372
1,794
50,805
L
Hun Batz
l37ixGodl
Hun Batz
36,108
13,373
0
5,066
33,131
31,293
4,888
8,524
24,044
0
158,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,627
Gold Earned
68,179
577
Minions Killed
542
0
Camps Cleared
0
2,605,504
Distance Traveled
2,718,495
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,381
546
207
7
0
502,252
4
W
Agni
15,412
514
146
5
0
464,391
4
L
King Arthur
11,971
399
59
2
0
513,680
0
L
Arachne
11,386
380
64
2
0
601,726
0
W
Danzaburou
15,873
529
127
4
0
494,540
0
L
Cerberus
12,294
410
74
2
0
572,681
3
L
Danzaburou
14,529
484
141
5
0
504,164
2
W
Baron Samedi
15,325
511
45
2
0
566,438
3
W
Nike
15,636
521
52
2
0
577,883
0
L
Hun Batz
17,999
600
204
7
0
526,244
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role