Player Matchup

Merlin
Merlin
MR Fearless93
Merlin
Level 144
God Stats
1W - 2L
1,244 SR
Queue Stats
54W - 48L
1,386 Elo+
Party 1
Ares
Ares
TacoOnTheToilet
Ares
Level 67
God Stats
5W - 3L
1,272 SR
Queue Stats
40W - 30L
1,335 Elo+
Party 1
Chaac
Chaac
The Waldrons
Chaac
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,509 Elo+
Party 1
Team Averages
Level 103
1,339 SR
1,410 Elo+

VS

Team Averages
Level 33
1,576 SR
1,592 Elo+
Merlin
Merlin
Blurred Galaxys
Merlin
Level 83
God Stats
96W - 114L
1,580 SR
Queue Stats
142W - 165L
1,534 Elo+
Solo
Anubis
Anubis
FarjallaFilho
Anubis
Level 9
God Stats
2W - 1L
1,647 SR
Queue Stats
3W - 3L
1,769 Elo+
Solo
Yemoja
Yemoja
burweed-o
Yemoja
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 15L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 10
11,337
756
14,663
6,813
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 15
10,976
732
7,208
8,875
8,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
9 / 1 / 9
11,681
779
14,698
13,932
11,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
8,280
552
5,442
9,780
3,714
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 9 / 0
7,829
522
3,892
12,833
6,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
burweed-o
Yemoja
9
0 / 5 / 1
8,419
561
4,510
17,789
9,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
1
19
Kills
0
1
Deaths
19
34
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
0
9
0
0
W
8
0
10
13
W
2
0
15
9.5
W
9
1
9
13.5
L
Yemoja
burweed-o
Yemoja
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,569
Damage
13,844
29,620
Taken
40,402
22,330
Mitigated
19,527
13,545
Healing
8,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,442
651
640
1,082
9,780
3,714
0
5,131
4,649
40,885
0
L
3,892
579
330
2,730
12,833
6,699
168
5,451
7,382
17,008
0
W
14,663
1,081
858
3,419
6,813
2,506
1,292
2,369
4,444
72,305
0
W
7,208
255
0
2,118
8,875
8,522
599
5,180
3,695
16,239
0
W
14,698
1,836
0
7,150
13,932
11,302
863
6,491
7,441
0
41,788
L
Yemoja
burweed-o
Yemoja
4,510
1,055
422
3,144
17,789
9,114
220
11,349
6,440
12,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,994
Gold Earned
24,528
158
Minions Killed
107
0
Camps Cleared
0
789,018
Distance Traveled
702,083
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,280
552
65
4
0
258,385
6
L
Anubis
7,829
522
33
2
0
195,850
2
W
Merlin
11,337
756
113
8
0
249,112
2
W
Ares
10,976
732
15
1
0
288,359
0
W
Chaac
11,681
779
30
2
0
251,547
3
L
Yemoja
8,419
561
9
1
0
247,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role