Player Matchup

Bacchus
Bacchus
MayonnaisenTube
Bacchus
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 71L
1,434 Elo+
Solo
Tyr
Tyr
TheShyShadow
Tyr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hel
Hel
keep65
Hel
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
181W - 166L
1,596 Elo+
Solo
Cupid
Cupid
kukuanubus
Cupid
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
trdthhth55y4554h
Da Ji
Level 108
God Stats
14W - 11L
1,443 SR
Queue Stats
446W - 452L
1,475 Elo+
Solo
Team Averages
Level 93
1,489 SR
1,501 Elo+

VS

Team Averages
Level 98
1,500 SR
1,520 Elo+
Hun Batz
Hun Batz
EvilGD
Hun Batz
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Krasovuytek
Pele
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
LordSalfors
Ganesha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
Vindycator
Chernobog
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 103L
1,636 Elo+
Solo
Hel
Hel
XEGEM
Hel
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 25
12,206
872
17,672
30,445
38,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
1 / 8 / 14
9,546
682
5,045
13,688
12,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
keep65
Hel
19
7 / 3 / 18
11,592
828
19,705
19,550
10,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
20
10 / 2 / 16
12,419
887
22,325
11,630
6,106
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
10 / 7 / 11
11,567
826
17,867
18,177
9,474
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EvilGD
Hun Batz
14
0 / 9 / 17
8,599
614
15,180
19,247
12,535
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
7 / 5 / 10
10,468
748
20,445
17,551
13,651
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
LordSalfors
Ganesha
16
0 / 7 / 15
8,705
622
8,601
20,833
22,177
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Vindycator
Chernobog
18
10 / 6 / 8
11,225
802
22,204
15,680
6,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Hel
XEGEM
Hel
17
5 / 9 / 12
10,466
748
11,590
17,420
8,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
84
35
Kills
22
22
Deaths
36
84
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
EvilGD
Hun Batz
0
9
17
0.94
L
7
5
10
2.4
L
Ganesha
LordSalfors
Ganesha
0
7
15
1.07
W
7
2
25
9.75
W
1
8
14
1
L
Chernobog
Vindycator
Chernobog
10
6
8
2.33
L
Hel
XEGEM
Hel
5
9
12
1.22
W
Hel
keep65
Hel
7
3
18
5.33
W
Cupid
10
2
16
9
W
10
7
11
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,614
Damage
78,020
93,490
Taken
90,731
77,415
Mitigated
63,573
49,909
Healing
27,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
EvilGD
Hun Batz
15,180
2,517
507
1,282
19,247
12,535
0
7,696
11,551
0
24,922
L
20,445
2,634
204
5,363
17,551
13,651
0
5,889
11,662
450
35,563
L
Ganesha
LordSalfors
Ganesha
8,601
1,517
482
995
20,833
22,177
0
6,947
13,886
15,892
0
W
17,672
2,551
986
10,369
30,445
38,994
432
6,096
24,073
26,141
0
W
5,045
1,431
74
132
13,688
12,375
154
3,429
10,159
68
9,846
L
Chernobog
Vindycator
Chernobog
22,204
13,973
0
2,510
15,680
6,382
0
9,552
6,128
0
40,946
L
Hel
XEGEM
Hel
11,590
1,666
10,162
5,598
17,420
8,828
0
7,347
10,073
20,561
0
W
Hel
keep65
Hel
19,705
1,319
16,125
10,668
19,550
10,466
1,000
3,745
15,704
37,567
0
W
Cupid
22,325
13,471
4,872
3,130
11,630
6,106
1,908
3,408
8,147
0
58,258
W
17,867
5,010
1,372
2,181
18,177
9,474
2,038
3,963
14,064
0
22,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,330
Gold Earned
49,463
131
Minions Killed
110
0
Camps Cleared
0
1,180,403
Distance Traveled
1,027,026
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,599
614
17
1
0
218,132
0
L
Pele
10,468
748
22
2
0
231,835
0
L
Ganesha
8,705
622
1
0
0
207,519
0
W
Bacchus
12,206
872
14
1
0
248,394
2
W
Tyr
9,546
682
14
1
0
213,734
2
L
Chernobog
11,225
802
53
4
0
179,891
0
L
Hel
10,466
748
17
1
0
189,649
0
W
Hel
11,592
828
28
2
0
272,789
1
W
Cupid
12,419
887
64
5
0
222,576
5
W
Da Ji
11,567
826
11
1
0
222,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role