Player Matchup

Neith
Neith
Fany丶小弟
Neith
Level 28
God Stats
36W - 33L
1,505 SR
Queue Stats
325W - 323L
1,535 Elo+
Solo
Thanatos
Thanatos
HorrificEmblem
Thanatos
Level 27
God Stats
5W - 2L
1,675 SR
Queue Stats
27W - 21L
1,608 Elo+
Party 3
Tiamat
Tiamat
Turbo Hoof
Tiamat
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,742 Elo+
Party 3
Jormungandr
Jormungandr
kEnAnNiLaToR
Jormungandr
Level 20
God Stats
28W - 21L
1,581 SR
Queue Stats
49W - 40L
1,535 Elo+
Party 3
Kali
Kali
trevor843
Kali
Level 39
God Stats
4W - 3L
1,305 SR
Queue Stats
13W - 8L
1,535 Elo+
Party 3
Team Averages
Level 24
1,513 SR
1,591 Elo+

VS

Team Averages
Level 20
1,539 SR
1,560 Elo+
Mercury
Mercury
Ezvetier
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,601 Elo+
Party 2
Ganesha
Ganesha
KingPhrosty
Ganesha
Level 24
God Stats
1W - 3L
1,551 SR
Queue Stats
36W - 27L
1,630 Elo+
Party 1
Cupid
Cupid
Sil3nthope
Cupid
Level 17
God Stats
1W - 1L
1,678 SR
Queue Stats
27W - 23L
1,630 Elo+
Party 1
Merlin
Merlin
SypherBane
Merlin
Level 27
God Stats
7W - 9L
1,463 SR
Queue Stats
91W - 98L
1,436 Elo+
Solo
Ra
Ra
Zueitis
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 3
9,033
602
7,108
9,482
3,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
16
14 / 0 / 3
10,881
725
14,561
10,242
5,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tiamat
Turbo Hoof
Tiamat
16
1 / 1 / 4
9,614
641
6,073
8,014
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
kEnAnNiLaToR
Jormungandr
12
0 / 1 / 3
7,867
524
5,400
9,783
7,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
16
3 / 0 / 3
9,568
638
1,645
11,021
4,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ezvetier
Mercury
10
0 / 5 / 1
6,352
423
2,542
11,127
3,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
KingPhrosty
Ganesha
10
0 / 3 / 4
6,794
453
4,060
11,912
6,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cupid
11
4 / 4 / 0
6,726
448
6,496
11,702
3,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
SypherBane
Merlin
13
1 / 2 / 0
7,059
471
4,559
6,801
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 7 / 0
5,507
367
851
6,254
1,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
21
Kills
5
5
Deaths
21
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
Ezvetier
Mercury
0
5
1
0.1
W
3
3
3
1.5
W
Thanatos
14
0
3
15.5
L
Ganesha
KingPhrosty
Ganesha
0
3
4
0.67
L
Cupid
4
4
0
1
L
Merlin
SypherBane
Merlin
1
2
0
0.5
W
Tiamat
Turbo Hoof
Tiamat
1
1
4
3
L
0
7
0
0
W
Jormungandr
kEnAnNiLaToR
Jormungandr
0
1
3
1.5
W
Kali
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,787
Damage
18,508
48,542
Taken
47,796
24,549
Mitigated
16,482
21,591
Healing
9,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Ezvetier
Mercury
2,542
903
0
3,002
11,127
3,334
0
2,809
8,318
0
27,702
W
7,108
2,404
0
1,627
9,482
3,348
850
1,679
7,803
0
54,387
W
Thanatos
14,561
4,930
0
11,163
10,242
5,308
4,006
1,700
8,486
0
59,319
L
Ganesha
KingPhrosty
Ganesha
4,060
647
0
930
11,912
6,487
349
2,867
9,045
16,182
0
L
Cupid
6,496
3,341
94
4,198
11,702
3,424
411
3,250
8,452
0
29,860
L
Merlin
SypherBane
Merlin
4,559
0
0
1,226
6,801
2,040
494
2,547
4,254
40,603
0
W
Tiamat
Turbo Hoof
Tiamat
6,073
671
0
3,561
8,014
3,802
2,367
2,167
5,551
62,217
0
L
851
182
0
334
6,254
1,197
0
0
6,254
14,153
0
W
Jormungandr
kEnAnNiLaToR
Jormungandr
5,400
1,272
0
993
9,783
7,394
701
2,405
7,296
32,575
0
W
Kali
1,645
980
112
4,135
11,021
4,697
429
1,025
9,936
0
71,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,963
Gold Earned
32,438
491
Minions Killed
263
0
Camps Cleared
0
1,389,659
Distance Traveled
1,278,768
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,352
423
54
4
0
263,808
1
W
Neith
9,033
602
105
7
0
249,124
2
W
Thanatos
10,881
725
101
7
0
328,665
0
L
Ganesha
6,794
453
0
0
0
275,934
1
L
Cupid
6,726
448
73
5
0
234,273
0
L
Merlin
7,059
471
112
7
0
253,685
0
W
Tiamat
9,614
641
133
9
0
255,599
4
L
Ra
5,507
367
24
2
0
251,068
0
W
Jormungandr
7,867
524
43
3
0
256,778
6
W
Kali
9,568
638
109
7
0
299,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role