Player Matchup

Chaac
Chaac
Darknoir00
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,590 Elo+
Solo
Discordia
Discordia
Imnot
Discordia
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Kukulkan
Kukulkan
PriestOfTheBest
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
volhs
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artemis
Artemis
zianbraam
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,286 Elo+
Solo
Team Averages
Level 14
1,500 SR
1,475 Elo+

VS

Team Averages
Level 21
1,567 SR
1,428 Elo+
Sun Wukong
Sun Wukong
DaTeCs_OmxGa
Sun Wukong
Level 28
God Stats
19W - 19L
1,500 SR
Queue Stats
268W - 316L
1,392 Elo+
Solo
Janus
Janus
Herzios
Janus
Level 19
God Stats
33W - 29L
1,419 SR
Queue Stats
165W - 197L
1,329 Elo+
Solo
Merlin
Merlin
Kanoshem
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,417 Elo+
Solo
Aphrodite
Aphrodite
TartanNaru
Aphrodite
Level 27
God Stats
13W - 14L
1,473 SR
Queue Stats
109W - 155L
1,296 Elo+
Solo
Susano
Susano
amisolo
Susano
Level 15
God Stats
23W - 17L
1,941 SR
Queue Stats
172W - 113L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
0 / 5 / 2
7,013
413
4,959
13,943
9,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
Imnot
Discordia
10
1 / 7 / 3
6,780
399
3,546
7,388
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
11
3 / 8 / 2
7,839
461
5,155
10,133
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
volhs
Fenrir
16
6 / 2 / 0
9,092
535
8,097
15,232
6,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artemis
zianbraam
Artemis
11
1 / 6 / 5
6,928
408
4,071
9,806
3,399
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaTeCs_OmxGa
Sun Wukong
13
3 / 1 / 4
8,609
506
5,105
8,073
5,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
Herzios
Janus
12
2 / 3 / 6
8,326
490
6,327
8,652
2,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
Kanoshem
Merlin
13
1 / 5 / 4
8,193
482
3,426
7,355
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
TartanNaru
Aphrodite
16
9 / 4 / 2
10,517
619
12,050
14,087
6,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
amisolo
Susano
17
13 / 1 / 1
10,523
619
15,516
13,195
5,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
11
Kills
28
28
Deaths
14
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DaTeCs_OmxGa
Sun Wukong
3
1
4
5
L
Chaac
0
5
2
0.2
W
Janus
Herzios
Janus
2
3
6
1.67
L
Discordia
Imnot
Discordia
1
7
3
0.36
W
Merlin
Kanoshem
Merlin
1
5
4
0.6
L
Kukulkan
3
8
2
0.5
W
Aphrodite
TartanNaru
Aphrodite
9
4
2
2.5
W
Susano
amisolo
Susano
13
1
1
13.5
L
Fenrir
volhs
Fenrir
6
2
0
3
L
Artemis
zianbraam
Artemis
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,828
Damage
42,424
56,502
Taken
51,362
23,751
Mitigated
21,642
11,836
Healing
17,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DaTeCs_OmxGa
Sun Wukong
5,105
660
0
2,771
8,073
5,474
330
502
7,346
0
43,822
L
Chaac
4,959
694
0
4,285
13,943
9,004
51
4,263
9,518
0
30,995
W
Janus
Herzios
Janus
6,327
621
172
2,431
8,652
2,355
955
153
8,424
35,311
0
L
Discordia
Imnot
Discordia
3,546
375
0
0
7,388
1,955
0
3,099
4,264
18,284
0
W
Merlin
Kanoshem
Merlin
3,426
539
0
218
7,355
2,339
1,868
393
6,912
37,838
0
L
Kukulkan
5,155
1,384
0
0
10,133
3,242
0
4,445
5,638
21,950
0
W
Aphrodite
TartanNaru
Aphrodite
12,050
3,201
69
8,284
14,087
6,040
2,653
5,950
8,137
55,918
0
W
Susano
amisolo
Susano
15,516
5,427
0
3,556
13,195
5,434
77
1,703
11,442
0
78,056
L
Fenrir
volhs
Fenrir
8,097
1,702
0
6,668
15,232
6,151
0
4,845
10,310
0
66,036
L
Artemis
zianbraam
Artemis
4,071
2,094
318
565
9,806
3,399
0
5,151
4,580
0
17,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,652
Gold Earned
46,168
269
Minions Killed
456
0
Camps Cleared
0
1,499,490
Distance Traveled
1,665,096
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,609
506
79
5
0
355,914
1
L
Chaac
7,013
413
61
4
0
330,380
2
W
Janus
8,326
490
56
3
0
338,488
0
L
Discordia
6,780
399
31
2
0
275,846
0
W
Merlin
8,193
482
81
5
0
318,964
3
L
Kukulkan
7,839
461
38
2
0
283,105
2
W
Aphrodite
10,517
619
104
6
0
276,563
0
W
Susano
10,523
619
136
8
0
375,167
3
L
Fenrir
9,092
535
109
6
0
346,677
0
L
Artemis
6,928
408
30
2
0
263,482
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role