Player Matchup

Nemesis
Nemesis
AyynalGravy
Nemesis
Level 4
God Stats
1W - 2L
1,671 SR
Queue Stats
2W - 6L
1,247 Elo+
Party 2
Loki
Loki
Firegodbeerus
Loki
Level 12
God Stats
16W - 29L
1,198 SR
Queue Stats
55W - 53L
1,196 Elo+
Party 1
Artio
Artio
GSPOTjay
Artio
Level 7
God Stats
3W - 5L
1,442 SR
Queue Stats
7W - 12L
1,341 Elo+
Party 2
Hera
Hera
Mercyful_Fate21Z
Hera
Level 28
God Stats
3W - 2L
1,874 SR
Queue Stats
133W - 145L
1,446 Elo+
Party 1
Bellona
Bellona
SeaStark
Bellona
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
83W - 76L
1,402 Elo+
Solo
Team Averages
Level 14
1,537 SR
1,326 Elo+

VS

Team Averages
Level 18
1,510 SR
1,357 Elo+
Da Ji
Da Ji
InnerdemonOwO
Da Ji
Level 5
God Stats
5W - 5L
1,158 SR
Queue Stats
5W - 6L
1,152 Elo+
Solo
Guan Yu
Guan Yu
MALZIN
Guan Yu
Level 29
God Stats
8W - 5L
1,783 SR
Queue Stats
8W - 5L
1,702 Elo+
Solo
Fenrir
Fenrir
MrSansey
Fenrir
Level 28
God Stats
2W - 1L
1,686 SR
Queue Stats
8W - 7L
1,290 Elo+
Solo
Izanami
Izanami
Zzyuss
Izanami
Level 15
God Stats
10W - 11L
1,495 SR
Queue Stats
29W - 40L
1,269 Elo+
Party 3
Neith
Neith
okkenneth
Neith
Level 13
God Stats
7W - 4L
1,428 SR
Queue Stats
25W - 20L
1,370 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AyynalGravy
Nemesis
17
3 / 13 / 4
11,781
906
13,840
24,358
11,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
0 / 9 / 3
10,340
795
5,325
17,117
6,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
GSPOTjay
Artio
19
1 / 13 / 8
12,815
986
11,987
36,138
43,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
1 / 1 / 7
12,079
929
16,981
7,744
4,039
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
SeaStark
Bellona
18
4 / 8 / 3
12,296
946
17,152
30,848
31,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 12
12,272
944
10,168
17,026
8,808
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
MALZIN
Guan Yu
20
1 / 0 / 21
12,493
961
3,153
14,539
13,954
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
MrSansey
Fenrir
20
17 / 4 / 17
15,134
1,164
25,690
18,079
8,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Zzyuss
Izanami
20
6 / 0 / 24
13,451
1,035
30,916
15,030
7,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
okkenneth
Neith
20
16 / 0 / 15
15,399
1,185
35,965
10,339
5,671
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
132
9
Kills
43
44
Deaths
9
25
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AyynalGravy
Nemesis
3
13
4
0.38
L
0
9
3
0.17
L
Artio
GSPOTjay
Artio
1
13
8
0.38
W
3
5
12
1.8
W
Guan Yu
MALZIN
Guan Yu
1
0
21
11.5
L
1
1
7
4.5
W
Fenrir
MrSansey
Fenrir
17
4
17
6.38
L
Bellona
SeaStark
Bellona
4
8
3
0.69
W
Izanami
Zzyuss
Izanami
6
0
24
18
W
Neith
okkenneth
Neith
16
0
15
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,285
Damage
105,892
116,205
Taken
75,013
95,901
Mitigated
44,817
9,369
Healing
23,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AyynalGravy
Nemesis
13,840
6,280
0
1,913
24,358
11,642
0
0
24,358
0
25,409
L
5,325
1,895
0
0
17,117
6,040
0
0
17,117
0
16,639
L
Artio
GSPOTjay
Artio
11,987
2,126
1,675
4,124
36,138
43,081
0
23
36,115
31,979
0
W
10,168
3,949
0
1,139
17,026
8,808
0
5,615
11,258
29
31,522
W
Guan Yu
MALZIN
Guan Yu
3,153
880
1,562
3,947
14,539
13,954
0
7,339
7,000
0
16,922
L
16,981
5,437
0
0
7,744
4,039
0
0
7,744
56,156
0
W
Fenrir
MrSansey
Fenrir
25,690
8,435
285
4,563
18,079
8,798
0
8,126
9,293
0
36,104
L
Bellona
SeaStark
Bellona
17,152
8,484
0
1,657
30,848
31,099
0
0
30,848
454
42,472
W
Izanami
Zzyuss
Izanami
30,916
25,939
0
5,264
15,030
7,586
0
5,135
9,744
0
60,134
W
Neith
okkenneth
Neith
35,965
26,684
0
6,356
10,339
5,671
0
3,160
7,079
0
72,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,311
Gold Earned
68,749
223
Minions Killed
249
3
Camps Cleared
15
1,083,665
Distance Traveled
1,128,516
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,781
906
18
1
1
218,284
2
L
Loki
10,340
795
14
1
0
214,734
1
L
Artio
12,815
986
47
4
0
244,098
0
W
Da Ji
12,272
944
29
2
7
217,506
1
W
Guan Yu
12,493
961
33
3
1
241,115
0
L
Hera
12,079
929
94
7
0
177,025
0
W
Fenrir
15,134
1,164
20
2
2
227,884
2
L
Bellona
12,296
946
50
4
2
229,524
2
W
Izanami
13,451
1,035
65
5
1
228,572
0
W
Neith
15,399
1,185
102
8
4
213,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role