Player Matchup

Freya
Freya
Arensol
Freya
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,132 Elo+
Solo
Merlin
Merlin
Rhytm
Merlin
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 13L
1,782 Elo+
Solo
Achilles
Achilles
Rochaaaaa
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
Stigmat69
Thanatos
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 23L
1,576 Elo+
Solo
Discordia
Discordia
wikingghost12
Discordia
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 26
1,500 SR
1,498 Elo+

VS

Team Averages
Level 20
1,580 SR
1,438 Elo+
Baron Samedi
Baron Samedi
DedSparkx
Baron Samedi
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 17L
1,611 Elo+
Solo
Nu Wa
Nu Wa
Lachim
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,408 Elo+
Solo
Ymir
Ymir
PidgeonHats
Ymir
Level 24
God Stats
16W - 10L
1,385 SR
Queue Stats
50W - 44L
1,420 Elo+
Solo
Thor
Thor
Rippenbrecher
Thor
Level 7
God Stats
2W - 1L
1,707 SR
Queue Stats
16W - 15L
1,272 Elo+
Solo
Guan Yu
Guan Yu
quent0906
Guan Yu
Level 28
God Stats
14W - 1L
1,809 SR
Queue Stats
51W - 29L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Arensol
Freya
15
3 / 9 / 7
9,597
1,066
10,504
18,483
3,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
Rhytm
Merlin
14
1 / 4 / 4
8,942
994
10,827
11,868
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Rochaaaaa
Achilles
14
3 / 4 / 7
9,201
1,022
3,897
4,922
1,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
Stigmat69
Thanatos
15
6 / 5 / 4
9,943
1,105
8,695
12,949
3,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
wikingghost12
Discordia
16
4 / 6 / 6
10,052
1,117
16,104
13,339
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

119

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DedSparkx
Baron Samedi
17
8 / 3 / 14
10,927
1,214
15,845
9,068
3,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
Lachim
Nu Wa
16
4 / 4 / 11
10,313
1,146
13,531
9,183
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 3 / 15
10,985
1,221
12,968
14,443
10,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 5 / 10
9,335
1,037
2,740
11,399
4,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
quent0906
Guan Yu
17
7 / 2 / 15
11,847
1,316
13,724
15,020
16,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
93
17
Kills
28
28
Deaths
17
28
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Freya
Arensol
Freya
3
9
7
0.72
W
Baron Samedi
DedSparkx
Baron Samedi
8
3
14
5
W
Nu Wa
Lachim
Nu Wa
4
4
11
2.38
W
7
3
15
4.83
L
Merlin
Rhytm
Merlin
1
4
4
0.75
W
2
5
10
1.4
L
Achilles
Rochaaaaa
Achilles
3
4
7
1.63
L
Thanatos
Stigmat69
Thanatos
6
5
4
1.6
W
Guan Yu
quent0906
Guan Yu
7
2
15
7.25
L
Discordia
wikingghost12
Discordia
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,027
Damage
58,808
61,561
Taken
59,113
14,212
Mitigated
38,604
6,456
Healing
17,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Arensol
Freya
10,504
3,095
0
2,652
18,483
3,225
0
13,694
4,789
19,112
0
W
Baron Samedi
DedSparkx
Baron Samedi
15,845
1,763
3,677
2,658
9,068
3,737
0
6,680
2,388
48,542
0
W
Nu Wa
Lachim
Nu Wa
13,531
5,159
0
0
9,183
3,097
0
4,343
4,840
36,296
0
W
12,968
1,582
819
795
14,443
10,905
0
8,439
6,004
21,639
0
L
Merlin
Rhytm
Merlin
10,827
380
0
807
11,868
3,231
0
7,731
4,137
37,529
0
W
2,740
952
0
284
11,399
4,490
0
8,389
3,010
0
7,796
L
Achilles
Rochaaaaa
Achilles
3,897
1,906
0
103
4,922
1,389
0
3,969
953
0
5,622
L
Thanatos
Stigmat69
Thanatos
8,695
3,371
0
2,833
12,949
3,272
0
7,512
5,437
0
14,452
W
Guan Yu
quent0906
Guan Yu
13,724
1,635
4,452
5,100
15,020
16,375
0
9,584
5,436
0
21,368
L
Discordia
wikingghost12
Discordia
16,104
1,302
0
61
13,339
3,095
0
9,438
3,901
56,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,735
Gold Earned
53,407
173
Minions Killed
171
3
Camps Cleared
3
752,318
Distance Traveled
857,398
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,597
1,066
11
1
1
158,629
0
W
Baron Samedi
10,927
1,214
81
9
0
155,179
4
W
Nu Wa
10,313
1,146
50
6
3
167,747
0
W
Ymir
10,985
1,221
16
2
0
163,341
0
L
Merlin
8,942
994
61
7
1
183,466
1
W
Thor
9,335
1,037
7
1
0
136,454
0
L
Achilles
9,201
1,022
7
1
0
65,305
1
L
Thanatos
9,943
1,105
7
1
1
173,731
0
W
Guan Yu
11,847
1,316
17
2
0
234,677
0
L
Discordia
10,052
1,117
87
10
0
171,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role