Player Matchup

Janus
Janus
AMadGummyFish
Janus
Level 138
God Stats
2W - 1L
1,141 SR
Queue Stats
134W - 133L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
Chi__God
Sun Wukong
Level 118
God Stats
9W - 8L
1,550 SR
Queue Stats
204W - 189L
1,546 Elo+
Party 1
Osiris
Osiris
F1N4L BL4Z1K3N
Osiris
Level 149
God Stats
9W - 10L
1,675 SR
Queue Stats
206W - 169L
1,594 Elo+
Solo
Izanami
Izanami
Savage_Gnag
Izanami
Level 79
God Stats
35W - 30L
1,461 SR
Queue Stats
224W - 208L
1,482 Elo+
Party 1
Ullr
Ullr
Sublicinal
Ullr
Level 68
God Stats
8W - 14L
1,678 SR
Queue Stats
330W - 299L
1,565 Elo+
Party 1
Team Averages
Level 110
1,501 SR
1,531 Elo+

VS

Team Averages
Level 119
1,500 SR
1,500 Elo+
Osiris
Osiris
 
Osiris
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
LordNameless
Ymir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
NotShedew
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
amz543
Awilix
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
bolstryke
Tiamat
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 1
6,627
663
2,962
1,588
425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Chi__God
Sun Wukong
12
3 / 1 / 0
6,500
650
4,908
5,534
2,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
3 / 0 / 3
5,948
595
3,769
4,061
2,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Savage_Gnag
Izanami
9
2 / 1 / 3
5,482
548
5,957
5,619
1,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 0 / 6
5,993
599
3,066
5,301
1,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
1 / 2 / 0
4,359
436
3,330
5,968
3,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 3 / 0
4,224
422
539
7,051
2,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
NotShedew
Fenrir
10
1 / 3 / 0
5,391
539
3,964
9,284
3,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Awilix
amz543
Awilix
8
0 / 2 / 0
4,711
471
2,050
4,886
2,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
bolstryke
Tiamat
8
0 / 3 / 0
4,785
479
1,051
5,214
2,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
13
Kills
2
2
Deaths
13
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
2
0
0.5
W
5
0
1
5.5
W
Sun Wukong
Chi__God
Sun Wukong
3
1
0
3
W
3
0
3
4.5
L
0
3
0
0
L
Fenrir
NotShedew
Fenrir
1
3
0
0.33
W
Izanami
Savage_Gnag
Izanami
2
1
3
3.5
W
0
0
6
3
L
Awilix
amz543
Awilix
0
2
0
0
L
Tiamat
bolstryke
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,662
Damage
10,934
22,103
Taken
32,403
8,842
Mitigated
13,905
9,746
Healing
9,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,330
1,497
111
1,135
5,968
3,246
0
0
5,968
0
14,614
W
2,962
512
0
1,006
1,588
425
0
302
1,286
33,156
0
W
Sun Wukong
Chi__God
Sun Wukong
4,908
1,466
0
1,636
5,534
2,773
0
0
5,534
0
36,712
W
3,769
1,464
0
773
4,061
2,516
186
881
3,055
634
19,557
L
539
0
0
1,295
7,051
2,855
0
982
6,025
8,663
0
L
Fenrir
NotShedew
Fenrir
3,964
777
0
4,222
9,284
3,101
0
0
9,284
0
26,482
W
Izanami
Savage_Gnag
Izanami
5,957
3,607
0
2,951
5,619
1,460
387
293
5,176
0
36,289
W
3,066
1,466
0
3,380
5,301
1,668
0
114
5,187
0
31,670
L
Awilix
amz543
Awilix
2,050
896
0
500
4,886
2,659
0
939
3,899
0
22,058
L
Tiamat
bolstryke
Tiamat
1,051
173
0
1,768
5,214
2,044
0
1,193
3,981
22,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,550
Gold Earned
23,470
340
Minions Killed
198
0
Camps Cleared
0
998,558
Distance Traveled
902,525
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,359
436
25
3
0
195,930
0
W
Janus
6,627
663
82
8
0
202,797
4
W
Sun Wukong
6,500
650
80
8
0
213,520
0
W
Osiris
5,948
595
40
4
0
213,993
3
L
Ymir
4,224
422
11
1
0
151,224
0
L
Fenrir
5,391
539
61
6
0
167,582
2
W
Izanami
5,482
548
65
7
0
164,620
0
W
Ullr
5,993
599
73
7
0
203,628
1
L
Awilix
4,711
471
47
5
0
203,723
3
L
Tiamat
4,785
479
54
5
0
184,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role