Player Matchup

Zeus
Zeus
Chrome Feared
Zeus
Level 83
God Stats
47W - 33L
1,646 SR
Queue Stats
646W - 571L
1,526 Elo+
Party 2
Ullr
Ullr
Curtastrophyy
Ullr
Level 140
God Stats
5W - 4L
1,525 SR
Queue Stats
46W - 42L
1,541 Elo+
Party 3
Bellona
Bellona
DJ Kracken
Bellona
Level 145
God Stats
4W - 1L
1,619 SR
Queue Stats
53W - 45L
1,561 Elo+
Party 3
Cerberus
Cerberus
Freakybob7
Cerberus
Level 69
God Stats
73W - 41L
1,740 SR
Queue Stats
136W - 105L
1,564 Elo+
Party 2
Tiamat
Tiamat
InfiniteBob
Tiamat
Level 133
God Stats
36W - 24L
1,629 SR
Queue Stats
299W - 246L
1,548 Elo+
Party 2
Team Averages
Level 114
1,632 SR
1,548 Elo+

VS

Team Averages
Level 131
1,472 SR
1,491 Elo+
Set
Set
Feythami
Set
Level 134
God Stats
0W - 3L
1,500 SR
Queue Stats
83W - 83L
1,315 Elo+
Party 1
Ymir
Ymir
LordDarkness376
Ymir
Level 129
God Stats
4W - 7L
1,343 SR
Queue Stats
83W - 74L
1,330 Elo+
Party 1
Tiamat
Tiamat
SparseCreator28
Tiamat
Level 126
God Stats
0W - 2L
1,265 SR
Queue Stats
68W - 55L
1,830 Elo+
Party 1
Artemis
Artemis
Speachless_Wrath
Artemis
Level 158
God Stats
1W - 3L
1,576 SR
Queue Stats
467W - 460L
1,511 Elo+
Solo
Mulan
Mulan
Wakefulswine
Mulan
Level 106
God Stats
5W - 10L
1,677 SR
Queue Stats
176W - 187L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 3 / 3
12,192
581
13,799
11,724
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 1 / 5
12,261
584
3,674
14,695
6,243
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
DJ Kracken
Bellona
19
7 / 3 / 6
12,439
592
19,798
22,494
18,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cerberus
Freakybob7
Cerberus
16
4 / 2 / 7
9,995
476
8,925
16,669
12,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
19
4 / 1 / 12
12,304
586
13,486
13,541
10,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
8,933
425
5,705
17,115
6,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 7 / 1
8,683
413
4,224
20,261
11,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 6 / 1
9,065
432
8,675
12,351
6,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 7 / 2
10,269
489
13,390
13,332
4,431
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 5 / 2
8,731
416
9,011
13,983
8,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
16
30
Kills
9
10
Deaths
30
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
13
3
3
4.83
W
2
1
5
4.5
W
Bellona
DJ Kracken
Bellona
7
3
6
3.33
L
1
5
1
0.3
W
Cerberus
Freakybob7
Cerberus
4
2
7
3.75
W
Tiamat
4
1
12
10
L
1
7
1
0.21
L
2
6
1
0.42
L
5
7
2
0.86
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,682
Damage
41,005
79,123
Taken
77,042
51,577
Mitigated
38,532
32,958
Healing
12,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,799
406
0
2,439
11,724
4,223
902
3,913
7,501
72,112
0
W
3,674
2,154
0
8,454
14,695
6,243
4,416
484
14,128
0
105,169
W
Bellona
DJ Kracken
Bellona
19,798
8,983
0
11,052
22,494
18,228
971
2,545
19,747
0
89,362
L
5,705
2,355
0
3,388
17,115
6,429
0
4,860
12,255
0
47,330
W
Cerberus
Freakybob7
Cerberus
8,925
62
1,078
2,702
16,669
12,384
0
2,243
14,121
46,080
0
W
Tiamat
13,486
1,578
154
7,079
13,541
10,499
4,355
2,560
10,727
86,368
0
L
4,224
144
147
2,781
20,261
11,884
0
15,067
5,194
27,240
0
L
8,675
584
0
3,309
12,351
6,915
0
6,716
5,635
46,877
0
L
13,390
3,357
0
778
13,332
4,431
130
5,490
7,842
0
43,184
L
9,011
764
0
1,597
13,983
8,873
0
4,077
9,906
0
44,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,191
Gold Earned
45,681
689
Minions Killed
387
0
Camps Cleared
0
1,987,678
Distance Traveled
1,692,070
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,192
581
119
6
0
378,923
1
W
Ullr
12,261
584
165
8
0
362,574
2
W
Bellona
12,439
592
166
8
0
385,699
0
L
Set
8,933
425
85
4
0
375,940
1
W
Cerberus
9,995
476
72
3
0
427,239
2
W
Tiamat
12,304
586
167
8
0
433,243
3
L
Ymir
8,683
413
56
3
0
340,005
0
L
Tiamat
9,065
432
87
4
0
356,948
2
L
Artemis
10,269
489
63
3
0
321,232
0
L
Mulan
8,731
416
96
5
0
297,945
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role