Player Matchup

Tiamat
Tiamat
ElderAmmo
Tiamat
Level 92
God Stats
20W - 20L
1,314 SR
Queue Stats
125W - 138L
1,469 Elo+
Party 3
Loki
Loki
Goldo_Iraq
Loki
Level 104
God Stats
22W - 20L
1,611 SR
Queue Stats
96W - 105L
1,491 Elo+
Party 3
Baron Samedi
Baron Samedi
akondi31
Baron Samedi
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
sfckilla
Rama
Level 105
God Stats
4W - 1L
1,648 SR
Queue Stats
216W - 212L
1,509 Elo+
Party 3
Susano
Susano
wanchx2
Susano
Level 105
God Stats
34W - 24L
1,535 SR
Queue Stats
115W - 130L
1,501 Elo+
Party 3
Team Averages
Level 90
1,522 SR
1,494 Elo+

VS

Team Averages
Level 115
1,562 SR
1,551 Elo+
Ymir
Ymir
BobbyFromWWI
Ymir
Level 116
God Stats
6W - 2L
1,810 SR
Queue Stats
233W - 204L
1,608 Elo+
Party 2
Ra
Ra
LARO-shadowghost
Ra
Level 155
God Stats
10W - 8L
1,618 SR
Queue Stats
422W - 418L
1,511 Elo+
Party 1
Nemesis
Nemesis
MagiciansRed_1
Nemesis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,529 Elo+
Party 2
Ullr
Ullr
anthonygalvez200
Ullr
Level 122
God Stats
7W - 17L
1,416 SR
Queue Stats
233W - 205L
1,595 Elo+
Party 2
Bellona
Bellona
sam-mesita
Bellona
Level 143
God Stats
8W - 9L
1,464 SR
Queue Stats
122W - 98L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ElderAmmo
Tiamat
12
3 / 1 / 1
6,788
679
4,376
4,835
3,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
4 / 0 / 1
6,349
635
3,862
4,764
1,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
akondi31
Baron Samedi
9
0 / 2 / 4
5,286
529
5,128
7,122
2,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
9
2 / 0 / 1
5,304
530
3,879
4,447
1,195
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
wanchx2
Susano
11
2 / 1 / 1
5,908
591
6,697
6,991
2,270
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,292
529
3,314
8,102
3,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 4 / 0
5,656
566
2,064
6,016
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 1 / 0
4,684
468
777
4,017
996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 1 / 1
5,203
520
3,597
5,795
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
sam-mesita
Bellona
10
1 / 2 / 0
5,877
588
5,974
9,941
6,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
11
Kills
4
4
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Tiamat
ElderAmmo
Tiamat
3
1
1
3.5
W
4
0
1
4.5
L
1
4
0
0.25
L
0
1
0
0
W
Baron Samedi
akondi31
Baron Samedi
0
2
4
1
L
1
1
1
1.5
L
Bellona
sam-mesita
Bellona
1
2
0
0.5
W
Rama
2
0
1
2.5
W
Susano
wanchx2
Susano
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,942
Damage
15,726
28,159
Taken
33,871
10,557
Mitigated
14,378
14,595
Healing
12,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,314
607
0
2,697
8,102
3,632
0
3,718
4,384
16,587
0
W
Tiamat
ElderAmmo
Tiamat
4,376
718
0
2,860
4,835
3,043
85
1,811
2,852
42,785
0
W
3,862
1,204
0
2,756
4,764
1,326
0
75
4,683
0
30,469
L
2,064
247
0
1,519
6,016
1,970
0
3,778
1,928
33,171
0
L
777
114
0
350
4,017
996
0
258
3,729
0
20,805
W
Baron Samedi
akondi31
Baron Samedi
5,128
652
583
3,556
7,122
2,723
0
1,602
5,520
22,079
0
L
3,597
1,805
0
2,379
5,795
1,766
0
1,410
4,385
0
31,402
L
Bellona
sam-mesita
Bellona
5,974
3,405
0
5,675
9,941
6,014
0
0
9,941
0
30,918
W
Rama
3,879
3,000
0
2,437
4,447
1,195
0
1,712
2,735
0
25,818
W
Susano
wanchx2
Susano
6,697
1,925
0
2,403
6,991
2,270
544
0
6,991
0
29,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,635
Gold Earned
26,712
324
Minions Killed
288
0
Camps Cleared
0
921,863
Distance Traveled
926,669
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,292
529
24
2
0
172,005
4
W
Tiamat
6,788
679
92
9
0
201,006
1
W
Loki
6,349
635
77
8
0
211,011
1
L
Ra
5,656
566
83
8
0
188,012
0
L
Nemesis
4,684
468
49
5
0
218,814
3
W
Baron Samedi
5,286
529
37
4
0
153,587
3
L
Ullr
5,203
520
61
6
0
162,546
2
L
Bellona
5,877
588
71
7
0
185,292
2
W
Rama
5,304
530
52
5
0
169,423
4
W
Susano
5,908
591
66
7
0
186,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role