Player Matchup

Serqet
Serqet
BlooBoye
Serqet
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 43L
1,746 Elo+
Party 2
Awilix
Awilix
TheOP_UD
Awilix
Level 157
God Stats
1W - 2L
1,527 SR
Queue Stats
149W - 86L
1,729 Elo+
Party 2
Tiamat
Tiamat
ThugSloth
Tiamat
Level 110
God Stats
0W - 3L
1,382 SR
Queue Stats
1W - 9L
1,381 Elo+
Solo
Team Averages
Level 123
1,470 SR
1,619 Elo+

VS

Team Averages
Level 128
1,644 SR
1,404 Elo+
Tiamat
Tiamat
GODLYPOTAT0
Tiamat
Level 122
God Stats
2W - 5L
1,500 SR
Queue Stats
150W - 86L
1,322 Elo+
Party 1
Odin
Odin
Ihatesmitedotorg
Odin
Level 119
God Stats
44W - 30L
1,724 SR
Queue Stats
66W - 54L
1,569 Elo+
Solo
Medusa
Medusa
Thicccholas
Medusa
Level 142
God Stats
12W - 2L
1,710 SR
Queue Stats
163W - 98L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BlooBoye
Serqet
13
3 / 10 / 3
10,170
678
10,844
16,006
9,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
TheOP_UD
Awilix
13
2 / 9 / 5
10,798
720
9,392
17,108
6,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
ThugSloth
Tiamat
13
2 / 6 / 3
9,670
645
6,532
11,274
6,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
7 / 3 / 13
11,338
756
11,735
9,292
4,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
10 / 2 / 11
11,693
780
9,053
13,672
7,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
15
8 / 2 / 15
11,475
765
14,093
12,323
5,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
7
Kills
25
25
Deaths
7
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Serqet
BlooBoye
Serqet
3
10
3
0.45
W
Tiamat
7
3
13
4.5
W
10
2
11
7.75
L
Awilix
TheOP_UD
Awilix
2
9
5
0.5
W
Medusa
8
2
15
7.75
L
Tiamat
ThugSloth
Tiamat
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,768
Damage
34,881
44,388
Taken
35,287
21,571
Mitigated
17,667
6,994
Healing
5,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
BlooBoye
Serqet
10,844
2,409
0
2,093
16,006
9,052
0
3,826
11,870
0
31,063
W
Tiamat
11,735
1,073
0
2,742
9,292
4,682
867
2,609
6,598
43,198
0
W
9,053
3,373
0
460
13,672
7,041
689
3,686
9,611
0
32,017
L
Awilix
TheOP_UD
Awilix
9,392
3,383
0
2,842
17,108
6,386
38
3,594
13,172
0
33,492
W
Medusa
14,093
7,222
0
2,441
12,323
5,944
1,665
306
11,354
0
48,486
L
Tiamat
ThugSloth
Tiamat
6,532
427
0
2,059
11,274
6,133
0
3,482
7,435
37,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,638
Gold Earned
34,506
142
Minions Killed
175
0
Camps Cleared
0
761,975
Distance Traveled
818,329
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,170
678
33
2
0
239,845
2
W
Tiamat
11,338
756
74
5
0
260,847
0
W
Odin
11,693
780
28
2
0
297,245
2
L
Awilix
10,798
720
47
3
0
271,170
4
W
Medusa
11,475
765
73
5
0
260,237
2
L
Tiamat
9,670
645
62
4
0
250,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role