Player Matchup

Danzaburou
Danzaburou
BalmungOAS3
Danzaburou
Level 6
God Stats
6W - 4L
1,992 SR
Queue Stats
39W - 23L
1,733 Elo+
Party 2
Artemis
Artemis
JeffreyB_ackup
Artemis
Level 24
God Stats
12W - 14L
1,556 SR
Queue Stats
72W - 72L
1,645 Elo+
Solo
Nemesis
Nemesis
Llama-Rhoades---
Nemesis
Level 7
God Stats
3W - 0L
1,847 SR
Queue Stats
22W - 8L
1,747 Elo+
Solo
Tiamat
Tiamat
Masta Wushu
Tiamat
Level 29
God Stats
4W - 7L
1,360 SR
Queue Stats
123W - 118L
1,573 Elo+
Solo
Ymir
Ymir
RAFlKl15
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 7L
1,788 Elo+
Party 2
Team Averages
Level 14
1,651 SR
1,697 Elo+

VS

Team Averages
Level 18
1,605 SR
1,643 Elo+
Hou Yi
Hou Yi
AbyssalVigilante
Hou Yi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,678 Elo+
Party 1
Ao Kuang
Ao Kuang
Bonez0413
Ao Kuang
Level 29
God Stats
10W - 12L
1,597 SR
Queue Stats
128W - 108L
1,553 Elo+
Party 1
Ares
Ares
ikfbhvbfu
Ares
Level 18
God Stats
5W - 5L
1,569 SR
Queue Stats
114W - 98L
1,596 Elo+
Solo
Cernunnos
Cernunnos
le-wa91
Cernunnos
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
350W - 330L
1,687 Elo+
Solo
Kukulkan
Kukulkan
youngkingboss627
Kukulkan
Level 14
God Stats
4W - 7L
1,857 SR
Queue Stats
36W - 37L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BalmungOAS3
Danzaburou
15
8 / 2 / 3
10,798
635
12,330
11,583
4,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 0 / 1
11,727
690
9,728
7,593
4,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
11 / 1 / 1
12,065
710
12,206
11,254
6,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
17
3 / 1 / 7
11,182
658
14,095
10,926
8,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
13
1 / 2 / 4
8,769
516
2,241
14,392
9,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
8,037
473
8,143
16,425
5,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Bonez0413
Ao Kuang
9
1 / 6 / 0
6,349
373
2,767
13,519
4,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
11
3 / 7 / 2
7,796
459
5,328
16,487
8,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
le-wa91
Cernunnos
8
0 / 3 / 0
5,856
344
2,468
8,010
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

10
0 / 9 / 0
6,121
360
1,733
11,642
4,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
29
Kills
6
6
Deaths
29
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Danzaburou
BalmungOAS3
Danzaburou
8
2
3
4.75
L
Ao Kuang
Bonez0413
Ao Kuang
1
6
0
0.17
W
6
0
1
6.5
W
11
1
1
11.5
W
Tiamat
3
1
7
6.5
W
Ymir
1
2
4
1.5
L
Ares
3
7
2
0.57
L
Cernunnos
le-wa91
Cernunnos
0
3
0
0
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,600
Damage
20,439
55,748
Taken
66,083
33,235
Mitigated
24,865
16,980
Healing
7,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,143
4,480
0
2,292
16,425
5,512
259
5,174
11,091
0
47,666
W
Danzaburou
BalmungOAS3
Danzaburou
12,330
5,113
0
1,557
11,583
4,373
5,872
1,695
9,888
0
61,688
L
Ao Kuang
Bonez0413
Ao Kuang
2,767
583
0
998
13,519
4,020
0
2,436
10,913
25,911
0
W
9,728
4,304
0
4,671
7,593
4,326
5,050
1,287
6,306
0
70,917
W
12,206
5,228
0
3,043
11,254
6,913
0
849
9,925
0
95,747
W
Tiamat
14,095
203
0
5,844
10,926
8,350
2,537
2,998
7,562
65,469
0
W
Ymir
2,241
517
0
1,865
14,392
9,273
957
2,999
11,393
22,482
0
L
Ares
5,328
103
0
1,530
16,487
8,913
0
2,958
13,457
15,580
0
L
Cernunnos
le-wa91
Cernunnos
2,468
870
0
1,880
8,010
2,332
0
407
7,573
0
17,282
L
1,733
583
0
1,249
11,642
4,088
0
4,505
6,713
24,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,541
Gold Earned
34,159
505
Minions Killed
236
0
Camps Cleared
0
1,552,335
Distance Traveled
1,190,063
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,037
473
83
5
0
289,398
4
W
Danzaburou
10,798
635
92
5
0
338,233
0
L
Ao Kuang
6,349
373
52
3
0
249,597
1
W
Artemis
11,727
690
118
7
0
237,618
6
W
Nemesis
12,065
710
137
8
0
362,895
3
W
Tiamat
11,182
658
115
7
0
312,028
0
W
Ymir
8,769
516
43
3
0
301,561
1
L
Ares
7,796
459
21
1
0
268,125
1
L
Cernunnos
5,856
344
34
2
0
136,480
2
L
Kukulkan
6,121
360
46
3
0
246,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role