Player Matchup

Fenrir
Fenrir
CaptainTrogs
Fenrir
Level 22
God Stats
1W - 2L
1,296 SR
Queue Stats
3W - 5L
1,229 Elo+
Solo
Izanami
Izanami
EnzyX23
Izanami
Level 4
God Stats
22W - 31L
1,667 SR
Queue Stats
89W - 126L
1,326 Elo+
Party 1
Ganesha
Ganesha
LiLxChIcKeN
Ganesha
Level 27
God Stats
11W - 7L
1,608 SR
Queue Stats
93W - 98L
1,453 Elo+
Party 1
Freya
Freya
Sesefrx
Freya
Level 104
God Stats
6W - 5L
1,776 SR
Queue Stats
227W - 253L
1,459 Elo+
Party 1
Baron Samedi
Baron Samedi
homiegdogbiscit
Baron Samedi
Level 20
God Stats
10W - 5L
1,259 SR
Queue Stats
35W - 25L
1,403 Elo+
Solo
Team Averages
Level 35
1,521 SR
1,374 Elo+

VS

Team Averages
Level 10
1,547 SR
1,448 Elo+
Ymir
Ymir
RichGaming20
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
Tendies420
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,343 Elo+
Party 2
Discordia
Discordia
brave-servant7
Discordia
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,446 Elo+
Solo
Guan Yu
Guan Yu
scena_nucleato
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Achilles
Achilles
ダンディ
Achilles
Level 29
God Stats
1W - 2L
1,736 SR
Queue Stats
99W - 91L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
9 / 1 / 4
11,287
537
4,569
10,498
6,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Izanami
EnzyX23
Izanami
14
11 / 2 / 7
10,167
484
9,070
7,856
2,287
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
LiLxChIcKeN
Ganesha
15
2 / 0 / 20
10,004
476
5,433
12,723
13,330
Shoes

Shoes

+6%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Freya
Sesefrx
Freya
20
14 / 1 / 4
14,262
679
22,914
17,504
8,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
homiegdogbiscit
Baron Samedi
17
12 / 0 / 10
11,499
548
9,645
6,973
3,553
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 14 / 1
6,385
304
5,400
18,263
12,257
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Medusa
Tendies420
Medusa
12
1 / 13 / 2
7,932
378
9,758
16,504
5,076
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
brave-servant7
Discordia
4
0 / 3 / 0
5,758
274
19
2,564
643
8
1 / 11 / 0
6,768
322
2,511
12,210
7,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
ダンディ
Achilles
16
1 / 9 / 0
9,097
433
5,074
21,157
17,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
6
48
Kills
3
4
Deaths
50
45
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
1
4
11
W
Izanami
EnzyX23
Izanami
11
2
7
7.25
W
Ganesha
LiLxChIcKeN
Ganesha
2
0
20
12
L
0
14
1
0.04
W
Freya
Sesefrx
Freya
14
1
4
16
L
Medusa
Tendies420
Medusa
1
13
2
0.15
L
Discordia
brave-servant7
Discordia
0
3
0
0
W
Baron Samedi
homiegdogbiscit
Baron Samedi
12
0
10
17
L
1
11
0
0.09
L
Achilles
ダンディ
Achilles
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,631
Damage
22,762
55,554
Taken
70,698
34,666
Mitigated
43,377
20,682
Healing
5,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,569
1,701
0
4,217
10,498
6,932
730
539
9,884
0
64,078
W
Izanami
EnzyX23
Izanami
9,070
7,898
0
513
7,856
2,287
1,018
1,870
5,824
0
36,743
W
Ganesha
LiLxChIcKeN
Ganesha
5,433
1,239
885
1,598
12,723
13,330
1,086
1,826
10,652
23,430
0
L
5,400
470
0
250
18,263
12,257
0
7,279
10,984
20,328
0
W
Freya
Sesefrx
Freya
22,914
8,430
134
10,174
17,504
8,564
4,208
589
16,890
115,813
0
L
Medusa
Tendies420
Medusa
9,758
6,122
0
1,230
16,504
5,076
36
6,856
9,648
0
32,740
L
Discordia
brave-servant7
Discordia
19
19
0
0
2,564
643
286
1,081
1,483
2,145
0
W
Baron Samedi
homiegdogbiscit
Baron Samedi
9,645
1,535
918
2,243
6,973
3,553
2,125
525
6,398
51,780
0
L
2,511
708
51
667
12,210
7,447
0
5,323
6,887
0
11,449
L
Achilles
ダンディ
Achilles
5,074
380
0
2,845
21,157
17,954
0
17,453
3,704
0
46,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,219
Gold Earned
35,940
475
Minions Killed
175
0
Camps Cleared
0
1,746,554
Distance Traveled
1,368,820
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,287
537
98
5
0
421,684
4
W
Izanami
10,167
484
76
4
0
265,571
0
W
Ganesha
10,004
476
17
1
0
378,933
0
L
Ymir
6,385
304
18
1
0
268,396
4
W
Freya
14,262
679
187
9
0
350,228
2
L
Medusa
7,932
378
47
2
0
286,678
0
L
Discordia
5,758
274
2
0
0
142,230
0
W
Baron Samedi
11,499
548
97
5
0
330,138
5
L
Guan Yu
6,768
322
27
1
0
297,326
0
L
Achilles
9,097
433
81
4
0
374,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role