Player Matchup

Cthulhu
Cthulhu
A1-JATT
Cthulhu
Level 87
God Stats
52W - 37L
1,554 SR
Queue Stats
744W - 698L
1,459 Elo+
Party 1
Discordia
Discordia
Countess18
Discordia
Level 65
God Stats
4W - 7L
1,500 SR
Queue Stats
379W - 342L
1,576 Elo+
Party 1
Izanami
Izanami
JillterMover
Izanami
Level 50
God Stats
15W - 12L
1,510 SR
Queue Stats
79W - 84L
1,477 Elo+
Party 1
Tiamat
Tiamat
SoLiD_RamaGeZ
Tiamat
Level 106
God Stats
22W - 24L
1,456 SR
Queue Stats
241W - 305L
1,307 Elo+
Solo
Thor
Thor
YoungMAQB
Thor
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 124L
1,450 Elo+
Party 1
Team Averages
Level 82
1,504 SR
1,454 Elo+

VS

Team Averages
Level 112
1,497 SR
1,413 Elo+
Vamana
Vamana
Jarwood76
Vamana
Level 151
God Stats
28W - 39L
1,430 SR
Queue Stats
225W - 271L
1,413 Elo+
Solo
Scylla
Scylla
Malik15Bronner
Scylla
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Pele
Pele
SAUL291100
Pele
Level 92
God Stats
18W - 19L
1,477 SR
Queue Stats
50W - 47L
1,287 Elo+
Solo
Danzaburou
Danzaburou
darkevil02100
Danzaburou
Level 145
God Stats
57W - 50L
1,577 SR
Queue Stats
243W - 277L
1,428 Elo+
Solo
Ymir
Ymir
joey_otakuboy17
Ymir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
531W - 591L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A1-JATT
Cthulhu
14
5 / 1 / 10
9,201
575
6,650
11,314
7,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
Countess18
Discordia
14
5 / 1 / 2
9,109
569
8,133
6,109
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
JillterMover
Izanami
14
7 / 0 / 5
8,777
549
10,111
4,770
2,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 2 / 1
8,834
552
7,492
8,240
6,599
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
16
6 / 1 / 3
9,733
608
6,227
12,530
5,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Jarwood76
Vamana
12
0 / 4 / 1
7,262
454
4,497
9,993
6,329
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 7 / 0
7,044
440
3,018
9,264
2,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 0
8,543
534
4,510
11,868
4,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
darkevil02100
Danzaburou
12
0 / 4 / 2
7,196
450
6,186
11,624
3,594
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 8 / 2
7,246
453
4,361
16,771
10,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
26
Kills
4
5
Deaths
26
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
A1-JATT
Cthulhu
5
1
10
10
W
Discordia
Countess18
Discordia
5
1
2
6
L
Vamana
Jarwood76
Vamana
0
4
1
0.13
W
Izanami
JillterMover
Izanami
7
0
5
9.5
L
1
7
0
0.14
L
3
3
0
1
W
3
2
1
1.75
W
Thor
6
1
3
7.5
L
Danzaburou
darkevil02100
Danzaburou
0
4
2
0.25
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,613
Damage
22,572
42,963
Taken
59,520
23,440
Mitigated
27,152
16,496
Healing
13,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
A1-JATT
Cthulhu
6,650
575
1,619
4,879
11,314
7,478
363
2,116
9,158
31,921
0
W
Discordia
Countess18
Discordia
8,133
1,259
0
526
6,109
1,977
759
1,443
4,488
45,679
0
L
Vamana
Jarwood76
Vamana
4,497
2,003
0
3,022
9,993
6,329
0
4,516
5,477
0
42,663
W
Izanami
JillterMover
Izanami
10,111
6,155
0
278
4,770
2,219
4,406
1,617
3,153
0
55,014
L
3,018
271
0
414
9,264
2,939
35
4,693
4,147
37,299
0
L
4,510
994
0
4,966
11,868
4,203
0
3,485
8,289
0
49,919
W
7,492
1,227
0
4,402
8,240
6,599
495
1,004
7,224
45,956
0
W
Thor
6,227
2,936
0
4,792
12,530
5,167
0
965
11,561
0
62,730
L
Danzaburou
darkevil02100
Danzaburou
6,186
2,712
0
3,947
11,624
3,594
144
4,619
6,905
0
48,222
L
4,361
778
99
1,149
16,771
10,087
0
4,316
12,427
22,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,654
Gold Earned
37,291
458
Minions Killed
350
0
Camps Cleared
0
1,439,950
Distance Traveled
1,357,683
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,201
575
52
3
0
283,179
5
W
Discordia
9,109
569
88
6
0
301,786
3
L
Vamana
7,262
454
62
4
0
293,233
0
W
Izanami
8,777
549
105
7
0
294,665
8
L
Scylla
7,044
440
75
5
0
277,796
3
L
Pele
8,543
534
100
6
0
290,130
2
W
Tiamat
8,834
552
96
6
0
241,230
3
W
Thor
9,733
608
117
7
0
319,090
3
L
Danzaburou
7,196
450
74
5
0
233,589
2
L
Ymir
7,246
453
39
2
0
262,935
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role