Player Matchup

Mercury
Mercury
Hargobind63
Mercury
Level 45
God Stats
6W - 8L
1,475 SR
Queue Stats
24W - 45L
1,357 Elo+
Party 2
Anubis
Anubis
IOWNYOU4MONEY
Anubis
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,265 Elo+
Party 2
Hera
Hera
Kalamoto
Hera
Level 26
God Stats
7W - 5L
1,716 SR
Queue Stats
12W - 13L
1,441 Elo+
Party 2
Cernunnos
Cernunnos
Xepherix10
Cernunnos
Level 40
God Stats
3W - 6L
1,340 SR
Queue Stats
5W - 27L
1,303 Elo+
Party 2
Sylvanus
Sylvanus
hayd0sbruvv
Sylvanus
Level 25
God Stats
5W - 5L
1,399 SR
Queue Stats
145W - 183L
1,541 Elo+
Solo
Team Averages
Level 40
1,486 SR
1,381 Elo+

VS

Team Averages
Level 49
1,533 SR
1,426 Elo+
Nike
Nike
Greymagik
Nike
Level 7
God Stats
5W - 3L
1,699 SR
Queue Stats
10W - 11L
1,403 Elo+
Solo
Osiris
Osiris
H3hejr246
Osiris
Level 43
God Stats
5W - 14L
1,464 SR
Queue Stats
148W - 235L
1,299 Elo+
Party 1
Hachiman
Hachiman
NovaNinja135
Hachiman
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 252L
1,264 Elo+
Party 1
Sobek
Sobek
SweetPumpkin
Sobek
Level 40
God Stats
5W - 2L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 3
Tiamat
Tiamat
Sweetings3
Tiamat
Level 128
God Stats
4W - 6L
1,500 SR
Queue Stats
71W - 68L
1,667 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hargobind63
Mercury
20
4 / 3 / 8
13,823
494
10,051
21,510
8,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
9 / 2 / 4
16,511
590
27,818
24,419
23,083
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hera
18
4 / 7 / 6
12,668
452
18,356
14,186
5,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
Xepherix10
Cernunnos
17
8 / 5 / 8
12,620
451
18,992
21,276
8,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
hayd0sbruvv
Sylvanus
16
4 / 6 / 13
13,186
471
8,224
22,496
20,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
1 / 11 / 4
10,721
383
5,996
27,966
18,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Osiris
H3hejr246
Osiris
10
2 / 4 / 1
8,686
310
3,350
9,205
5,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
NovaNinja135
Hachiman
9
2 / 9 / 0
8,111
290
2,471
10,842
3,173
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
1 / 3 / 16
12,788
457
15,141
34,324
44,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Sweetings3
Tiamat
20
17 / 3 / 2
16,240
580
44,392
26,145
34,055
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
46
29
Kills
23
23
Deaths
30
39
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nike
1
11
4
0.27
L
Osiris
H3hejr246
Osiris
2
4
1
0.63
W
Mercury
Hargobind63
Mercury
4
3
8
2.67
W
9
2
4
5.5
W
Hera
4
7
6
1
L
Hachiman
NovaNinja135
Hachiman
2
9
0
0.22
L
1
3
16
3
L
Tiamat
Sweetings3
Tiamat
17
3
2
6
W
Cernunnos
Xepherix10
Cernunnos
8
5
8
2.4
W
Sylvanus
hayd0sbruvv
Sylvanus
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,441
Damage
71,350
103,887
Taken
108,482
67,374
Mitigated
105,070
47,905
Healing
23,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
5,996
850
0
797
27,966
18,045
0
15,505
12,461
374
53,295
L
Osiris
H3hejr246
Osiris
3,350
1,334
0
870
9,205
5,663
224
3,029
6,176
0
28,038
W
Mercury
Hargobind63
Mercury
10,051
5,073
1,650
7,352
21,510
8,917
1,245
10,019
11,316
0
92,585
W
27,818
613
0
17,228
24,419
23,083
1,779
14,516
9,853
141,698
0
W
Hera
18,356
4,608
0
1,526
14,186
5,899
2,786
8,235
5,876
91,078
0
L
Hachiman
NovaNinja135
Hachiman
2,471
1,396
633
1,257
10,842
3,173
352
2,885
7,957
0
20,507
L
15,141
1,379
0
8,637
34,324
44,134
128
16,933
17,391
49,629
0
L
Tiamat
Sweetings3
Tiamat
44,392
3,636
0
11,172
26,145
34,055
0
16,046
10,099
150,871
0
W
Cernunnos
Xepherix10
Cernunnos
18,992
9,056
1,847
6,538
21,276
8,856
4,867
14,674
6,552
0
67,373
W
Sylvanus
hayd0sbruvv
Sylvanus
8,224
2,143
5,031
6,733
22,496
20,619
1,252
12,451
9,305
21,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,808
Gold Earned
56,546
682
Minions Killed
436
0
Camps Cleared
0
2,531,489
Distance Traveled
2,050,591
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,721
383
88
3
0
408,602
2
L
Osiris
8,686
310
50
2
0
262,224
3
W
Mercury
13,823
494
153
5
0
622,213
2
W
Anubis
16,511
590
249
9
0
452,924
2
W
Hera
12,668
452
162
6
0
496,853
1
L
Hachiman
8,111
290
33
1
0
307,129
0
L
Sobek
12,788
457
57
2
0
532,756
4
L
Tiamat
16,240
580
208
7
0
539,880
3
W
Cernunnos
12,620
451
103
4
0
493,274
8
W
Sylvanus
13,186
471
15
1
0
466,225
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role