Player Matchup

Scylla
Scylla
FlockOfGeeth
Scylla
Level 29
God Stats
19W - 23L
1,581 SR
Queue Stats
99W - 113L
1,727 Elo+
Solo
Mercury
Mercury
The Big Juv
Mercury
Level 23
God Stats
17W - 17L
1,515 SR
Queue Stats
199W - 203L
1,707 Elo+
Solo
Ymir
Ymir
ToejamLunacy
Ymir
Level 19
God Stats
2W - 3L
1,181 SR
Queue Stats
49W - 47L
1,637 Elo+
Solo
Arachne
Arachne
XxjUliio09x
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 209L
1,539 Elo+
Solo
Medusa
Medusa
somepinoykid
Medusa
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,571 Elo+
Solo
Team Averages
Level 22
1,455 SR
1,636 Elo+

VS

Team Averages
Level 14
1,603 SR
1,660 Elo+
Danzaburou
Danzaburou
AllyHadiyah
Danzaburou
Level 5
God Stats
8W - 8L
1,689 SR
Queue Stats
9W - 9L
1,860 Elo+
Party 1
Ymir
Ymir
DaRealCurtis
Ymir
Level 28
God Stats
2W - 1L
1,482 SR
Queue Stats
17W - 18L
1,513 Elo+
Solo
Nike
Nike
OathToShuyin
Nike
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 14L
1,680 Elo+
Solo
Apollo
Apollo
OminousVoidXCVI
Apollo
Level 3
God Stats
3W - 1L
1,840 SR
Queue Stats
4W - 1L
1,792 Elo+
Party 1
Sol
Sol
penguinpower34
Sol
Level 18
God Stats
2W - 1L
1,503 SR
Queue Stats
91W - 85L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
2 / 2 / 5
7,919
495
5,629
6,061
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
The Big Juv
Mercury
14
8 / 3 / 6
8,486
530
9,561
10,108
4,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 4 / 6
6,721
420
3,477
11,825
6,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
XxjUliio09x
Arachne
11
3 / 4 / 5
6,801
425
4,651
10,781
3,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
9
1 / 7 / 4
5,922
370
4,197
10,531
3,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AllyHadiyah
Danzaburou
12
4 / 3 / 0
8,530
533
5,333
8,796
3,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 5 / 4
7,066
442
4,832
11,439
9,329
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
10 / 0 / 2
10,852
678
11,245
8,420
7,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
4 / 3 / 5
9,077
567
8,440
11,970
4,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 5 / 1
7,868
492
3,750
9,861
3,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
32
16
Kills
20
20
Deaths
16
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AllyHadiyah
Danzaburou
4
3
0
1.33
W
1
5
4
0.6
L
Scylla
2
2
5
2.25
W
10
0
2
11
W
4
3
5
2.17
L
Mercury
The Big Juv
Mercury
8
3
6
3.67
L
2
4
6
1.25
L
Arachne
XxjUliio09x
Arachne
3
4
5
1.38
W
1
5
1
0.3
L
Medusa
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,515
Damage
33,600
49,306
Taken
50,486
19,377
Mitigated
26,989
8,452
Healing
12,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AllyHadiyah
Danzaburou
5,333
1,860
0
2,572
8,796
3,304
2,894
941
7,855
0
39,728
W
4,832
537
0
201
11,439
9,329
72
2,081
9,328
25,177
0
L
Scylla
5,629
157
0
472
6,061
2,071
0
1,063
4,998
51,063
0
W
11,245
1,111
0
2,218
8,420
7,011
153
322
8,092
107
71,404
W
8,440
6,476
0
4,656
11,970
4,200
2,303
1,813
10,011
0
62,075
L
Mercury
The Big Juv
Mercury
9,561
5,229
0
0
10,108
4,153
0
1,324
8,784
0
42,815
L
3,477
242
0
3,553
11,825
6,569
0
1,542
10,283
20,157
0
L
Arachne
XxjUliio09x
Arachne
4,651
4,098
0
2,605
10,781
3,535
0
2,028
8,753
0
16,232
W
3,750
572
0
2,447
9,861
3,145
413
3,465
6,094
38,662
0
L
Medusa
4,197
2,002
0
1,822
10,531
3,049
137
2,732
7,799
0
17,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,849
Gold Earned
43,393
284
Minions Killed
439
0
Camps Cleared
0
1,497,190
Distance Traveled
1,465,882
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,530
533
75
5
0
272,421
2
W
Ymir
7,066
442
27
2
0
263,983
8
L
Scylla
7,919
495
113
7
0
291,487
5
W
Nike
10,852
678
139
9
0
351,107
6
W
Apollo
9,077
567
118
7
0
312,948
0
L
Mercury
8,486
530
86
5
0
353,046
0
L
Ymir
6,721
420
27
2
0
276,580
0
L
Arachne
6,801
425
29
2
0
311,865
0
W
Sol
7,868
492
80
5
0
265,423
0
L
Medusa
5,922
370
29
2
0
264,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role