Player Matchup

Sun Wukong
Sun Wukong
Beltrazord656
Sun Wukong
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,455 Elo+
Solo
Merlin
Merlin
Snowakedave
Merlin
Level 27
God Stats
4W - 5L
1,557 SR
Queue Stats
14W - 16L
1,566 Elo+
Solo
Mercury
Mercury
Zbom0N
Mercury
Level 22
God Stats
13W - 10L
1,617 SR
Queue Stats
42W - 33L
1,533 Elo+
Solo
Kukulkan
Kukulkan
huishou123
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,425 Elo+
Party 2
Neith
Neith
jiamianbukaixin
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,425 Elo+
Party 2
Team Averages
Level 12
1,535 SR
1,481 Elo+

VS

Team Averages
Level 15
1,513 SR
1,515 Elo+
Vulcan
Vulcan
Eleuth1
Vulcan
Level 13
God Stats
8W - 9L
1,450 SR
Queue Stats
17W - 20L
1,507 Elo+
Solo
Tsukuyomi
Tsukuyomi
Senkø
Tsukuyomi
Level 25
God Stats
16W - 15L
1,553 SR
Queue Stats
55W - 42L
1,548 Elo+
Solo
Fenrir
Fenrir
deadR0N1Ninside
Fenrir
Level 8
God Stats
4W - 4L
1,572 SR
Queue Stats
37W - 45L
1,650 Elo+
Party 1
Danzaburou
Danzaburou
shavuha1337
Danzaburou
Level 25
God Stats
14W - 12L
1,492 SR
Queue Stats
95W - 95L
1,385 Elo+
Party 1
Ymir
Ymir
окок
Ymir
Level 3
God Stats
3W - 1L
1,496 SR
Queue Stats
3W - 1L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Beltrazord656
Sun Wukong
6
0 / 3 / 1
4,538
378
890
4,717
2,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
11
0 / 3 / 0
6,043
504
2,491
5,198
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Zbom0N
Mercury
12
2 / 1 / 0
6,865
572
1,299
6,559
1,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
huishou123
Kukulkan
9
1 / 2 / 0
5,313
443
2,730
3,201
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 2
5,053
421
2,562
4,960
1,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Eleuth1
Vulcan
12
1 / 0 / 1
7,046
587
2,699
3,176
947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
Senkø
Tsukuyomi
13
5 / 1 / 0
7,651
638
2,890
4,235
2,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
5 / 0 / 0
7,004
584
4,604
6,525
2,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
shavuha1337
Danzaburou
9
0 / 2 / 3
5,899
492
1,999
4,735
1,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
9
1 / 0 / 1
5,919
493
514
3,861
1,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
12
12
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Beltrazord656
Sun Wukong
0
3
1
0.17
W
Vulcan
Eleuth1
Vulcan
1
0
1
1.5
W
Tsukuyomi
Senkø
Tsukuyomi
5
1
0
5
L
Merlin
0
3
0
0
L
Mercury
Zbom0N
Mercury
2
1
0
2
W
5
0
0
5
L
Kukulkan
huishou123
Kukulkan
1
2
0
0.5
L
0
3
2
0.33
W
Danzaburou
shavuha1337
Danzaburou
0
2
3
0.75
W
Ymir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,972
Damage
12,706
24,635
Taken
22,532
8,643
Mitigated
8,662
5,920
Healing
7,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Beltrazord656
Sun Wukong
890
316
0
286
4,717
2,685
171
0
4,592
0
8,002
W
Vulcan
Eleuth1
Vulcan
2,699
352
0
1,239
3,176
947
366
854
2,096
41,394
0
W
Tsukuyomi
Senkø
Tsukuyomi
2,890
1,032
0
1,330
4,235
2,527
44
835
3,295
0
36,286
L
Merlin
2,491
320
0
937
5,198
1,718
186
2,616
2,582
31,808
0
L
Mercury
Zbom0N
Mercury
1,299
270
0
3,340
6,559
1,903
0
83
6,401
0
43,976
W
4,604
1,011
0
3,640
6,525
2,132
927
503
5,979
0
40,507
L
Kukulkan
huishou123
Kukulkan
2,730
328
0
0
3,201
992
0
406
2,795
21,805
0
L
2,562
1,041
0
1,357
4,960
1,345
175
108
4,852
0
18,105
W
Danzaburou
shavuha1337
Danzaburou
1,999
568
0
1,024
4,735
1,488
389
1,608
3,102
0
28,284
W
Ymir
514
0
0
762
3,861
1,568
204
1,122
2,739
8,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,812
Gold Earned
33,519
280
Minions Killed
321
0
Camps Cleared
0
1,041,126
Distance Traveled
1,126,709
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,538
378
14
1
0
168,564
1
W
Vulcan
7,046
587
83
7
0
241,942
9
W
Tsukuyomi
7,651
638
77
6
0
216,530
1
L
Merlin
6,043
504
78
7
0
203,075
3
L
Mercury
6,865
572
103
9
0
276,341
0
W
Fenrir
7,004
584
80
7
0
248,613
0
L
Kukulkan
5,313
443
54
5
0
200,192
4
L
Neith
5,053
421
31
3
0
192,954
1
W
Danzaburou
5,899
492
59
5
0
208,243
2
W
Ymir
5,919
493
22
2
0
211,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role