Player Matchup

Amaterasu
Amaterasu
HUKUTA 22rus
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 137L
1,342 Elo+
Solo
Neith
Neith
JazzyAzIz
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,462 Elo+
Solo
Chang'e
Chang'e
Sayauka
Chang'e
Level 22
God Stats
10W - 4L
1,266 SR
Queue Stats
42W - 18L
1,745 Elo+
Solo
Bellona
Bellona
ThreeHeadedDoggo
Bellona
Level 22
God Stats
12W - 3L
1,864 SR
Queue Stats
332W - 293L
1,632 Elo+
Solo
Anubis
Anubis
badmacir
Anubis
Level 26
God Stats
2W - 1L
1,733 SR
Queue Stats
42W - 49L
1,344 Elo+
Solo
Team Averages
Level 23
1,573 SR
1,505 Elo+

VS

Team Averages
Level 23
1,605 SR
1,504 Elo+
Ne Zha
Ne Zha
EmiliAlex
Ne Zha
Level 27
God Stats
2W - 4L
1,524 SR
Queue Stats
82W - 100L
1,334 Elo+
Solo
Hades
Hades
LewiWhite01
Hades
Level 20
God Stats
6W - 10L
1,447 SR
Queue Stats
98W - 80L
1,505 Elo+
Solo
Tiamat
Tiamat
Manu76d
Tiamat
Level 29
God Stats
4W - 6L
1,439 SR
Queue Stats
15W - 11L
1,623 Elo+
Solo
Erlang Shen
Erlang Shen
Rogue_Omikron
Erlang Shen
Level 15
God Stats
11W - 4L
1,885 SR
Queue Stats
146W - 147L
1,523 Elo+
Solo
Danzaburou
Danzaburou
lwsowen
Danzaburou
Level 25
God Stats
1W - 1L
1,731 SR
Queue Stats
8W - 4L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HUKUTA 22rus
Amaterasu
18
2 / 8 / 11
13,452
464
5,446
25,370
17,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
JazzyAzIz
Neith
20
11 / 3 / 12
17,448
602
26,516
22,833
10,267
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Sayauka
Chang'e
20
13 / 6 / 10
15,735
543
28,993
24,206
10,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
11 / 5 / 6
17,542
605
21,555
26,282
27,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
badmacir
Anubis
19
8 / 5 / 10
13,903
479
13,581
15,034
6,637
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
EmiliAlex
Ne Zha
20
9 / 11 / 2
14,999
517
14,570
22,850
9,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 12 / 9
13,683
472
26,087
31,995
19,092
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
Manu76d
Tiamat
20
3 / 7 / 5
14,274
492
8,428
22,372
12,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Erlang Shen
Rogue_Omikron
Erlang Shen
20
5 / 8 / 5
14,287
493
12,186
31,063
20,999
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Danzaburou
lwsowen
Danzaburou
15
4 / 7 / 2
12,034
415
7,004
15,487
5,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
50
45
Kills
27
27
Deaths
45
49
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
EmiliAlex
Ne Zha
9
11
2
0.91
W
Amaterasu
HUKUTA 22rus
Amaterasu
2
8
11
0.94
W
Neith
JazzyAzIz
Neith
11
3
12
5.67
L
6
12
9
0.88
L
Tiamat
Manu76d
Tiamat
3
7
5
0.79
L
Erlang Shen
Rogue_Omikron
Erlang Shen
5
8
5
0.94
W
Chang'e
Sayauka
Chang'e
13
6
10
3
W
11
5
6
2.8
W
Anubis
badmacir
Anubis
8
5
10
2.6
L
Danzaburou
lwsowen
Danzaburou
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,091
Damage
68,275
113,725
Taken
123,767
72,334
Mitigated
67,872
37,311
Healing
36,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
EmiliAlex
Ne Zha
14,570
3,753
0
5,285
22,850
9,721
0
5,939
16,469
0
74,476
W
Amaterasu
HUKUTA 22rus
Amaterasu
5,446
2,842
0
5,161
25,370
17,541
1,764
8,291
17,079
0
64,571
W
Neith
JazzyAzIz
Neith
26,516
12,744
0
12,861
22,833
10,267
3,114
6,653
16,180
0
140,800
L
26,087
2,127
622
13,036
31,995
19,092
733
10,170
21,304
76,670
0
L
Tiamat
Manu76d
Tiamat
8,428
2,083
669
6,296
22,372
12,451
4,140
7,311
14,675
76,903
0
L
Erlang Shen
Rogue_Omikron
Erlang Shen
12,186
6,079
203
8,239
31,063
20,999
479
12,018
18,613
0
63,558
W
Chang'e
Sayauka
Chang'e
28,993
3,445
2,190
9,736
24,206
10,171
2,778
5,069
19,137
92,355
0
W
21,555
8,173
0
2,890
26,282
27,718
6,607
6,978
19,304
0
132,678
W
Anubis
badmacir
Anubis
13,581
209
205
4,268
15,034
6,637
1,121
7,524
7,510
45,173
0
L
Danzaburou
lwsowen
Danzaburou
7,004
2,195
0
2,380
15,487
5,609
3,096
5,820
9,443
0
50,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,080
Gold Earned
69,277
785
Minions Killed
549
0
Camps Cleared
0
2,473,983
Distance Traveled
2,167,666
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
14,999
517
106
4
0
447,832
0
W
Amaterasu
13,452
464
87
3
0
500,574
0
W
Neith
17,448
602
214
7
0
480,364
2
L
Hades
13,683
472
110
4
0
445,246
0
L
Tiamat
14,274
492
129
4
0
450,438
5
L
Erlang Shen
14,287
493
111
4
0
485,532
1
W
Chang'e
15,735
543
134
5
0
457,042
0
W
Bellona
17,542
605
257
9
0
552,104
4
W
Anubis
13,903
479
93
3
0
483,899
5
L
Danzaburou
12,034
415
93
3
0
338,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role