Player Matchup

Terra
Terra
DeathF420romAbov
Terra
Level 107
God Stats
15W - 4L
1,348 SR
Queue Stats
439W - 450L
1,479 Elo+
Party 2
Tyr
Tyr
InsanityDanny-
Tyr
Level 160
God Stats
72W - 69L
1,592 SR
Queue Stats
390W - 327L
1,508 Elo+
Party 2
Danzaburou
Danzaburou
SacrielMV
Danzaburou
Level 16
God Stats
2W - 0L
1,766 SR
Queue Stats
10W - 6L
1,599 Elo+
Party 2
Awilix
Awilix
TTV_MilkyHoney
Awilix
Level 140
God Stats
5W - 1L
1,500 SR
Queue Stats
213W - 225L
1,631 Elo+
Party 2
Janus
Janus
Xo_FALL3N1_oX
Janus
Level 156
God Stats
5W - 3L
1,557 SR
Queue Stats
85W - 89L
1,566 Elo+
Party 2
Team Averages
Level 116
1,553 SR
1,557 Elo+

VS

Team Averages
Level 44
1,355 SR
1,406 Elo+
Thanatos
Thanatos
CherryKamikaze
Thanatos
Level 82
God Stats
11W - 24L
1,339 SR
Queue Stats
130W - 138L
1,365 Elo+
Party 1
Cthulhu
Cthulhu
DaddyMilkBoi
Cthulhu
Level 17
God Stats
2W - 6L
1,420 SR
Queue Stats
48W - 62L
1,477 Elo+
Party 3
Erlang Shen
Erlang Shen
LDN_Finesse_Kid
Erlang Shen
Level 44
God Stats
2W - 5L
1,566 SR
Queue Stats
40W - 66L
1,454 Elo+
Solo
Apollo
Apollo
MrSoupMan676
Apollo
Level 62
God Stats
1W - 4L
1,122 SR
Queue Stats
66W - 108L
1,426 Elo+
Party 3
Scylla
Scylla
sleepytokki
Scylla
Level 17
God Stats
1W - 1L
1,328 SR
Queue Stats
1W - 2L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 5
5,112
511
1,960
4,245
2,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
5 / 1 / 0
7,084
708
7,881
7,912
3,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
SacrielMV
Danzaburou
11
4 / 0 / 3
6,474
647
4,397
4,115
1,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
9 / 0 / 5
7,796
780
7,220
7,210
2,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 0 / 5
6,885
689
4,591
2,807
686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
8
1 / 7 / 0
5,047
505
3,193
8,006
3,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
DaddyMilkBoi
Cthulhu
7
0 / 4 / 1
4,819
482
1,760
7,735
2,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
LDN_Finesse_Kid
Erlang Shen
9
1 / 5 / 0
5,115
512
3,833
7,673
4,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
8
0 / 5 / 1
4,671
467
3,128
7,673
1,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
7
0 / 3 / 0
4,442
444
502
4,088
860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
24
Kills
2
2
Deaths
24
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
1
7
0
0.14
L
Cthulhu
DaddyMilkBoi
Cthulhu
0
4
1
0.13
W
1
1
5
3.5
W
5
1
0
5
L
Erlang Shen
LDN_Finesse_Kid
Erlang Shen
1
5
0
0.2
L
Apollo
0
5
1
0.1
W
Danzaburou
SacrielMV
Danzaburou
4
0
3
5.5
W
9
0
5
11.5
W
5
0
5
7.5
L
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,049
Damage
12,416
26,289
Taken
35,175
9,963
Mitigated
14,473
9,657
Healing
6,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
3,193
1,340
0
3,212
8,006
3,916
0
1,356
6,536
0
28,465
L
Cthulhu
DaddyMilkBoi
Cthulhu
1,760
132
0
499
7,735
2,919
0
2,469
5,194
10,179
0
W
1,960
194
229
364
4,245
2,326
0
726
3,519
11,307
0
W
7,881
1,265
0
3,233
7,912
3,479
32
67
7,845
0
42,618
L
Erlang Shen
LDN_Finesse_Kid
Erlang Shen
3,833
1,874
0
1,727
7,673
4,988
0
0
7,673
0
23,185
L
Apollo
3,128
1,947
0
900
7,673
1,790
0
1,483
6,078
0
26,347
W
Danzaburou
SacrielMV
Danzaburou
4,397
2,480
0
1,929
4,115
1,218
0
891
3,224
0
37,119
W
7,220
3,682
0
2,926
7,210
2,254
0
538
6,632
0
44,039
W
4,591
653
0
976
2,807
686
332
0
2,807
32,792
0
L
Scylla
502
164
0
0
4,088
860
29
859
3,143
10,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,351
Gold Earned
24,094
336
Minions Killed
184
0
Camps Cleared
0
1,017,334
Distance Traveled
911,567
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,047
505
52
5
0
183,366
0
L
Cthulhu
4,819
482
23
2
0
180,978
0
W
Terra
5,112
511
23
2
0
202,711
2
W
Tyr
7,084
708
71
7
0
212,545
2
L
Erlang Shen
5,115
512
35
4
0
188,808
0
L
Apollo
4,671
467
46
5
0
194,776
2
W
Danzaburou
6,474
647
79
8
0
177,056
4
W
Awilix
7,796
780
90
9
0
246,506
3
W
Janus
6,885
689
73
7
0
178,516
0
L
Scylla
4,442
444
28
3
0
163,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role