Player Matchup

Vulcan
Vulcan
Iwasbeefy
Vulcan
Level 7
God Stats
2W - 2L
1,650 SR
Queue Stats
11W - 13L
1,484 Elo+
Party 1
Scylla
Scylla
Jomsy
Scylla
Level 7
God Stats
4W - 7L
1,502 SR
Queue Stats
16W - 17L
1,515 Elo+
Party 1
Cerberus
Cerberus
Kibbonk
Cerberus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,511 Elo+
Party 1
Ne Zha
Ne Zha
Scriptkitty
Ne Zha
Level 43
God Stats
2W - 1L
1,807 SR
Queue Stats
22W - 22L
1,517 Elo+
Party 1
Cthulhu
Cthulhu
wowwild
Cthulhu
Level 42
God Stats
1W - 1L
1,757 SR
Queue Stats
13W - 18L
1,455 Elo+
Party 1
Team Averages
Level 22
1,643 SR
1,496 Elo+

VS

Team Averages
Level 35
1,614 SR
1,673 Elo+
The Morrigan
The Morrigan
ElApostador
The Morrigan
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 27L
1,493 Elo+
Solo
Artemis
Artemis
PryPurity
Artemis
Level 10
God Stats
11W - 6L
1,808 SR
Queue Stats
33W - 33L
1,852 Elo+
Party 2
Serqet
Serqet
Rusell44
Serqet
Level 28
God Stats
3W - 4L
1,760 SR
Queue Stats
81W - 108L
1,536 Elo+
Solo
Poseidon
Poseidon
feedersGetRÆped
Poseidon
Level 5
God Stats
5W - 0L
1,500 SR
Queue Stats
22W - 11L
1,540 Elo+
Solo
Erlang Shen
Erlang Shen
xXSomeGuyXx
Erlang Shen
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,942 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Iwasbeefy
Vulcan
16
0 / 7 / 7
9,523
952
6,281
13,383
5,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
Jomsy
Scylla
16
5 / 8 / 6
11,085
1,109
8,590
12,458
4,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Kibbonk
Cerberus
16
4 / 8 / 9
11,337
1,134
11,243
22,651
22,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ne Zha
16
4 / 11 / 7
10,866
1,087
9,224
16,592
7,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
wowwild
Cthulhu
16
1 / 5 / 11
9,695
970
7,692
16,364
14,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

51

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ElApostador
The Morrigan
19
10 / 1 / 20
12,967
1,297
23,292
4,011
954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
PryPurity
Artemis
19
11 / 2 / 19
12,863
1,286
20,639
8,205
2,482
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
Rusell44
Serqet
17
7 / 2 / 15
11,215
1,122
7,303
8,974
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 6 / 20
11,811
1,181
15,021
11,040
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
xXSomeGuyXx
Erlang Shen
17
5 / 3 / 16
11,193
1,119
11,623
15,468
7,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
129
14
Kills
39
39
Deaths
14
40
Assists
90
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
ElApostador
The Morrigan
10
1
20
20
L
Vulcan
Iwasbeefy
Vulcan
0
7
7
0.5
L
Scylla
Jomsy
Scylla
5
8
6
1
L
Cerberus
Kibbonk
Cerberus
4
8
9
1.06
W
Artemis
PryPurity
Artemis
11
2
19
10.25
W
Serqet
Rusell44
Serqet
7
2
15
7.25
L
Ne Zha
4
11
7
0.68
W
6
6
20
2.67
L
Cthulhu
wowwild
Cthulhu
1
5
11
1.3
W
Erlang Shen
xXSomeGuyXx
Erlang Shen
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,030
Damage
77,878
81,448
Taken
47,698
54,919
Mitigated
17,111
8,242
Healing
8,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
ElApostador
The Morrigan
23,292
2,635
0
410
4,011
954
0
3,172
599
36,053
2,019
L
Vulcan
Iwasbeefy
Vulcan
6,281
1,462
0
104
13,383
5,541
0
4,710
8,199
29,488
0
L
Scylla
Jomsy
Scylla
8,590
400
0
0
12,458
4,727
0
7,283
4,746
27,641
0
L
Cerberus
Kibbonk
Cerberus
11,243
949
489
4,163
22,651
22,828
0
11,409
10,846
27,352
0
W
Artemis
PryPurity
Artemis
20,639
13,074
0
63
8,205
2,482
0
6,107
2,048
0
41,590
W
Serqet
Rusell44
Serqet
7,303
2,106
0
752
8,974
3,254
0
5,091
3,858
0
9,381
L
Ne Zha
9,224
3,483
0
1,155
16,592
7,142
0
5,226
11,260
0
30,945
W
15,021
3,060
408
3,309
11,040
3,305
0
7,618
3,197
41,626
0
L
Cthulhu
wowwild
Cthulhu
7,692
76
736
1,595
16,364
14,681
0
7,616
8,480
21,147
0
W
Erlang Shen
xXSomeGuyXx
Erlang Shen
11,623
5,924
0
3,175
15,468
7,116
0
11,153
4,190
0
32,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,506
Gold Earned
60,049
193
Minions Killed
208
4
Camps Cleared
11
982,031
Distance Traveled
993,330
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,967
1,297
35
4
3
228,083
0
L
Vulcan
9,523
952
61
6
1
198,145
0
L
Scylla
11,085
1,109
37
4
1
189,614
0
L
Cerberus
11,337
1,134
32
3
1
196,803
0
W
Artemis
12,863
1,286
56
6
1
178,891
3
W
Serqet
11,215
1,122
7
1
2
204,106
3
L
Ne Zha
10,866
1,087
34
3
1
197,533
0
W
Poseidon
11,811
1,181
58
6
5
161,567
0
L
Cthulhu
9,695
970
29
3
0
199,936
0
W
Erlang Shen
11,193
1,119
52
5
0
220,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role