Player Matchup

Cerberus
Cerberus
DREADKNOT732
Cerberus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 38L
1,320 Elo+
Party 2
Zeus
Zeus
PapiPrettycakes
Zeus
Level 26
God Stats
56W - 38L
1,647 SR
Queue Stats
160W - 160L
1,633 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rogerboy
Tsukuyomi
Level 6
God Stats
1W - 1L
1,352 SR
Queue Stats
4W - 5L
1,848 Elo+
Solo
Persephone
Persephone
ronniee9999
Persephone
Level 24
God Stats
14W - 13L
1,634 SR
Queue Stats
35W - 33L
1,869 Elo+
Solo
Vulcan
Vulcan
schmudeT
Vulcan
Level 88
God Stats
20W - 28L
1,425 SR
Queue Stats
143W - 227L
1,311 Elo+
Party 2
Team Averages
Level 31
1,512 SR
1,596 Elo+

VS

Team Averages
Level 18
1,539 SR
1,516 Elo+
Tyr
Tyr
BelfastA2
Tyr
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,586 Elo+
Party 1
Susano
Susano
MoBn Monk3y
Susano
Level 27
God Stats
4W - 2L
1,621 SR
Queue Stats
55W - 62L
1,503 Elo+
Party 1
Tiamat
Tiamat
XxchowderxX4636
Tiamat
Level 18
God Stats
5W - 1L
1,635 SR
Queue Stats
13W - 9L
1,455 Elo+
Party 1
Fenrir
Fenrir
Your_lifes_Short
Fenrir
Level 28
God Stats
27W - 21L
1,478 SR
Queue Stats
85W - 85L
1,524 Elo+
Solo
Hera
Hera
pirun1231
Hera
Level 6
God Stats
2W - 0L
1,460 SR
Queue Stats
4W - 3L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DREADKNOT732
Cerberus
16
1 / 4 / 3
10,502
955
6,549
18,353
14,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 3 / 4
9,340
849
12,401
4,259
1,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Rogerboy
Tsukuyomi
15
2 / 9 / 3
9,712
883
5,592
13,795
6,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
ronniee9999
Persephone
16
2 / 0 / 3
10,817
983
17,119
7,746
3,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
schmudeT
Vulcan
16
0 / 5 / 4
9,432
857
9,454
9,897
4,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

181

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 8
12,373
1,125
16,815
18,778
15,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
16
1 / 2 / 7
9,784
889
4,933
10,922
3,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
1 / 3 / 9
9,866
897
5,110
7,645
5,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 0 / 7
11,717
1,065
16,545
14,370
6,910
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
17
0 / 1 / 8
10,137
922
6,513
7,213
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
6
Kills
21
21
Deaths
6
17
Assists
39
Player
Kills
Deaths
Assists
KDA
W
11
0
8
15
L
Cerberus
DREADKNOT732
Cerberus
1
4
3
0.63
W
Susano
1
2
7
2.25
L
1
3
4
1
L
Tsukuyomi
Rogerboy
Tsukuyomi
2
9
3
0.39
W
1
3
9
1.83
W
8
0
7
11.5
W
Hera
0
1
8
4
L
Persephone
ronniee9999
Persephone
2
0
3
3.5
L
Vulcan
schmudeT
Vulcan
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,115
Damage
49,916
54,050
Taken
58,928
30,520
Mitigated
33,196
4,761
Healing
10,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,815
4,886
0
5,315
18,778
15,216
0
13,797
4,695
0
40,694
L
Cerberus
DREADKNOT732
Cerberus
6,549
839
0
3,350
18,353
14,887
0
4,496
13,657
19,939
0
W
Susano
4,933
1,626
267
941
10,922
3,432
0
8,458
2,282
0
14,987
L
12,401
521
0
79
4,259
1,666
0
471
3,763
27,466
0
L
Tsukuyomi
Rogerboy
Tsukuyomi
5,592
770
0
192
13,795
6,778
0
1,370
12,253
0
12,579
W
5,110
0
406
836
7,645
5,233
0
5,893
1,670
16,829
0
W
16,545
3,759
1,038
1,740
14,370
6,910
0
10,546
3,530
0
29,802
W
Hera
6,513
772
0
136
7,213
2,405
0
5,758
1,228
36,201
0
L
Persephone
ronniee9999
Persephone
17,119
454
43
973
7,746
3,091
0
2,476
5,195
64,864
0
L
Vulcan
schmudeT
Vulcan
9,454
4,542
0
124
9,897
4,098
0
2,810
6,962
21,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,803
Gold Earned
53,877
221
Minions Killed
221
1
Camps Cleared
10
1,009,396
Distance Traveled
1,053,856
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,373
1,125
61
6
0
243,811
0
L
Cerberus
10,502
955
43
4
1
229,643
2
W
Susano
9,784
889
18
2
5
188,408
0
L
Zeus
9,340
849
17
2
0
151,167
0
L
Tsukuyomi
9,712
883
13
1
0
185,747
2
W
Tiamat
9,866
897
20
2
3
168,225
1
W
Fenrir
11,717
1,065
34
3
1
261,159
0
W
Hera
10,137
922
88
8
1
192,253
2
L
Persephone
10,817
983
122
11
0
223,750
0
L
Vulcan
9,432
857
26
2
0
219,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role