Player Matchup

Bellona
Bellona
AReachz15
Bellona
Level 107
God Stats
9W - 6L
1,719 SR
Queue Stats
257W - 252L
1,401 Elo+
Party 2
Yemoja
Yemoja
Dethkl0k0
Yemoja
Level 15
God Stats
8W - 9L
1,775 SR
Queue Stats
8W - 11L
1,748 Elo+
Party 3
Mercury
Mercury
GabART
Mercury
Level 55
God Stats
1W - 7L
1,227 SR
Queue Stats
1,477W - 1,450L
1,515 Elo+
Solo
Tiamat
Tiamat
inquisidor13
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,390 Elo+
Party 2
Neith
Neith
lovedoll710
Neith
Level 47
God Stats
39W - 32L
1,742 SR
Queue Stats
65W - 55L
1,608 Elo+
Party 3
Team Averages
Level 49
1,593 SR
1,532 Elo+

VS

Team Averages
Level 87
1,611 SR
1,835 Elo+
Izanami
Izanami
DraxionsUnknown
Izanami
Level 35
God Stats
11W - 2L
2,034 SR
Queue Stats
197W - 10L
2,063 Elo+
Party 1
Chaac
Chaac
KimSeolhyun
Chaac
Level 123
God Stats
13W - 3L
1,697 SR
Queue Stats
522W - 71L
1,871 Elo+
Party 1
Hera
Hera
SHADOW199337
Hera
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Poseidon
Poseidon
Santorryu
Poseidon
Level 109
God Stats
17W - 1L
1,326 SR
Queue Stats
604W - 83L
1,871 Elo+
Party 1
Khepri
Khepri
TJHero10
Khepri
Level 129
God Stats
9W - 4L
1,500 SR
Queue Stats
677W - 92L
1,871 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AReachz15
Bellona
15
1 / 5 / 2
9,292
845
6,838
26,553
19,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
Dethkl0k0
Yemoja
14
0 / 1 / 1
9,270
843
1,465
5,301
3,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
GabART
Mercury
14
0 / 7 / 2
8,664
788
6,122
18,250
7,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
15
1 / 10 / 2
9,545
868
8,789
22,035
13,380
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 10 / 2
9,146
831
7,231
21,678
8,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

0

VS

Team 2 Tickets

359

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 21
11,372
1,034
24,618
6,269
3,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
9 / 0 / 20
11,562
1,051
17,417
7,508
10,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
0 / 2 / 17
9,945
904
11,497
7,105
3,583
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Poseidon
Santorryu
Poseidon
18
12 / 0 / 19
12,183
1,108
23,343
3,521
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
TJHero10
Khepri
18
3 / 0 / 29
12,025
1,093
11,347
9,431
10,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
139
3
Kills
33
33
Deaths
3
9
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Bellona
AReachz15
Bellona
1
5
2
0.4
L
Yemoja
Dethkl0k0
Yemoja
0
1
1
0.5
W
9
1
21
19.5
L
Mercury
GabART
Mercury
0
7
2
0.14
W
9
0
20
19
W
0
2
17
4.25
W
Poseidon
Santorryu
Poseidon
12
0
19
21.5
W
Khepri
TJHero10
Khepri
3
0
29
17.5
L
Tiamat
1
10
2
0.2
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,445
Damage
88,222
93,817
Taken
33,834
52,712
Mitigated
30,020
10,994
Healing
8,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AReachz15
Bellona
6,838
2,938
0
811
26,553
19,982
0
12,417
13,472
217
26,795
L
Yemoja
Dethkl0k0
Yemoja
1,465
362
6,192
447
5,301
3,668
0
2,180
3,051
9,657
0
W
24,618
18,475
0
1,709
6,269
3,523
0
2,949
3,320
0
36,144
L
Mercury
GabART
Mercury
6,122
805
0
0
18,250
7,219
0
9,780
8,241
0
12,366
W
17,417
2,947
0
3,783
7,508
10,307
0
2,109
5,399
693
32,611
W
11,497
2,843
0
525
7,105
3,583
0
1,613
5,492
38,358
0
W
Poseidon
Santorryu
Poseidon
23,343
4,435
0
621
3,521
1,938
0
835
2,686
37,556
0
W
Khepri
TJHero10
Khepri
11,347
998
0
1,514
9,431
10,669
0
2,965
6,466
15,176
0
L
Tiamat
8,789
558
0
1,540
22,035
13,380
0
9,676
11,961
15,746
0
L
7,231
3,820
147
1,857
21,678
8,463
0
11,631
9,507
0
18,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,917
Gold Earned
57,087
108
Minions Killed
187
3
Camps Cleared
4
953,695
Distance Traveled
1,097,887
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,292
845
44
4
1
221,762
0
L
Yemoja
9,270
843
16
1
0
165,085
0
W
Izanami
11,372
1,034
25
2
2
217,059
1
L
Mercury
8,664
788
8
1
1
243,138
1
W
Chaac
11,562
1,051
37
3
1
239,166
4
W
Hera
9,945
904
71
6
0
207,294
5
W
Poseidon
12,183
1,108
47
4
1
213,386
3
W
Khepri
12,025
1,093
7
1
0
220,982
1
L
Tiamat
9,545
868
14
1
0
187,300
0
L
Neith
9,146
831
26
2
1
136,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role